Page 1 of 1

Marathons and MARP in general

Posted: Sat Jul 15, 2000 12:30 pm
by Brian McLean
Have yourself a seat (as if you weren't sitting already), this could get long.
<p>

In light of the recent discussions about doing things with marathonable games and some conversations that took place in #marp, I have to wonder what all this is going towards. We could sit here, quit our jobs, and spend all day every day talking about how to determine who is really the best at game X, or why a high score in game Y doesn't matter because you can play forever. Every game is a different situation, and every person has their own take on just what constitutes skill in a game. Is it getting as far as you can? Milking points all along the way? Playing until you drop dead? Who can say?

<p>

What we have here in each case is a granulation of a game (and its clones) into potentially several different variations, one where you're playing on hardest settings possible, one on TG, one on defaults for 'nostalgia's sake', et cetera. What comes of this, really? Do we actually need to add more entries to the big classics just so we can show skill in different ways? What we're accomplishing is stirring up a ~large~ can of worms that's bound to cause a great deal of discussion on what the best way to play a game is, some arguments, and the pointless transformation of MARP from the place it is into a site that praises the weak but prolific, rather than the individual talents of the specialists who excel within their own genres (apologies to those on the leaderboard who are top 10 material and maintain high percentages).

<p>

I propose something different entirely. After some thought I feel that the leaderboard is now something that holds MARP back. Yes, it's nice to see your name on a webpage with your percentages totaled up. But it attracts pointsmongers who see that as the end all-be all of their existence on this site. With that in mind, I think the site could do away with the leaderboard with all due respect to the top players, simplifying the process a great deal. The high scores on defaults (or TG, as the case may be) would be untouched, and the long-disused 'interesting' page could be used for games played under different circumstances. Some tweaking would definitely need to be done with that, but it's a workable solution.

<p>

Bring on the flames.

<p>

Brian McLean

--
bmclean84@hotmail.com

Posted: Sat Jul 15, 2000 12:30 pm
by BeeJay
Brian,
<p>

I couldn't have put it better myself. In the early days of MARP (pre
leaderboard that is) nobody cared about how many games they submitted
on. All they cared about what showing their skills on games they
excelled at. I've been accused of being elitist before but that's
what MARP was all about. Since the advent of the leaderboard, every
Beta release there has been a rush of scores (myself included
initially) just to try and maintain leaderboard points.

<p>

Today on #marp there were at least 3 of us who haven't been
submitting much to MARP recently due to not seeing a point when all
anyone is interested in these days is leaderboard points.

<p>

As for marathon games, my vote is to keep them. If people want to
spend hours just to reclaim a 1st position that is their choice.
Will I try to reclaim it if QRS or someone beats my Gyruss score?
Probably I will eventually and if today is anything to go by I'll do
it on maximum difficulty to boot and to hell with what anyone thinks
about it being a waste of time spending 5, 10 or 20 hours doing it or
whether it's just a test of stamina rather than skill - you've gotta
have the skill before you can do the samina anyways.

<p>

BeeJay.

--
mamester@i4free.co.nz

Posted: Sat Jul 15, 2000 12:30 pm
by Q.T.Quazar
With all due respect to BeeJay and Brian MacLean, two excellent
players, I will argue this point on behalf of those of us who do like
the leaderboard.

<p>

If you don't want to participate, don't participate. Dave Kaupp still
exists at MARP, but does not show up on the leaderboard. Just ask
Zwaxy to hide your name from it if this is how you feel about its
current state. You can still upload your quality recordings, and you
don't have to complain about the structure.

<p>

The whole point of the TG debate is whether or not to raise the skill
level required to post scores on a game. I fail to understand why
this
debate irks you--it should be doing the contrary. I never disagreed
that a marathon takes skill, but I do thikn that there is a time and
a
place for such gaming, and that time and place is not MARP.

<p>

If you don't want the leaderboard, fine, hide yourselves off it, and
you don't have to participate or be annoyed by beta rushers. The
majority of MARPers do want the leaderboard, and besides, you reach a
point on the LB where the higher you rise, the more attention you
garner, and the bigger a target your scores are, so beta rushing
becomes less and less practical unless you've shut off your e-mail.

<p>

I was wrong to bring up charges of elitism last year; I was new to
the
site and did not fully understand the dynamics of how the old and new
players were mixing. But the argument of quality over quantity is
irrelevant here. As it stands, the best rise to the top, and the best
scores do not go unnoticed. Hisa-Chan is not even top 50, yet has
three congratulatory messages (at least) on the msg board.

<p>

I guess what I am saying is "What is your point?" People can still
make a leaderboard rush and take time to admire good recordings.
Saying you don't want to record for a site because all anyone
concerned about is LB points is a biased statement and in err--people
notice the good scores at MARP, they talk about them every night on
IRC and on the msg. board. Meanwhile, a player with ~900 .inps can't
make the top 10.

<p>

I've reconsidered my position over the year, BeeJay, and you'll
notice my average has gone from around 20pts/game to 62pts/game. So I
ask you, before you call out for the foundations of MARP to be
rebuilt yet again, to reconsider yours.

<p>

Sincerely,
Q.T.Quazar

<p>

MARP Rules Coordinator

<p>

addendum: I do, however, agree with Taz's comment that the
Interesting page is not beig used to its potential. This is a problem
with MARP's hierarchy, however, and requires another person with code
access to maintain it.

--
qan@home.com

Posted: Sat Jul 15, 2000 12:30 pm
by Chad
I don't think they were against the TG marathon settings persay.
Andy They are not going to stop participating because of the
leaderboard. They (and me too) are saying the leaderboard makes
people participate half-heartedly simply attempting to beat someone
elses score one rung up to gain points for their
leaderboard "status". The old marp was about giving your best at the
games you could really show off with, not brandishing that you can
get 62% average in all the games you upload.

--
churritz@cts.com

Posted: Sat Jul 15, 2000 12:30 pm
by Q.T.Quazar
oh, I can see I'm gonna get hit from all angles with this one. The 62%
example was to show that I'm putting more effort into my .inps
than I was one year ago, chad, not a boast about my overall prowess.

<p>

I approach arcade gaming very diferent than the three of you. Agreed,
i play a lot of different games, but that is because a lot of
different games interest me. I also don't usually enjoy playing games
over and over again ad vomitum, T1 being the exception to this, and
even then I burned out (among other things) a month early. However,
every once and a while, one game crops up that I just have to keep
playing. In the past month, that has been Mikie and Oh My God! But by
what you are saying, I should therefore leave off all other games, and
just play these until I have mastered them and my eyes bleed. Where's
the fun in that?

<p>

Q.T.Quazar

--
qan@home.com