http://marp.retrogames.com/r/rampart
http://marp.retrogames.com/inp/6/c/9/wa ... olf101.zip
I think a newbie issue of not reading the special rules is to blame. Doesn't playback for me, need two more verifications if playback doesn't work to zero.
Rampart : not a spam :)
Moderator: Chad
Rampart : not a spam :)
-skito
-nosound no longer disables the sound hardware emulation, so any playback problems caused by it are not avoided by using that option.Zwaxy wrote:What's the situation here? It used to be that rampart only worked with sound disabled, and now it doesn't work whether sound is enabled or not?
For this game WolfMAME .83 with -nosound is probably the way to go.
Wonder why the pokey fix didn't help this game?
John Cunningham (JTC)
you'll still have to do some testing, but the goal is obviously to have MAME as deterministic as possible, and the new sound system should help there.
no promises, but certainly worth running over the usual suspects with 113 to see if there has been an improvement. (games which fail due to rand / time issues may still fail tho)
no promises, but certainly worth running over the usual suspects with 113 to see if there has been an improvement. (games which fail due to rand / time issues may still fail tho)