Aquarush
http://marp.retrogames.com/inp/7/d/9/sc ... olf103.zip
Gerhard's inp is only 156 bytes, I assume he uploaded wrong inp.
-----
Would you Chad also edit Roncli's score from 867,610 to 767,610
because of changed scoring, thnaks.
Gerhard's aquarush recording
Moderator: Chad
Thanks Frank.
-----------------
Gerhard's latest aquarush inp:
http://marp.retrogames.com/inp/3/8/3/sc ... olf103.zip
It's well below regulation speed, it is only 70% of original arcade game speed according to analinp(confirmed by f11 during playback)
(wlfview shows "record speed" as 95%, why?).
Gerhard, you really should start paying attention to checking your own inps before submitting. Also playing game below 90% is considered cheating at MARP.
-----------------
Gerhard's latest aquarush inp:
http://marp.retrogames.com/inp/3/8/3/sc ... olf103.zip
It's well below regulation speed, it is only 70% of original arcade game speed according to analinp(confirmed by f11 during playback)
(wlfview shows "record speed" as 95%, why?).
Gerhard, you really should start paying attention to checking your own inps before submitting. Also playing game below 90% is considered cheating at MARP.
That's what I thought too. This occasion analinp and vlfview results are different though. Analinp DID warn that there is something fishy about the inp. You can clearly see if you playback that recording, that actual average is closer to 70% than 95%. Simply pressing F11 during playback shows needle jumping around 70.mahlemiut wrote:The average speed listed by wlfview is stored in the .wlf file, which is calculated in realtime while recording is taking place. You should get more or less the same from analinp too, though.
Further investigation confirmed that I was wlfviewing wrong inp. So there's nothing wrong with programs.
Anyways, about that Herr Schindler's Aquarush
recording in question.
http://marp.retrogames.com/inp/3/8/3/sc ... olf103.zip
And then, Marpers should "Scorn the maker" -as analinp put it.
Anyways, about that Herr Schindler's Aquarush
recording in question.
http://marp.retrogames.com/inp/3/8/3/sc ... olf103.zip
So this should be zeroed.c:\wolfy\inp> wlfview aquarush.wlf aquarush.inp_ wrote:
WLFVIEW 0.3 - Oct 9 2005
Info loaded. WLF rev 8
Recorded for the game 'aquarush'
MAME version string: 0.103 (Dec 31 2005)
-- CPU info --
Vendor: AMD
Processor Family: 6 Processor Model: 8
Approximate clock speed: 1998988896Hz
-- OS info --
Operating System: Windows NT 5.1 Service Pack 2
-- INP info --
Number of frames: 35140
Average record speed: 69.697780%
System time at start of emulation: Fri Jan 27 16:28:36 2006
Sound: 44100Hz Samples: Enabled
GUI: 0 Artwork: 0
68000 CPU Core: C
NVRAM Usage: Disabled
BIOS used (0=default): default
-- Validity --
Check 1: INP header: OK
Check 2: INP file: OK
Check 3: WLF file: OK
And then, Marpers should "Scorn the maker" -as analinp put it.
