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Zwackery

Posted: Fri Jun 06, 2003 7:41 am
by Luja
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

http://marp.retrogames.com/inp/0/5/6/bb ... mame69.zip

Hi BBH!

Any special option to playback this inp?
I can“t reach the score you mention. I only get 5700 points :(

Regards

Posted: Fri Jun 06, 2003 7:49 am
by BBH
hm... sound on? it was in a window too?

don't know what else could be the problem with it. Are you playing it back with tgmame69, or one of the three revisions based on the source diffs? I recorded it with regular unmodified tgmame69 (commandline version). I see that Barry got it to playback, so, uhh...

Posted: Fri Jun 06, 2003 10:30 am
by Buttermaker
These recent playback problems are certainly strange. I have two comps, this one doesn't work on the first (P4 Northwood, XP) but works perfectly on the second (Celery 566, XP).

Posted: Fri Jun 06, 2003 10:49 am
by Barthax
Works fine for me on XAlphaMAME 0.69, no sound.

Posted: Fri Jun 06, 2003 12:07 pm
by Chad
worked for me with sound i think, not sure where i played it back xp/98. I think i used fs0 too, since i wanted to study how the heck this game works. leave it to bbh to figure it out more than anyone else even though he says he didn't know what he was doing! :)

Posted: Sat Jun 07, 2003 12:36 am
by BBH
Chad wrote:worked for me with sound i think, not sure where i played it back xp/98. I think i used fs0 too, since i wanted to study how the heck this game works. leave it to bbh to figure it out more than anyone else even though he says he didn't know what he was doing! :)
hehe, ok maybe I sorta know what I'm doing, but a lot of it still confuses me. like why you sometimes lose two or three "lives" after being hit, and why sometimes you even get lives back... yeah, I'd attempt to make some more progress but that second stage gets pretty damn hard fast.

RE

Posted: Sat Jun 07, 2003 1:17 am
by QRS
What a weird game!!! Cool but I have no clue what to do really hehe :)

RE

Posted: Sun Jun 08, 2003 4:44 am
by QRS
Hmm after playing the game for almost 1 hour I understand more, but far from everything.. I bet there was a HUGE manual on that game.. on the outside of the cab that is :)

Posted: Sun Jun 08, 2003 7:39 am
by Buttermaker

Posted: Sun Jun 08, 2003 9:01 am
by mahlemiut
Luja, BBH's recording worked fine for me, however I can't get yours working. Only playsback to 560.

http://marp.retrogames.com/inp/9/9/1/lj ... mame69.zip

http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

Posted: Sun Jun 08, 2003 9:15 am
by Buttermaker
Works on my P4, doesn't on my Celery.

Posted: Sun Jun 08, 2003 1:06 pm
by Luja
Strange things.

My computer is an Athlon 1800, with XP proffessional. Alphamame32 .69

Posted: Sun Jun 08, 2003 3:03 pm
by Chad
this is freaky (because i have athalon 1800 but it's 1800MP not 1800XP, with windows xpPro) but is conforming to what has been happening. Buttermaker is the only one that can playback both of these kinds of playback duals, that will only work in some configurations. Maybe it's a direct X thing, what version of direct X do you have on the celery verses the intel XP pro, buttermaker?

Posted: Sun Jun 08, 2003 3:21 pm
by Buttermaker
P4 = 9.0a
Celery = 8.1

Posted: Sun Jun 08, 2003 3:59 pm
by Buttermaker
I installed DX 9.0a on the Celery and it didn't change anything.
Maybe it's a direct X thing
I think it's a MAME .63 and up thing. My .62 NBA Jam Inps work on the Celery. .63 and up Inps don't. Now I gotta test some other games.