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Tourney 2 - Round 1 of voting is over... Round 2 coming up

Posted: Fri Oct 15, 1999 12:30 pm
by Gameboy9
That's right... round 1 of voting has expired. We'll start round 2 in a day or two - but I need to know, how are we going to run the randomizing? There's two ideas:
<p>

a. Have somebody do the randomizing and just pick the 10 games that we'll play

<p>

b. Have everyone pick 10 numbers from say 1 - 30, each vote has a separate random value from 1 to 10 points. I'll randomize the games so each game has a number, match your number votes to my key, then we'll find out which games exist for the tournament. I think this will become more random than the first idea.

<p>

I await your opinions - B is ahead of A 4 votes to nil.

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goldengameboy@yahoo.com

Posted: Fri Oct 15, 1999 12:30 pm
by lagavulin
my vote is for idea A : make it simple !
Idea B is more complicated for nothing : random is not better with
this idea !

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darre@club-internet.fr

Posted: Fri Oct 15, 1999 12:30 pm
by Stig Remnes
I go for alternate b.<p>
Stig

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sremnes@samsen.com

Posted: Fri Oct 15, 1999 12:30 pm
by Dave Kaupp
Oh holycrud, someone picks some darn games and lets get started. :-)

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info@kaupp.cx

Posted: Fri Oct 15, 1999 12:30 pm
by Aquatarkus
B, and I'm voting for 4,5,10,11,16,17,22,23,28,29

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aquatarkus@digicron.com

Posted: Fri Oct 15, 1999 12:30 pm
by Chad
B
<p>

12,16,29,21,14,7,7,3,3,22

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churritz@cts.com

Posted: Sat Oct 16, 1999 12:30 pm
by Tim Morrow
Definitely A. B is superfulous and more unecessary work. Drop your 30
numbers into a hat and pull the first 10 out - or run your random.exe,
whatever.

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tjmorrow@bigpond.com

Posted: Sat Oct 16, 1999 12:30 pm
by Ben Jos Walbeehm
Let's not get into the discussion that numbers picked by a computer
can never really be random (at least not in the mathematical
definition of the word); for all practical purposes, there really is
no difference between having a computer pick 10 numbers (or 10 games,
which amounts to the same) and a group of people each picking 10
numbers about which they absolutely have no idea what they stand for.
So for convenience's sake, I'd say let somebody or something pick 10
numbers he or she doesn't know what they represent, but if it ties the
vote or if it happens to decide the vote or something, I'm willing to
help you take the harder way and choose for plan B: 29 3 20 1 4 15 22
7 6 26 (which of course are far less random than any 10 numbers a
computer would "choose", although, probably only I would know the
meaning of ALL those numbers to me).

<p>

Ben Jos.

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walbeehm@walbeehm.com

Posted: Mon Oct 18, 1999 12:30 pm
by Cicca
Let's assume we're going to randomize. But it is not very clear if
we're picking among the first 30 or among all (about )130.<br> Once
this is decided, alternative B is better, but, to make things clearer
(I do not doubt of gb9 fairness !!!), the list "nr - game" should be
written in advance, and kept somewhere (a secret page), or hold by
someone.

I have no problem is giving up my chance of voting, and keep the list
(if gb9 has done it), or I can do it by myself (do you trust me !?!?
;-))), then collect you random numbers, match with the games, and
post the results.<br> If someone else is not going to vote, he can
keep the same list, for cross checking.

Now that I'm thinking to it, using this method, it's better to
consider the first 30 only.

Do you think it could work...!?!?!

Cicca

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cicca@writeme.com