Page 1 of 3

macmame converted inps for playback in pc-mame

Posted: Sun Mar 07, 2004 1:13 pm
by LN2
In following what Lordgaz did to convert my pacman.inp to make it playable in pc-mame, I am in the process of doing similar for at least all the pacman and it's clones inps I have submitted to MARP.

I have started by converting 4 last night.

Please post and let me know which have been confirmed.

The URLs for the converted inps are in the description of the original submission.

Rick Carter's joyman

Rick Carter's joyman-fast

Rick Carter's piranhah

Rick Carter's piranhah-fast

Please try these. If they work then I'll convert more.

Posted: Sun Mar 07, 2004 1:32 pm
by Chad
that's awesome, the piranah trick is wicked, can the ghost ever come out of that spell you put one them? Please try to use the marp mame version names in file names thanks.


These ones playedback fine

http://homepage.mac.com/permafrostrick/ ... m32v66.zip
i.e. rename to ln2_joyman_311100_win66.zip
http://homepage.mac.com/permafrostrick/ ... m32v77.zip
i.e. rename to ln2_joyman_311100_win77.zip


These had broken urls proble because of the dash in the name

http://homepage.mac.com/permafrostrick/ ... m32v66.zip
http://homepage.mac.com/permafrostrick/ ... m32v60.zip

please rename to win66 and win60 respectfully.

Posted: Sun Mar 07, 2004 1:47 pm
by LN2
oh, rename to win? I had followed what I had seen in filenames for various win submissions.

I renamed the inp URLs as you noted above. I was following Lordgaz's example. bah! :P hehe

The piranha trick is nothing special. It's just a silly flaw in the game.

You just get the red and/or pink to follow you into the so-called side door...and they will most often then just get stuck and go along the wall for the rest of that board.

I like the complete piranha(not the hack piranhah) a lot better cuz it was finished and has real side doors so the monsters can go through them successfully also. it makes the game much harder though. :P
hese had broken urls proble because of the dash in the name
URLs fixed within the descriptions of the submissions.

It actually was from the filename being too long...not the dash. I removed a few characters to get it under 32 characters and then it worked. Evidently the mac.com server limits filenames to 32 characters....likely to still appease the OS 9 users.

If you have watched any of these to completion, then please confirm the scores. I actually have several other inps that already are cross-platform compatible directly that have never gotten confirmed.

Posted: Sun Mar 07, 2004 6:40 pm
by Buttermaker
mame = official MAME version
dmame = DOS MAME
win = MAME32
I actually have several other inps that already are cross-platform compatible directly that have never gotten confirmed.
Thousands of replays have never gotten confirmed.

Posted: Sun Mar 07, 2004 9:20 pm
by LN2
Buttermaker wrote:mame = official MAME version
dmame = DOS MAME
win = MAME32
Well, my above technically are "mame" then cuz mame.exe through CLI is what I used within VPC to check the conversion worked.

Odds are mame32 will play them all just fine also.
Thousands of replays have never gotten confirmed.
True. I don't have a problem with not all being confirmed. It surprises me when I see threads in this forum making a big deal out of some inp not playing back correctly when it's something like a 2,300 score on centipede. They then get a 2nd and 3rd confirmation that it won't playback then zero an almost zero score to start with. :P I always think who cares...they get zero or only 1-2 leaderboard points for it. It's in 10th+ place. Why take the time to confirm those when there are still high scores unconfirmed? I would hope first place ones would be though.

It's when people have watched it...like my 3,322,900 pacman score....yet no one has bothered to confirm it even though lots have watched it and discussed it and mentioned it in the forums.

Also, many perhaps don't realize some of my other inps are compatible with mame/mame32. I try and note that when I get comments from people complaining how they can't watch my replays. sure, there are many you can't watch..but there are many you can watch also.

Once I get all these pacman clone replays converted I think close to half of my overall scores will playback in pc-mame. That's not too bad really.

Posted: Sun Mar 07, 2004 10:38 pm
by LordGaz
I partially agree with Rick on the confirmation thing. In most of the threads in the Playbackability forum that I have opened there is a back and forth discussion about a 10th place 20k recording that won't play back for some obscure game :o and then it either gets confirmed or removed. Then there are some long marathon scores *COUGH* Bomb Jack *COUGH* that haven't been confirmed for ages. WRX2 once tried to make a point about some unconfirmed inps.

There is no obligation to confirm scores but I for one have played back Rick's Pacman inp in its entirity and would have confirmed it there and then especially following the discussions on the board. It doesn't take much to click on a confirm link.

Another thing that amuses me is that a .jp inp gets confirmed almost immediately every time :).

It's late,
Gaz

Posted: Mon Mar 08, 2004 12:23 am
by Buttermaker
LN2 wrote:Odds are mame32 will play them all just fine also.
Very likely but not guaranteed.
I always think who cares...
The confirmer who would've tried playing it back had it not been zeroed cares because he didn't have to waste his time.
they get zero or only 1-2 leaderboard points for it.
We should get rid of the leaderboard. It's the reason these low scoring inps get uploaded.
Why take the time to confirm those when there are still high scores unconfirmed?
Confirmers watching these low scoring inps don't do it at normal speed unless they're really bored. They use fskp 11 and nothrottle.
It's when people have watched it...like my 3,322,900 pacman score....yet no one has bothered to confirm it even though lots have watched it and discussed it and mentioned it in the forums.
Watching that one takes a lot of time. I guess no confirmer watched it until the end.
Also, many perhaps don't realize some of my other inps are compatible with mame/mame32.
Since some descriptions say that the inp is compatible people probably only try those.
LordGaz wrote:WRX2 once tried to make a point about some unconfirmed inps.
That was retarded and pointless bitching though. He thought his inps weren't getting confirmed because mahlemiut and Skito doubted him.
It doesn't take much to click on a confirm link.
But it takes a lot to watch a Pac-Man recording. Especially such a long one.
Another thing that amuses me is that a .jp inp gets confirmed almost immediately every time
When you check the latest uploads these inps just stand out.

Posted: Mon Mar 08, 2004 1:57 am
by LN2
Buttermaker wrote:We should get rid of the leaderboard. It's the reason these low scoring inps get uploaded.
I wouldn't say that. It's a neat way to be able to quickly see certain players that have many first place or second place etc. scores so then you can click on that number to get a listing of all their 1st place scores...or 2nd place scores. That's handy versus trying to use the search engine where you don't even know specifically what to search for. ie. might not know all player's names etc.

I agree the leaderboard needs revamping though. I had previously suggested something along the lines of the top 3 scores counting for each game as they currently are but then all not in the top 3 if not at least 50% of the top score then they get ZERO leaderboard points. This would stop those that submit scores often earning 5-10 LB pts per submission..or even less.

...except for contests where they might submit their entry anyway...like the Deca...so they get their Deca points.
Confirmers watching these low scoring inps don't do it at normal speed unless they're really bored. They use fskp 11 and nothrottle.
I'm sure they turn off the speed throttle to watch most first place scores also...if a game they could care less about. My point was why even download that inp and watch it. Sure, might only take them a few minutes...but then when it doesn't playback to that low reported score they then post to the forum about it and get 2 others to try it out. That seems like a lot of wasted effort for a very low score.

Several noted just this past week only were getting 0 or 1 LB point anyway even before they zeroed it.

If a leaderboard revamping was done similar to my above, it really wouldn't matter if scores not in the top 3 and less than 50% of top score were confirmed cuz they would already get zero LB points.
Watching that one takes a lot of time. I guess no confirmer watched it until the end.
Perhaps, but what just happened to your -fs 11 and turning off the speed throttle thing?

It's just about a 6 hour game(300 minutes). A decent speed PC even with fs 0 can run pacman at 1000+%... at least 10 times normal speed with sound off. That gets you down to 30 minutes. Now, make that fs 9 with throttle off and you are down to 7.5 minutes. Run with fs 11 and you are down to about 3 minutes.

So, if short on time, most confirmers can likely watch it in less than 5 minutes.

Take this thread even. Chad in his post above CONFIRMED 2 of the scores of the 4. I appreciate him quickly watching at least a couple of those....so I have confirmation the conversion works...so I can work on converting the other pacman clone game replays I have. Are those 2 scores Chad confirms above shown as confirmed on the scoreboard? Nope. :?

Posted: Mon Mar 08, 2004 2:36 am
by Chad
yeah just because something's not confirmed doesn't mean someone watched it. The reason i didn't confirm you recordings because they are "mac" ones and i never played those back, if you resubmit with the dos ones i'll confirm them.
LN2 wrote:It's just about a 6 hour game(300 minutes). A decent speed PC even with fs 0 can run pacman at 1000+%... at least 10 times normal speed with sound off. That gets you down to 30 minutes. Now, make that fs 9 with throttle off and you are down to 7.5 minutes. Run with fs 11 and you are down to about 3 minutes.
err, not quite. frame redrawing isn't 100% of the time it takes to emulate, i.e. there's other stuff invovled in calculating the game activity. And certainly not more than 100% as you are expressing when going from 7.5 minutes to 3 minutes when not drawing two out of 12 frames, heh. fs11 gives you a half speed over fs0 on average, so maybe 15 minutes to play it back if you can get fs0 to 30 minutes. I think the lengthy recording combined with the incompatibility of seeing a mac recording is involved in not having your recordings clicked confirmed or even tried. The converter will definitley make your recordings more confirmable.


Thank you SO much for trying this out! Is the conversion process auto-matable, or does it invovle a lot of nit picking with # of frames you need to insert?

Posted: Mon Mar 08, 2004 3:49 am
by LN2
Chad wrote:yeah just because something's not confirmed doesn't mean someone watched it. The reason i didn't confirm you recordings because they are "mac" ones and i never played those back, if you resubmit with the dos ones i'll confirm them.
That would pretty much make a statement saying screw macmame by doing that.

With the PC versions, you can see the score is legit...which is what confirmation should be all about anyway. You can even compare it if necessary to the macmame one to see what I state in the readme of the details of the conversion is exactly what was done.
I think the lengthy recording combined with the incompatibility of seeing a mac recording is involved in not having your recordings clicked confirmed or even tried. The converter will definitley make your recordings more confirmable.
Nah, you answered it above. You want the macmame ones removed and the PC ones submitted in their place. I won't do that. I guess even though people have confirmed the score from watching the PC conversion, it will technically stay unconfirmed then.

That's a shame. For people just viewing the scoreboard and not caring about viewing a specific inp, it's nice to see a score has been confirmed.

I know several that only view the "1st" ot "top3" and save a copy of that page to their HD for score reference now and then. They also look them up through #marp. I guess they will see even my confirmed scores like the pacman and it's clones as unconfirmed then.

It makes it almost pointless for me to continue converting the other pacman clones or try other types of games. One of my main reasons was so more of my scores could be confirmed.
Thank you SO much for trying this out! Is the conversion process auto-matable, or does it invovle a lot of nit picking with # of frames you need to insert?
Well, for pacman and it's clones, it's seems the same for all.

However, where I was using the slow 0.66 build when I played joyman, I had to use some frameskip. fs 2 would have been enough but the video isn't as smooth with that setting versus fs 6 so I tend to use fs 6 as a minimal frameskip when I need frameskip.

This was back when I was still new enough to mame I didn't realize turning on something like scanlines would really help the performance. I could have used scanlines or only 1x1 video instead of 2x2 and been able to use fs 0 even with that slow version.

Anyway, to convert joyman.inp, I had to add the header and 3 frames at the beginning. I guess the fs 6 affects that. For others played in other versions, either 0.60 or later than 0.66 which were faster builds, I could run at 100% speed at fs 0. For all of those, adding a header and 2 frames seems to do the trick.

I realize in your and many others "dreams" you want me to just say screw macmame and go buy a cheap PC and trash all of my scores and play them all over again using pc-mame/wolfmame. That's not going to happen.

If MARP is actually making the decision here to only support the PC platform, then go ahead and do it. I'll then gladly remove all of my scores...even ones that are cross-platform compatible...cuz they all are macmame replay files. Oh well.

I hope it doesn't come to that. I have enjoyed the competition etc. of MARP. Watching replays is a minor benefit of the site to me. I like it from the scoreboard aspect and where sometimes, like with Vs. Balloon Fight right now, I get into a fun competition with another gamer where we both end up improving our skills for the game.

Posted: Mon Mar 08, 2004 4:33 am
by tar
the piranhah score of 209230 by ln2 is now confirmed

I picked it up at the url skito posted , put it on the desktop , unzipped it.
It measures 9582kb
I have mame32 - win 79 already set up with all my roms , 3900.
opened shortcut
pasted .inp
playedback at 100%
first fish died at 38,000
second at 40,000 then I sped game up to 200% speed.
third fish gets killed at 127,000
fourth fish killed at 209,000

Posted: Mon Mar 08, 2004 11:33 am
by Buttermaker
LN2 wrote:My point was why even download that inp and watch it.
New confirmers are sometimes very enthusiastic and go on confirming sprees just for the sake of confirming. They will settle down eventually. Some stay hot though, hehe.
Sure, might only take them a few minutes...but then when it doesn't playback to that low reported score they then post to the forum about it and get 2 others to try it out. That seems like a lot of wasted effort for a very low score.
Some confirmers want to clean up MARP. Combine that with the enthusiasm I mentioned and they will watch all kinds of inps. Then when a recording doesn't work it would just waste the next confirmer's time if you don't post about it here.
Several noted just this past week only were getting 0 or 1 LB point anyway even before they zeroed it.
Well, I gave up trying to clean up MARP when I realised that it's an impossible task as long as the leaderboard exists in its current form.
If a leaderboard revamping was done similar to my above, it really wouldn't matter if scores not in the top 3 and less than 50% of top score were confirmed cuz they would already get zero LB points.
Confirmers would still try to confirm all kinds of scores.
Perhaps, but what just happened to your -fs 11 and turning off the speed throttle thing?
Maybe with that inp it's a combination of a few things. Somebody who started watching it at normal speed just quit MAME after a while because he started getting drowsy. Sombody who watched it until the end (may God bless him) wasn't a confirmer. Somebody who used nothrottle doesn't want to confirm Mac inps.
Run with fs 11 and you are down to about 3 minutes.
P4 at 2448 MHz. Nosound, nothrottle, fskp 11. 657310 points after 3 minutes.
For people just viewing the scoreboard and not caring about viewing a specific inp, it's nice to see a score has been confirmed.
I think those people are in the vast minority. This is the MAME Action Replay Page. It's not meant for people to simply list their scores. People come here to watch replays. And that's the problem with replays (basically) nobody can watch like inps that don't work or Mac inps. Those replays are pointless. If people want to list their scores they should go to TG.
I know several that only view the "1st" ot "top3" and save a copy of that page to their HD for score reference now and then.
Several? Five? Ten?
They also look them up through #marp.
They also? Do you mean the scores are being looked up through #marp also or is there a connection to the people who save the high score listings to their HD?

The people in #marp use the %lb command of course (if it was working, hello seymour) but that doesn't mean they view MARP as a high score listing-only site. It's also a good way to show people a funny description you found.
If MARP is actually making the decision here to only support the PC platform, then go ahead and do it. I'll then gladly remove all of my scores...even ones that are cross-platform compatible...cuz they all are macmame replay files. Oh well.
Would you also stop posting on the message board?
Watching replays is a minor benefit of the site to me.
For most people it's the major benefit I think. That's why inps should work under Windows.
I like it from the scoreboard aspect
Like I said though: Replay Site. Just looking at a number means nothing to me. I like basketball. I don't enjoy staring at NBA.com's scoreboard much and I don't read many recaps.
I get into a fun competition with another gamer where we both end up improving our skills for the game.
Yes, that's a great aspect of MARP. I would be very annoyed though if somebody whose replays I couldn't watch was competing against me.

Posted: Mon Mar 08, 2004 12:34 pm
by LN2
tar wrote:the piranhah score of 209230 by ln2 is now confirmed

I picked it up at the url skito posted , put it on the desktop , unzipped it.
tar, thx for confirming. :D

All you had to do was click my link in my first post. The URL for the conversion is in the description.

I have changed URLs for a couple of the above. It's also possible at a later date I'll relocate them so those URLs will change. The description will be edited when those type changes occur.

If I convert more, I'll just be editing that first post in this thread to add to that list. I'll also note which ones have been confirmed so no unnecessary reconfirming.

Posted: Mon Mar 08, 2004 12:52 pm
by tar
Rick your urls are dead ends
apple something or other
Buttermaker , I confirm very few recordings.
Only ones I have a general interest in.
I have 3rd place on piranhah.
This involves me , you see mr. cottage cheese man.
I played this one in arcade in 1982
It was a conversion unit from a space panic unit
the opperator of arcade was sad when he saw the tunnel trick .

P.S. I watch almost all .inps at 100% very closely ,
I think I interupted metrackle ' s confirmation spree .

Rick Carter Well Done on Piranhah , sir.
My first sighting of one Ln2 recording
I request millpac 321,000 or whatever ,
first place .
My personal best is 70,000
on that rom.

Posted: Mon Mar 08, 2004 1:23 pm
by LN2
Buttermaker wrote:New confirmers are sometimes very enthusiastic and go on confirming sprees just for the sake of confirming. They will settle down eventually. Some stay hot though, hehe.
yes, I realize this. John is the most enthusiastic one yet. :P
P4 at 2448 MHz. Nosound, nothrottle, fskp 11. 657310 points after 3 minutes.
Ok, that overall is close to half of the gametime....so to watch it to completion would take you no more than 10 minutes.

I hope you aren't thinking that since you were only to 1/5th of the final score that you were only 1/5th of the way through playing back the replay.
I think those people are in the vast minority. This is the MAME Action Replay Page. It's not meant for people to simply list their scores. People come here to watch replays.
I disagree here. Yes, it's a replay site, and for many being able to watch replays of highly skilled gamers is cool.

Other than for the purpose of confirmation, how many inps do you really think have been viewed? No one is going to download and watch a 12th place score for a game.

MOST scores submitted here are for the purpose of being part of the scoreboard...and part of the leaderboard. I seriously doubt those scores are being submitted with the purpose of others watching their average or worse gameplay.

That describes most MARP members.
And that's the problem with replays (basically) nobody can watch like inps that don't work or Mac inps. Those replays are pointless. If people want to list their scores they should go to TG.
For replays that don't work I agree, but my Mac inps do work. It's just to view many of them you need a mac. so what? Think of it this way. There aren't many macmame players here cuz they want to be able to view replays here..but can't view most. My collection of replays I have at MARP now is a good start for many games for others using macs to view.

It's not my fault replays for many games aren't cross-platform compatible. As I posted previously, if I have time this summer, I might start looking into developing a macwolfmame where the replays would be compatible with the pc wolfmame. That wouldn't help the tons of replays using older versions though.

This would be great....much better than trying to get me to say screw macmame and MARP just be for PCs only. That's not any kind of solution.

BTW, all the compatibility issues I have read for pc inps between those using different OSes or with/without sound etc. isn't an issue with macmame. macmame inps playback same regardless of OS(well, the version used must run in that OS.) and all these games like centipede, Major Havoc, etc. where pc-mame players must play without sound, isn't an issue in macmame. I have yet found a game that has sound where I had to play without sound for the replay to playback successfully in macmame.

That issue in pc-mames must annoy you. :P

There are tons of PC inps recorded using versions of mame MOST don't have the old rom sets to be able to view. There are lots of xmame inps here too. MOST don't have linux installed to be able to view the xmame inps.

There are many inps here recorded on PCs that some can view ok, others can't. For many, it seems the OS you are using is a factor.

So...when you add all of that up...most can't watch several inps here anyway...not just mine. All those other issues far outnumber my macmame inps that you can't watch.

The biggest complaint isn't that a large number can't view certain replays. It's that the scores can't be confirmed. Scores that are confirmed, yet many can't view the replay file don't seem to cause an issue.

Chad has suggested I try xwolfmame and build it for x-windows that runs on macs. Ok, let's say it even works great...and the replays are all cross-platform compatible with xwolfmame on pcs(remains to be seen). That would allow for the scores to be confirmed, but MOST still wouldn't be able to view most of my inps. It doesn't change that aspect of it much at all. The emphasis seems to be more about confirming the scores so the SCORES on the SCOREBOARD are shown as confirmed.
They also? Do you mean the scores are being looked up through #marp also or is there a connection to the people who save the high score listings to their HD?
The point is many just lookup the scores for games. They aren't doing those lookups to download and view the replay file, but to see the top scores for the game so they know what to go for themselves.
The people in #marp use the %lb command of course (if it was working, hello seymour) but that doesn't mean they view MARP as a high score listing-only site. It's also a good way to show people a funny description you found.
I never said it was a scoreboard only. It's not just a replay site only either which seems to be the point you are trying to make.

I think overall, cuz of my above statements, it's mainly a scoreboard site. Only those that have all versions of mame installed and all various rom sets and a few different OSes can view almost all of the inps here. That likely is only a couple confirmers and editors.

Sure, there are some that likely view lots of replays and view replays for a game before they even really play the game. That's fine. I'd bet they are only viewing the top 1 or 2 places though. That means 90+% of all replays here at MARP aren't viewed by anyone else other than a confirmer to confirm the score.
Like I said though: Replay Site. Just looking at a number means nothing to me. I like basketball. I don't enjoy staring at NBA.com's scoreboard much and I don't read many recaps.
That's you. That's some others too. That's fine. That's not everyone.

In most cases, I see a newly uploaded score, and it has me check out the game..or is like a challenge for me to try and match or beat it. If I am able to get a decent score and generally at least a top 3 score, then I'll submit a score for the game. There are lots of games I tried...and with a few hours of playing, still couldn't do very well on...so I stop playing it and don't submit any score for it. There are many other games I can't even submit scores for cuz I can't run the game at 100% speed.
Yes, that's a great aspect of MARP. I would be very annoyed though if somebody whose replays I couldn't watch was competing against me.
Well, again that's you. Look at the Decas. People compete there. If they submitted to MARP then you can watch their gameplay. If they submitted to the DECA ref directly then you don't get to watch the replay...which is most of them.

They still like the competition.

Gaming is competition. Take away the competition aspect of gaming, and gaming wouldn't be nearly as fun. Trying to beat each other's SCORES at MARP is the competition.