WolfMAME binaries

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Which compiler should I use for the WolfMAME Win32 binaries?

Poll ended at Sun Aug 01, 2004 7:31 am

MingW / GCC 3.2.2 (as currently used)
0
No votes
Visual C++ Toolkit 2003 / CL 13.10.3052
5
100%
 
Total votes: 5

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mahlemiut
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WolfMAME binaries

Post by mahlemiut »

Time for a quick poll:

Should I switch compilers and start compiling Win32 WolfMAME binaries with Visual C++? It will produce faster code for many drivers, although some may be slower (SSV is one of those, if I remember right).

With a personal Athlon-optimised VC++ compile, I get a ~10% speed increase on ZN games over the standard GCC build. Obviously, a distriburted binary won't have CPU specific optimisations.

I haven't found any playback compatibility problems between compilers so far.
- Barry Rodewald
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LordGaz
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Post by LordGaz »

Barry, where can I get the sources to build a VC++ MAME please?

http://www.vcmame.net/ is always out of date :(.
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mahlemiut
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Post by mahlemiut »

MAME Plus can be compiled with GCC, VC++ or ICC.

http://mameplus.yeah.net/
- Barry Rodewald
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