Page 4 of 4

Posted: Tue Jun 10, 2003 4:32 pm
by mahlemiut
Chad wrote:I think this was also the time they put in the mame_rand function, i would like to inspect this function to see if it has any unportable mechanisms? can anyone find the source of it for me? Just a file and line number would be cool.
src/machine/random.c

Why would that be the problem when the driver doesn't even use it?

Posted: Tue Jun 10, 2003 4:39 pm
by Chad
just a thought, maybe main() somehow incorporates it (then of course all games would be broken this way...) thanks looking at it now.

Posted: Wed Jun 11, 2003 11:03 am
by Luja
Any news about the bug???

Posted: Wed Jun 11, 2003 8:41 pm
by Buttermaker
I played back Luja's pairs on both machines with -log. It desyncs right at the start on the P4.

Posted: Wed Jun 11, 2003 10:03 pm
by Chad
yep i get 1610 total, so it was definitley introduced in official mame63. arg! But the strange thing is if darius is one of the games that causes this bug, sjk got it to work somehow maybe...

Posted: Wed Jun 11, 2003 11:32 pm
by mahlemiut
I think Darius might be affected by -window/-nowindow. I'd have to check that out though.