boxster...movements seem fine but deaths to spiders are obviously out of synch. seem to remember there being probelms with this combo.
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
http://marp.retrogames.com/inp/0/a/7/cw ... _win59.zip
arcadecl-sc
Moderator: Chad
- Q.T.Quazar
- MARP Knight
- Posts: 377
- Joined: Sun Jun 08, 2003 10:14 am
arcadecl-sc
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BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
Re: arcadecl-sc
Same here.Q.T.Quazar wrote:boxster...movements seem fine but deaths to spiders are obviously out of synch. seem to remember there being probelms with this combo.
Could it be that the whereabouts of the spider is controlled by the NVRAM file? I've tried with default NVRAM file, but that doesn't work. But maybe it needs a special NVRAM file.
I'll zero it.
Frankie