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catch22

Posted: Mon Jun 30, 2003 11:03 pm
by Q.T.Quazar
Timmykins' .inp for this game has the coin mech jamming when i try and playback

http://marp.retrogames.com/inp/8/c/4/tj ... mame59.zip

http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

Re: catch22

Posted: Tue Jul 01, 2003 4:07 am
by Mr. Kelly R. Flewin
Q.T.Quazar wrote:Timmykins' .inp for this game has the coin mech jamming when i try and playback
I came up with the exact same problem :(



Kelly

Posted: Tue Jul 01, 2003 5:10 pm
by kfx
Using -nosound I can get it past the coin door error, but it will not playback, don“t think he used frameskip 0

Posted: Wed Jul 02, 2003 9:39 pm
by Chad
zeroed, all underneath recordings had zame issue.

Posted: Thu Jul 03, 2003 3:11 am
by Mr. Kelly R. Flewin
Chad wrote:zeroed, all underneath recordings had zame issue.
Zounds like you have an acczent or zticky z key ;)


Kelly

Posted: Thu Jul 03, 2003 6:27 pm
by Chad
or did it on purpoze cause i'm just the zero king :)

Posted: Thu Jul 03, 2003 10:20 pm
by Q.T.Quazar
ALL HAIL SKIT0!

Posted: Thu Jul 03, 2003 10:20 pm
by Q.T.Quazar
i mean ZKIT0!