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to continue or not to continue?

Posted: Tue Dec 15, 1998 12:30 pm
by Zwaxy
Vaz just emailed me asking "am I allowed to continue". Since Angry has written a list of 'rules' for submissions, I reckon it ought to contain something about whether continues are allowed, as well.
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My feeling is that all games should be played without continuing. I checked through the board's history quickly, and didn't find much about continues, other than Mark Longridge saying that for TG settings no continues are allowed, and BBH saying "As for games with "Forced endings", I think that all recordings done for MARP should be ONE credit only. While some games take away your score when you continue, being allowed to use infinite credits on a game that keeps your score when you continue is sometimes just asking for trouble".

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Since I try not to be too dictatorial with MARP, I thought I'd ask you, the people, the decide. So what do you think?

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Another similar point is where you can in some games insert two credits at the beginning to buy more lives, like in 'reactor' or 'gorf'. In those cases it's not clear what to do - at the moment MARP has 2 categories for reactor, and 1 for gorf...

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So let's make a decision. Then it can go into the rule book :o)

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Chris.

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zwaxy@bigfoot.com

to continue or not to continue....? DOWN WITH CONTINUES!

Posted: Tue Dec 15, 1998 12:30 pm
by Krool
play to win, then you wont need continues ^_^
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WARNING - RANTING AHOY!

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also...i have been watching some of you guys replays lately...just to see gameplay methods and some (no names mentioned here) of you have scores where they arent even playing the game... just wasting lives in one place for points...and getting a massive score for it...now, this is not my idea of what replays are about, this is more of just POINTS LEECHING...if you cant play a game...then dont! its bullshit

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sure you can get a score thats fairly unbeatable, but anyone can do that and it takes ZERO skill...it also makes it pointless to play the game properly to get a score if you can just do that (in some cases HAVE to) to get the score...

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any comments ? id like to hear what others have to say on this!

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Krool >(

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kellyq@ihug.co.nz

Posted: Wed Dec 16, 1998 12:30 pm
by Stephen Krogman
I agree on leaving out the continues, but allowing them on games that take your score away if your game is ended. I feel if a player thinks they may be able to get a higher score from continuing from the same place with a score of "0" then all the power to him! On a game like arkanoid, I have seen a player get 400K before he ended his game and then when he continued to finish the game he ended up with a score of 500K from continuing with a begining score of "0". This allowed the player to slightly increase his score the second time playing then when he started his first game from the begining. For me, continues are useless because I can beat the game everytime I play and average 1.2M every game...
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Just my 2 cents! :)

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Regards,

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SMK

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skrogman@concentric.net

anti-continue vote

Posted: Wed Dec 16, 1998 12:30 pm
by Angry
Just to reiterate my sentiments from a post in a long forgotten thread, I am against continues in MARP.
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There is only 1 game that I would ever consider that continues are acceptable for (720 degrees), which offers both a FORCED ENDING and a limited number of continues (2 or 3), which creates a strategic element to the continue function.

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greggg@ix.netcom.com

but wait there's more...

Posted: Wed Dec 16, 1998 12:30 pm
by Angry
accidentally sent that last message...
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The other issue of 3 lives / 7 lives options could be addressed in one of 2 ways. Either adding a custom entry for either 3 life play or 7 life play - or settling for 3 life mode only.

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I could care less either way, however the custom entry method will allow for more playable games/more leaderboard points.

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greggg@ix.netcom.com

Dere can be only 1

Posted: Thu Dec 17, 1998 12:30 pm
by Randood
It justs prolongs the competition and removes the skill from a game to be able to continue until the end. We need a foundation from which we can all compare our scores with.
1 credit demands greater skill (greater 'show off' value).
1 credit keeps the replay length down.
1 credit makes for easier verification (marp and TG).
1 credit is easier to understand and hard to dispute.
Just click on over to the Omegrace cell and you'll see how I feel;

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Randood

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randyb@netboise.com

Posted: Thu Apr 01, 1999 12:30 pm
by richard kev stewaer
i think you should be able to comtinue once on the fighting games
like street fighter and samurai show down however those games dont
reset your score

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on games that give you more lives for 2 credits wizared of wor comes
into mind

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there should be 2 catageroies hard with just 3 or how many lives you
get for 1 credit and easy for 2 credits and more lives

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got to go bet the top score on centipede

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sayonara

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rayden239@aol.com

Posted: Sun Apr 04, 1999 12:30 pm
by stephen krogman
Well, just got back last night with hanging out with Walter Day in
New Port Richey (St. Petersburg) Fl. There was a Twin Galaxies Tampa
Bay high score tourney going on there so me and my friend went over
there for 2 days. Got some new scores on pinball to add to the
book. As well as all this disscussion about allowing continutes on
games that allow continues, well, I'm going to talk to Walter Day
today about this matter and get an answer straight from him. As you
all know, this only pertains to TG. TG doesn't make the rules for
the MARP page, only for the world record book. So if something is
decided that is a surprise to some, then that's what it'll be. I
know for sure, there are some games that will allow continues,
depending on the game. When there are others in the book that
shouldn't. I'm working closley with Walter to change some of the
settings on games with the help of Mark Longridge. 1 good point too,
is that alot of games will have 2 catagories in the next book.
Tournement and Default/Marathon. I also thought about just a few
selected games that would have a list for games that used continutes
untill you reached an inevitable ending. UNLESS, when you died it
allowed you to repeat the same stage over after you cont. or a game
like Tetris where you can cont. and just play forever. Alot still
needs to be looked into this, and I'm on it with Walter. I'll keep
everyone posted.

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Steve Krogman

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skrogman@concentric.net