Darkstalkers: The Night Warriors (Euro 940705)
Moderator: Chad
Darkstalkers: The Night Warriors (Euro 940705)
http://marp.retrogames.com/inp/a/a/d/ev ... wolf73.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
Loses the first battle. Looks out of sync from the start.
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
Loses the first battle. Looks out of sync from the start.
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

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- Mr. Kelly R. Flewin
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There is an easier way to do it though. Simply delete the NVRAM directory in your mame folder, and then make a new txt document.... or wordpad doc.... and simply save it.. so it's an empty file. Rename that as NVRAM and VOILA!evil_angela wrote:Pardon me while I smack myself upside the head for getting lazy about testing recordings before submitting them.
Shouldn't be a nvram issue though - I use the batch files made available somewhere here to do recording and playback, and it copies out any nvram beforehand.
No more NVRAM as Mame can't write NVRAM to the NVRAM directory, due to this fix. It works quite wonderfully, so ya never gotta worry

Kelly
Just a gaming junkie looking for his next High Score fix.
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Aah, but if I do that, I lose the capability to have an nvram directory for any games. There are plenty of games that I still enjoy playing, but have nowhere near the ability to get scores that I feel are worthy of posting here. I don't see a reason to kill the nvram for them in the process. I haven't had any problems with the current method (that I'm aware of).
Besides, I've tweaked the scripts to automatically add options that I want to use, automatically copy the inp file to a new filename with the score (that I enter afterwards), etc. Since I'll keep using them anyways, I don't see the need to stop as long as they're working.
Besides, I've tweaked the scripts to automatically add options that I want to use, automatically copy the inp file to a new filename with the score (that I enter afterwards), etc. Since I'll keep using them anyways, I don't see the need to stop as long as they're working.
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I'll have to do another recording, and try it again, see if another one works. I'll double check all the settings, also - though I didn't do anything different from any of my other recordings, so I'm pretty much clueless why this specific one would give everyone else problems but not me, and my others seem to work just fine for me and everyone else.
I'll use .76 on the next recording too.
Question for those attempting to play it back - is Bishamon the opponent in the first round? That's what it should be.
I'll use .76 on the next recording too.
Question for those attempting to play it back - is Bishamon the opponent in the first round? That's what it should be.
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I think I have figured it out. And I see what you mean, guys.
I forgot that I had upgraded from wolfmame .73 to wolfmame .75. I grabbed .73 again, and ran the inp against it, and it was definitely out of sync and looked bad, with a final score of 3700 for me.
Ran in .75 or .76, though, and it goes to 555,000 for me just fine.
I've edited the mame version in the entry. Could some people try it for me again, this time with the version I actually recorded it in?
I forgot that I had upgraded from wolfmame .73 to wolfmame .75. I grabbed .73 again, and ran the inp against it, and it was definitely out of sync and looked bad, with a final score of 3700 for me.
Ran in .75 or .76, though, and it goes to 555,000 for me just fine.
I've edited the mame version in the entry. Could some people try it for me again, this time with the version I actually recorded it in?
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Yes, it appears that it was a setting in the .ini file. I turned off the M86K Core at some point in the past, probably when trying to solve some odd framerate issues (I turned on rdtsc and solved that one).
Try again with the M68K core off, see if THAT does it for you.
I'm deleting the individual game .ini files to make sure I don't run in to this one again.
Try again with the M68K core off, see if THAT does it for you.
I'm deleting the individual game .ini files to make sure I don't run in to this one again.
I can't believe that I never thought to look for that - it says that quite clearly in the console output:
Ho well, it works anyway. 
Code: Select all
Recorded in WolfMAME 0.73
Recorded system's speed = ~799MHz
This recording was made with the ASM 68k core enabled

- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer
