Page 1 of 1

Hidden characters - What did we decide on their legality in

Posted: Thu Jul 15, 1999 12:30 pm
by Sports Dude
Well, the other day, I posted about WBML using the hidden character Akuma to record his Street Fighter Zero game with, and I challenged its legality...well, so far it's still up there...
So now I've got a question: Let's say I wanted to record on KOF '98 again...and I wanted to use the new ladies team, but I didn't want to use THOSE ladies, I wanted to use the Orochi versions of these 3...would this be allowed? Would the usage of a character like RBFF Mai, or RBFF Billy Kane in KOF '98 be allowed? Heck, would the usage of ANY hidden character in ANY game be allowed? I'm probably not going to use many in my recordings, but I'm just asking, because I'd like to do that in at least one, and I'd like to know if that's allowed...and if so, I could also submit a Bison/Vega recording in Street Fighter Zero if I can get the code...=)

--
shyboy820@aol.com

Posted: Thu Jul 15, 1999 12:30 pm
by Barry Rodewald
Why not? Is it really that grossly unfair to use hidden characters?
<p>

To use hidden characters in SFZ... hold down,jab,strong punch on the
2P side immediately on startup, you'll hear a noise, and Vega, Gouki,
and Dan are available on the character selection screen.

--
bsr@hn.pl.net

Posted: Thu Jul 15, 1999 12:30 pm
by BeeJay
I think what most of us are interested in is trying to keep the
playing field as level as possible.

<p>

Perhaps the best thing would be for anyone using a special "power up"
function that involves particular button/joystick combinations being
required on start-up or after inserting coin and before starting the
game to include a readme.txt file with their inp explaining how to
achieve that power-up so everyone else who want's to compete with
them knows how to achieve the same power-up to keep the competition
fair.

<p>

BeeJay.

--
bjohnstone@cardinal.co.nz