So maybe I will throw here a few ideas ...
<p>
About general tournaments in MARP :<br>
Dates should be decided by editors and tournaments coordinators. In
2002, I think we should come back to a more active competition. For
example, we should organise 1 or 2 regular tournaments, 1 knockout (
MAME Championships ) and why not 1 olympiad, if GB9 is ready to do
that again. We have to plan what will be the 2002 year. Acording to
me, it could be something like that :
January-February : Regular I (6th tourny)<br>
April-May-June : MAME Championships III<br>
Around August-September : Regular II (7th tourny)<br>
November : Olympiad II<br>
Of course, this has to be discussed and improved.<br>
Deca2002 Note : I know there is Deca2002. But this one is 6 months
long ! If we wait for Deca2002 (and then there will be Deca
2003 ...), then we have only 6 months, maybe less if we don't play
during summer ( lots of us take vacations, so it's not a good idea to
play a lot during July-Aug ), and that's not enough. So the Deca2002
is not really a problem, mainly because people involved have 6 months
to play 10 games.
<p>
About regular tournaments :<br>
Public discussion has to be reinitiated. Format of the tournament (
number of weeks, number of games ), random picks of games, ...<br>
About format, my opinion is to have a 1 month or 6 weeks tournament (
2 months seems too long, in the past most of players didn't play
during the 8 weeks ), with 6 or 8 or 10 games.<br>
About choice of games, I propose this idea : the coordinator after
public opinion hearing, decides of categories : shooters, fighters,
races, maze, ... (It could be 8 categories for 8 games). Each player
with a MARP pseudo can vote for one game in each category. Then in
each category, the coordinator randomly picks one game ( or better, 3
or 4 in reserve to avoid problems if the first choice has to be
cancelled for some reason ). If that solution doesn't fit to
majority, we can imagine easily another way of randomly pick each
game, in #marp irc for example : in each category, each game is
numbered and the list is given in a private room to one editor. Then
another player who doesn't know the list gives the number he wants,
so that he picks a game. After that random picks, of course we keep
the good old discussion/debate about games to see if they are
acceptable or not, and to decide about settings to use.<br>
About scoring, no major changes, rank decides of the points, but
maybe we could imagine to give a bonus to the first place.<p>
And finally, about Knockout MAME Championships :<p>
The experience of the MC II shows some improvements to do.
Essentially about the choice of games : coordinators have to study
the leaderboard for each game they want to choose. We made some
mistakes last year, forgetting to do that. This would avoid to give
advantage to some player, and would also give a good idea of what
could be the competition ( is it a tough game, a game to be
marathoned, is there already some players who crashed the
game , ... ).<br>
About registrations : I think it has to be kept. This allows to
advertise in emulation and games sites, and this certainly gave the
popularity we had last time. And if we have 40% of people who
register and don't play the 1st game, it's not problem.<br>
About format and general organisation, I don't think there's much to
change, MC II worked quite well, and most players were happy with
that.<p>
Wow ... long text

Thanks for attention !
Laga
--
darre@noos.fr