Super Street Fighter II: The New Challengers (ETC 930911)

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

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mahlemiut
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Super Street Fighter II: The New Challengers (ETC 930911)

Post by mahlemiut »

http://marp.retrogames.com/inp/8/a/1/cj ... _win87.zip

Can anyone else get this inp to do anything useful?
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Post by BBH »

that Input Test menu is pretty cool.
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Post by mahlemiut »

I wonder how he manages to push all the buttons and stick directions all at once.... ;)
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Post by mahlemiut »

- Barry Rodewald
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Post by Chad »

and this is the guy that thinks wolfmame doesn't work :)
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Post by destructor »

About one week ago I mailed for him why didn't use wolf. He answered that he can't run games under wolf because he hasn't roms for wolf :wink: I answer him that roms are identical for wolf and standard mame, and that must use new 'Ctrlr' directory. No aswer from him now.
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Post by Chad »

on a playbackability note, and topically, this is an NVRAM issue, cause it doesn't go into the test screen with a default nvram but doensn't playback either, anyone for a third?
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Post by Weehawk »

Chad wrote:on a playbackability note, and topically, this is an NVRAM issue, cause it doesn't go into the test screen with a default nvram but doensn't playback either, anyone for a third?
From #marp last night:

Code: Select all

<mahlemiut> surprise, surprise, that inp doesn't work either.
<JTC> nvram maybe?
<mahlemiut> wouldn't cause it to go to test mode
:twisted:

You ever use IRC, Chad?
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Post by Chad »

yes. takes too much of my time, so i try not to. Since barry verified it's an nvram problem, then i think this one bypasses the three strike rule.
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Post by BBH »

this is getting silly...

http://marp.retrogames.com/inp/6/9/9/cj ... _win87.zip
http://marp.retrogames.com/inp/b/e/8/cj ... _win87.zip

especially seeing how he recorded a game on the ssf2tb romset, which gives a message about not working correctly...?
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Post by mahlemiut »

BBH wrote:especially seeing how he recorded a game on the ssf2tb romset, which gives a message about not working correctly...?
Because the game's network adapter isn't emulated. The game is XORed and works fine when tournament mode is switched off. This is the only CPS-2 game that makes use of a network adapter.
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Post by Chad »

Here's a two night stay at El Garbagio

http://marp.retrogames.com/inp/3/5/f/cj ... mame87.zip

barry, so should we nuke these or is there some sort of exception?
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Post by Weehawk »

Chad wrote:Here's a two night stay at El Garbagio

http://marp.retrogames.com/inp/3/5/f/cj ... mame87.zip

barry, so should we nuke these or is there some sort of exception?
Has anybody tried to let him know what's happening?
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Post by Chad »

looks like barry did for at least one, so one of us will zero out the remaining ones that were left as Garbagio.
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