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Garou - Mark of the Wolves (prototype)

Posted: Tue Sep 24, 2002 6:49 pm
by Buttermaker
http://marp.retrogames.com/inp/jump_gar ... _win55.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

From the description:
[playsback to 727k with mamew55]
Plays back to 727,300 here.

Posted: Sat Oct 05, 2002 10:05 am
by kfx
I get playback to 632.400

Posted: Sat Oct 05, 2002 9:43 pm
by Chad
zed

Posted: Tue Oct 08, 2002 11:50 am
by Buttermaker
http://marp.retrogames.com/inp/rsm_garo ... mame55.zip

Plays back to 122,600. Less with NVRAM.

Posted: Tue Oct 08, 2002 8:12 pm
by Chad
Buttermaker wrote:http://marp.retrogames.com/inp/rsm_garo ... mame55.zip

Plays back to 122,600. Less with NVRAM.
playsback perfectly WITH nvram, as motumbo says, nah nah nah.

Posted: Tue Oct 08, 2002 8:47 pm
by Chad
Others were ok but these two other garoup's can't be playedback (by me at least) with or with out nvram.

http://marp.retrogames.com/inp/igp_garo ... m37b14.zip
http://marp.retrogames.com/inp/kal_garo ... n37b14.zip

Posted: Wed Oct 09, 2002 6:48 am
by Buttermaker
playsback perfectly WITH nvram, as motumbo says, nah nah nah.
Dikembe Mutombo?
Others were ok but these two other garoup's can't be playedback (by me at least) with or with out nvram.

http://marp.retrogames.com/inp/igp_garo ... m37b14.zip
http://marp.retrogames.com/inp/kal_garo ... n37b14.zip
Can't test igp's because of DOS, can't play back kal's correctly.