Gunlock and clones
Posted: Thu Sep 19, 2002 10:56 am
Gunlock (World)
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
1. Sentoo - Requires nvram, should be zeroed
2. Vaz - can't play back. Anyone still keeping win37b14 with Kaillera around?
3. Akari - requires nvram, but is recorded before sept 15, 2001. I confirmed it.
Rayforce (US)
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
2. Sentoo - requires nvram. Should be zeroed.
Rayforce (Japan)
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
2. Sentoo - requires nvram. Should be zeroed
4. Akari - requires nvram. The game was recorded Sept 16, 2001, the day after the nvram issue was decided. I think the score should stand. Any other opinions?
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
1. Sentoo - Requires nvram, should be zeroed
2. Vaz - can't play back. Anyone still keeping win37b14 with Kaillera around?

3. Akari - requires nvram, but is recorded before sept 15, 2001. I confirmed it.
Rayforce (US)
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
2. Sentoo - requires nvram. Should be zeroed.
Rayforce (Japan)
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
2. Sentoo - requires nvram. Should be zeroed
4. Akari - requires nvram. The game was recorded Sept 16, 2001, the day after the nvram issue was decided. I think the score should stand. Any other opinions?