Page 1 of 2

Playchoice debate time again :)

Posted: Tue Nov 07, 2000 12:30 pm
by Gameboy9
DIP settings are as follows:<p>

Time Limit in coin A is either 150 or 300 seconds. This shouldn't be an issue though because of the time limit in coin B!

<p>

This time limit that's in coin B is anywhere between 0 and 3,900 seconds.

<p>

There's also a time unit issue as well. The following are time unit DIP settings - each in units / second.

<p>

60, 30, 20, 15, 10, 6, 5, 4, 3, 2, 1, 1/4.

<p>

The default before beta 9 was 300 seconds, and 1/4 unit / second. The beta 9 default is now 300 seconds and 1 unit / second.

<p>

If you want my opinion - I'd just love to settle for 3,900 seconds and 1/4 unit / second. This is 260 minutes or 4 hours 20 minutes. :)

<p>

But I'd rather get some more professional opinions :) I really don't care what we settle for. I think an average of the votes should determine DIP settings. GB9

--
goldengameboy@yahoo.com

Posted: Tue Nov 07, 2000 12:30 pm
by Tommi
4,333333 hours sounds fine to me.

--
tiihoto@hotmail.com

Posted: Tue Nov 07, 2000 12:30 pm
by LordGaz
I say one credit only (300 seconds or whatever the latest default is)
and if this means some of the existing scores have to be deleted then
so be it.

<p>

This is a money issue, I was never into pumping limitless coins into
a machine just to keep the game going, not even a playchoice
machine. You have to assume you have enough money in your pocket for
one credit only, that's my opinion.

--
garyjlee@hotmail.com

Posted: Tue Nov 07, 2000 12:30 pm
by Gameboy9
LordGaz... just to clear up something... we'll be using one credit
only in this debate. That we're not debating. How much time you'll
get in that one credit - that's the motion that's on the table. Coin
B is one credit just like Coin A. GB9

--
goldengameboy@yahoo.com

Posted: Tue Nov 07, 2000 12:30 pm
by Stig Remnes
i wote for 3,900 seconds

--
sremnes@samsen.com

Posted: Tue Nov 07, 2000 12:30 pm
by LordGaz
Ahaa, thanks for clarifying that for me gameboy :), I was getting it
mixed up with the last debate.

<p>

In that case I vote for 300 seconds and 1 unit/second because all the
playchoice machines I have ever seen had this setting but I'm easy :).

--
garyjlee@hotmail.com

Posted: Tue Nov 07, 2000 12:30 pm
by Q.T.Quazar
300 secs, 1 unit per second, which I assume is 4 times longer than it
used to be. Plenty of time. It seems to me that this vote is mainly
between three choices: Unlimited Time (or the max), 300 at 1 per tick
(the default), or 300 at 1/4 per tick (the old setting)

<p>

Q.T.Quazar,
MARP Rules Coordinator

--
qan@home.com

Posted: Wed Nov 08, 2000 12:30 pm
by jbd
I'll go with 3,900. Mario could be a worry, but most people who care
about recording on them in the first place seem to want unlimited.

--
jdyer41@aol.com

Posted: Wed Nov 08, 2000 12:30 pm
by Ashuime Rainflower
Have them both at 150 units, 2 units per second. We want a challenge
here, not a "look, I get a whole bunch of time" thing. Besides, a
good player should be able to do well in 75 seconds :-)

--
peng@demongate.ath.cx

Posted: Wed Nov 08, 2000 12:30 pm
by david oliver
unlimited time
<p>

nuff said

<p>

PS: this msg board doesnt seem to recognize single presses of enter -
either you continue the line or create a new one with a blank line
above it

--
davedude1414@yahoo.com

Posted: Wed Nov 08, 2000 12:30 pm
by Gameboy9
Vote tally is as follows:
<p>

3,900 seconds, 1/4 unit / second, or 4 1/3 hours - 3

<p>

3,900 seconds, no declaration of units / second , or 65 minutes
minimum - 2

<p>

300 seconds, 1 unit / second, or 5 minutes - 2

<p>

150 seconds, 2 units / second, or 75 seconds - 1

--
goldengameboy@yahoo.com

Posted: Wed Nov 08, 2000 12:30 pm
by Chad
300 seconds 1 unit. current mame default good. But using 1/4 unit
gives you more time (which i like more). But since the trend is for
the 1 unit, i'm voting there. I'll vote anyway against unlimited
time (which really translates to unlimited credits.)

--
churritz@cts.com

Posted: Thu Nov 09, 2000 12:30 pm
by Abbe
Every step away from default settings is a step away from MARP's
original idea. It is also a step towards making possibly new MARP:ers
turn their back and flee when seeing all the exception to the rules.

<p>

Besides, default settings is what is used in the real world in most
cases.

<p>

I vote default settings. 300 units, 1 unit/second, 1 credit.

--
Albin@518.nu

Posted: Thu Nov 09, 2000 12:30 pm
by Lagavulin
I vote for the default settings ( 300 s - 1 unit/s ).
<p>

Lagavulin

--
darre@cybercable.fr

Posted: Thu Nov 09, 2000 12:30 pm
by QRS
I vote for unlimited time. And I really donB4t think that unlimited
time is the same as unlimited credits in this issue Chad. Unlimited
time gives you the chance to really finish the game depending on how
good you are on that game, the REAL time in the game and how many men
you have left..BUT of course there is another option: Why not split
the games into two categories? One with the time limit and one
without? I mean there are alot of games that are already splitted
into more that two parts.. I enjoy playing smb and castlevania both
without the timelimit and with the time limit..

<p>

Just my two cents :)

<p>

Regards

<p>

QRS

--
qrs@telia.com