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AlphaMAME 0.68
Posted: Fri May 16, 2003 7:55 am
by mahlemiut
http://marp.retrogames.com/exe/alphamame-068-1.zip
Shiruru's YMZ280B core, and Kale's Grand Striker driver no longer compile in 0.68. YMZ280B sound IRQ callback function is disabled once again.
Other fixes are listed in the docs.
Twinbee Yahhoo! at 60/60 fps = teh l33t.

Posted: Sat May 17, 2003 9:28 am
by mahlemiut
http://marp.retrogames.com/exe/alphamame32-068-1.zip (Win32 GUI)
Same as above, just with the GUI attached.
Re: AlphaMAME 0.68
Posted: Sat May 17, 2003 10:42 am
by Kale
mahlemiut wrote:
Kale's Grand Striker driver no longer compile in 0.68.
Hmm...What kind of error it gives?
Posted: Sat May 17, 2003 8:16 pm
by mahlemiut
Ten bazillion pointer reference errors or something to that effect, from memory.
Posted: Thu May 22, 2003 5:42 am
by mahlemiut
Posted: Mon May 26, 2003 8:19 am
by mahlemiut
http://marp.retrogames.com/exe/xalphamame-068-1.tar.bz2 (Linux/X11 console)
Slower than the previous version - higher optimisations cause GCC to require around 300MB of RAM or so to compile x11_window.c. But it does have Athlon-specific optimisations this time, but should still work on other x86 CPUs.