http://marp.retrogames.com/inp/6/f/a/er ... mame69.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
Playsback to the awesome score of 10.
Angel Kids (Japan)
Moderator: Chad
Angel Kids (Japan)
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

- Francois Daniel
- MARP Seer
- Posts: 625
- Joined: Tue May 28, 2002 8:11 am
Re: Angel Kids (Japan)
This inp hardly playbackmahlemiut wrote:http://marp.retrogames.com/inp/6/f/a/er ... mame69.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
Playsback to the awesome score of 10.


But it playback

Francois
francois, this is a side effect of the mame63 bug that affects all versions of mame 63 and after for some games, angel kids is one of them, there is a list in the sticky on playbacakbility of the games adversly affected by this bug. Please get the word out to jvrm that some games when 63+ are used can cause playback issues for some people and not for others, thanks.
-skito
- Francois Daniel
- MARP Seer
- Posts: 625
- Joined: Tue May 28, 2002 8:11 am
Thanks Chad. I'll get the word outChad wrote:francois, this is a side effect of the mame63 bug that affects all versions of mame 63 and after for some games, angel kids is one of them, there is a list in the sticky on playbacakbility of the games adversly affected by this bug. Please get the word out to jvrm that some games when 63+ are used can cause playback issues for some people and not for others, thanks.

I'd pass the word to Guile. I hope he'll go here to explain how he playback it.
Francois