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Vote to ban magical drop 3 survival mode technique

Posted: Thu Mar 15, 2001 12:30 pm
by Gameboy9
OK - I seem that I can't convince my editormates - so I'll call the vote in the general board.<p>

The technique proposed to be banned is one where you convert something, but "immediatly take it back", then reconvert it(again, immediatly), and it becomes an all clear conversion. All this makes the survival mode now is a marathon game. I think true skill is found without using this technique.

<p>

All in favor of banning this technique will signify by saying "aye". All opposed will signify by saying "no". Of course you can add debate to that. :) This is a five-day, majority wins vote and will expire on March 20 at 2359 GMT. Thanks for your vote :) GB9

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goldengameboy@yahoo.com

Posted: Thu Mar 15, 2001 12:30 pm
by jbd

Posted: Thu Mar 15, 2001 12:30 pm
by Matt Denham
No.
<p>

Here's my reasoning behind it:

<p>

This trick works under all modes. Banning it just in survival mode
is a bit unfair, as the trick could still be used in the other two
modes then.

<p>

Also, you don't get nearly as many points doing an all-clear this way
(max. of probably seven or eight reactions) as you do by a manual one
(which tends to be in the range of 30-40 reactions). If they want to
score (maybe) 200k each time, fine, but I, personally, will still go
after the 2M point long chains.

<p>

Recordings with more than a certain number of all-clears through this
trick, however, should be zeroed for leeching. I suggest a limit of
five uses of this trick per recording in survival mode and Magical
Journey, and a limit of once per round in challenge mode.

<p>

Just my $.50 worth.

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peng@demongate.ath.cx

Posted: Thu Mar 15, 2001 12:30 pm
by david oliver
matt's plan sounds good.. but i have a bigger question: how EXACTLY
do you do it? the faq was a bit confusing and i was pretty much lost
from seeing the 7,5m score that showed off this trick...

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davedude1414@yahoo.com

Posted: Fri Mar 16, 2001 12:30 pm
by Aaron Pieper
If my vote matters, then I vote "Aye", ban the technique for all
modes if possible, though. I don't see why it should be allowed in
any of them.

<p>

Matt, it is possible use this method, and get the all clear and still
set off 16-25 level combos during the clearing without too much
difficulty. The only way you will get only a Level 9-10 combo is if
you do the cheat, and then just sit back and watch it all go off.

--
apieper@vt.edu

Posted: Fri Mar 16, 2001 12:30 pm
by Aaron Pieper
Oh, and the details of the method: An ice bubble needs to be directly
beneath a bunch of bubbles which are getting destroyed. You grab the
ice bubble AFTER it has changed to a normal block, but BEFORE it gets
destroyed. It will have the same effect as the special destroy-
everything gem.

<p>

Does that help? If not, I can track down and post the URL of the FAQ
which explained the trick to me.

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apieper@vt.edu

Posted: Fri Mar 16, 2001 12:30 pm
by Chad
aye for banning any occurance of said technique in all game modes.

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churritz@cts.com

Posted: Sun Mar 18, 2001 12:30 pm
by Matt Denham
Aaron: Yes, but would you rather have the 25-level chain and clear
bonus or a 30+ chain and no clear bonus?

<p>

I still stand by my "limited use of this trick" proposal.

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peng@demongate.ath.cx

Posted: Sun Mar 18, 2001 12:30 pm
by Brian McLean
Aye for banning in all modes. It's a bit silly to be able to clear
the whole board essentially at will. And why bother even allowing it
once in a game? All right then, let's play Joust and it's five men
only.... well, except for those five extra men you can get through a
glitch in the game, and that Holy Grail of Invulnerability the lava
troll gives you if you flap 256 times while he holds you! You can use
that too... Please, no house rules MAME. ;) KISS.

<p>

Brian

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bmclean84@hotmail.com

Posted: Mon Mar 19, 2001 12:30 pm
by Matt Denham
I'd have less of a problem with a complete ban of this if it weren't
as hard as it was to pull off successfully. (It's not easy, no
matter what anyone tells you... it takes VERY good timing, and I
somehow doubt it's a glitch in the game. I think it's an intentional
reward for being able to time things that well.)

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peng@demongate.ath.cx

Posted: Mon Mar 19, 2001 12:30 pm
by Gameboy9
Yeah - my vote is aye on all modes. I agree with the all-mode
reasoning I've read. GB9

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goldengameboy@yahoo.com

Posted: Tue Mar 20, 2001 12:30 pm
by Phil
I don't know this game very well , so :
*if this trick is easy to do, I vote "ban"
*if this trick is hard to do, I vote "not ban" (especially if the game
has a limit : does the game end at level 99 ?? Aaron ?)

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plamat@club-internet.fr

Posted: Tue Mar 20, 2001 12:30 pm
by Aaron Pieper
Mmmmm I've never gotten to level 99. And I agree that it's a hard
trick to learn, but it's pretty easy to execute once you learn it.

<p>

And executing the trick doesn't really take good timing, it only
takes a good reaction time. When you throw the ice block up to be
changed, all of the ice blocks on the screen will change to regular
blocks - After you see this happen, you have about 3 tenths of a
second or so to grab the ice bubble back. I mean it's a long enough
time that you can react, you don't have to memorize the timing or
anything.

<p>

And I still don't understand your point about choosing between a
Level 25 combo+clear or a Level 30 combo without clear? I mean, if
you have the skill to do a level 30 combo, then using up one ice
block to start the clearing trick isn't going to keep you from doing
a level 30 combo.

<p>

Let's pretend that you have 90 assorted bubbles, and you're super-
smart and you can set them up into 30 groups of 3 for a level 30
combo, without the cheat. That's easy enough to understand.

<p>

This next part is very difficult to understand! So please read
slowly, re-read, I don't know. It's tough to explain.

<p>

Now let's pretend that you have 90 bubbles and you're cheating. You
can use six of them to set up a level 2 combo. You start the combo,
and you throw the ice bubble on top of the second level in your
combo, and grab it back. The "Nothing" object blows up, for the
second level in your combo. Now you throw back the bubbles you've
picked up, they blow up.

<p>

By cheating, you've made a level 3 combo with only 7 bubbles, leaving
you 83 to make whatever combo you want. Don't forget that no matter
what now, everything will blow up, and you will get an all clear
bonus. Now assuming you're still perfect, you could use the 78 of the
83 remaining bubbles to add 26 levels to your combo (for a level 29
combo total so far). But wait! Now the clearing trick kicks in. If
you're still perfect, you've left 1 of each bubble left (that's why
you only used 78/83 of your total bubbles above) and this will give
you 5 extra levels to the combo, making it a level 34 combo, PLUS you
still get the all clear bonus.

<p>

The "All-Clear" cheat is definitely not some sort of a scoring
penalty, as you make it seem, Matt. There are NO circumstances under
which you can get a higher level combo by not using the trick. If you
still believe there are, then I challenge you to show me one, via
screen shot or something.

<p>

If my explanation is too confusing, I would be willing a few
screenshots and walking everyone through it graphically - It may help.

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apieper@vt.edu