Page 1 of 2

"markers"

Posted: Wed Aug 25, 1999 12:30 pm
by JoustGod
Hmmmm...now let's see...we've gone from calling janitors "internal maintenance technicians", keypunch operators "data input specialists", retail cashiers "on-site cash-flow monitors" and now lame scores "markers"...
<p>

Hey, no doubt about it, euphemisms are alive and well here in MARPland!

<p>

Sorry, couldn't resist!

<p>

JoustGod

--
pinballwiz1@msn.com

Posted: Wed Aug 25, 1999 12:30 pm
by JSW
Hehe.. my favorite euphenism is for a garbage man, or should I say a
'sanitary officer'.

<p>

I just uploaded a heap of 'markers' - all those broken recordings and
shared points games like Dominos. I used to be against such
shenanagins, but hey if everyone else is doing it, why shouldn't I :)

--
usagi@dingboblue.net.au

Posted: Wed Aug 25, 1999 12:30 pm
by JohnMcEnroe
I agree with you JoustGod. Great to see someone has really managed to
score allmost 7000 points on Burgertime etc. I'm beginning to believe
that 10-3-1 scoring system was best after all. It courages more to
make few good scores instead of masses "lame"(whatever that means)
scores, that no one playbacks.

<p>


It really is fun to see someone play a game in a way you never seen
before, like Chapmans MsPacman tactics. Playing it back made me
think: Wow, thats how it's done, maybe I can do that too...For me
that's the idea of this site. Quality over Quantity.

<p>


Tommi

--
tiihoto@hotmail.com

Posted: Wed Aug 25, 1999 12:30 pm
by Dave Kaupp
WTF is wrong with 7000 points on burger time. Thats higher than any
score I've got on that game.

--
info@kaupp.cx

Posted: Wed Aug 25, 1999 12:30 pm
by Tommi
Ok, bad example, sorry

--
tiihoto@hotmail.com

Posted: Wed Aug 25, 1999 12:30 pm
by Dave Kaupp
No need to apologize, to you 7000 points is quite small, to others it
could be there high score.

<p>

To me, all my lames scores are on zaxxon. I don't consider the rest
of my scores lame. Other people may consider other scores lame and
that is there opinion.

<p>

I don't consider any one elses scores lame, each person will have to
judge which scores they submit are lame or not. If I were elitist, I
would tell other people that there scores where lame.

<p>

Now, if this is a site to show off huge scores in games, there should
be no point system at all.

--
info@kaupp.cx

Posted: Wed Aug 25, 1999 12:30 pm
by JoustGod
Dave, I think you're taking it too personal. Once again my point is
being completely missed here. The only thing I'm saying is don't get
upset if one of your (and by saying "your" I'm not refering
exclusively to you or anyone in particular) scores gets the "lame"
tag attached to it. Furthermore, I've looked at the scores you have
submitted Dave and found them to be quite respectable...well, except
for that fine Burgertime example! ;) BTW, surely you are joking in
your reference to your Zaxxon scores as they kick ass and you know it!

<p>

Please don't label anyone here as "elitist". There is absolutely no
one here that could hold up that kind of title. Yes, some of us MARP
veterans have our opinions, but on the other hand, these opinions are
formulated through the "been there, seen it, heard it all before"
experience of being around MARP for the past couple of years. Trust
me, most of us can see a lame score when it hits the MARP shores. We
used to get them from time to time but this is the first instance in
which lame scores were being used to pile up points to reach the
leaderboard top 10. Hey, submit all of 'em that you want. Nobody's
ever going to stop you from doing it. But just remember, those kind
of scores are not very durable and will only serve to disappoint the
player in the long run as MARP becomes more and more populated with
great players.

<p>

So quit getting so defensive and critical of someone who is calling
it like it is. My gosh, 400,500 or more scores in less than 6
months?!? I'll tell you right now that there is no one (well, maybe
BBH :p) that can possibly put up great scores on that many games in
that short period of time. So the downside to this "Great Upload Rush
Of 1999" is that some of the scores are going to merely look like
nothing more than "test runs" or "just checking it out runs". That's
just the way it is. And yes, I still find it somewhat humorous that
the "markers" euphemism is used in these cases. Suggestion...if
you're offended by someone siting what you've done (as in the "test
run" case above)as lame, then hold back on that game until you at
least get a handle on it so that it looks like you've actually tried
to play the game. The leaderboard has no time limit. If you're good
enough, you will definitely join the upper regions of the board in
due time.

<p>

JoustGod

--
pinballwiz1@msn.com

Posted: Thu Aug 26, 1999 12:30 pm
by Aquatarkus
I have some trouble with Burgertime myself actually. It's got the most obvious monster behavior of any of the maze games, but the controls are very picky and I find myself dying (or otherwise screwing up - missing the prize, losing control of the monsters) because Mr. Chef decided that he didn't know how to go up a ladder from here - damn thing's worse than Donkey Kong. The Colecovision version is forgiving and a more pleasant experience.
<p>

Aqua

--
aquatarkus@digicron.com

Posted: Thu Aug 26, 1999 12:30 pm
by Chris Parsley
Hey, I like Burgertime, and actually the Intellivision version is
better than the coleco.
What that aside, the most predictible maze game, is by far, Amidar.

--
cparsley1@hotmail.com

Posted: Thu Aug 26, 1999 12:30 pm
by Aquatarkus
I like the Burgertime concept, just not the control. Haven't played
the INTV version. Amidar's monster predictibility is INTENTIONAL,
unlike the other maze games. Amidar even goes so far as to explain
how the monsters move in the demo.

<p>

Aqua

--
aquatarkus@digicron.com

Posted: Thu Aug 26, 1999 12:30 pm
by Dave Kaupp
Sorry, I didn't intend to label anyone elitist, pherhaps I get a bit
upset when some calls someone else's work lame. I wasn't taking it
personally.

<p>

Maybe some of the scores submitted by various players are test runs
or what not, but apparently the scores are good enough for them. The
person doing the submitting should know if there scores are lame or
not. And as you stated, it there getting just enough points to get ito
the leader board, in due time those scores will not be worth many
points.

<p>

The reason I condsider my zaxxon scores lame is because I did not try
to beat (or come close to)my personnel best, I just got enough to get
1st place (and 100 points :).

<p>

I guess what really bugged me about the "lame score" debate, is when
is a score not lame? Top 3 score, 50% or higher of the current 1st
place score, more than 30 points?

--
info@kaupp.cx

Posted: Fri Aug 27, 1999 12:30 pm
by Cicca
1st of all, let me say the best Burgertime version ever is the
Intellivision one (used to play for long nights :-), and I believe,
but correct me if wrong, it was the original version (did it appear
in the arcades after the INTV release...!?!?)

<p>

Answering to the last msg from Aqua, also the Burgertime monsters
movements are intentionally predictables: they always follow you
coming up if you're upper, left if you're left, and so on.....but
each of them has a different behaviour when they're at your level
(floor?).....but that's known....

--
cicca@writeme.com

Posted: Fri Aug 27, 1999 12:30 pm
by adam/rough
Changing back to 10-3-1 scoring would keep some people from
participating in MARP, even when the score is really lame it gives
points and that's the fun in MARP besides the game itself. :)

<p>

Anyway, there is a BURGER TIME 92 for the C64, it's a pretty good
conversion, saving top 40 (or similar) to disc etc.

<p>

Its' on go.to/c64

--
rough@c64.rulez.org

Posted: Fri Aug 27, 1999 12:30 pm
by Cicca
Thanx for the hint about the game....gonna go there soon....
<p>

About the scoring system, I think a lower limit should be put.....
let's say a score will be refused if it worth less then 10
points...such a rule won't discourage submissions of any score, but
only the *very* lame one.

--
cicca@writeme.com

Posted: Fri Aug 27, 1999 12:30 pm
by Chris Parsley
Right on, Cicca!!!
The INTV version rules, being 1, 3, 2, 4, few not in arcade
Repeats every 7 levels...
Cicca, we got to find a internettable INTV Burgertime, I want to play
again!

--
cparsley1@hotmail.com