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AlphaMAME 0.68

Posted: Fri May 16, 2003 7:55 am
by mahlemiut
http://marp.retrogames.com/exe/alphamame-068-1.zip

Shiruru's YMZ280B core, and Kale's Grand Striker driver no longer compile in 0.68. YMZ280B sound IRQ callback function is disabled once again. :(

Other fixes are listed in the docs.

Twinbee Yahhoo! at 60/60 fps = teh l33t. :)

Posted: Sat May 17, 2003 9:28 am
by mahlemiut
http://marp.retrogames.com/exe/alphamame32-068-1.zip (Win32 GUI)

Same as above, just with the GUI attached.

Re: AlphaMAME 0.68

Posted: Sat May 17, 2003 10:42 am
by Kale
mahlemiut wrote: Kale's Grand Striker driver no longer compile in 0.68.
Hmm...What kind of error it gives?

Posted: Sat May 17, 2003 8:16 pm
by mahlemiut
Ten bazillion pointer reference errors or something to that effect, from memory.

Posted: Thu May 22, 2003 5:42 am
by mahlemiut

Posted: Mon May 26, 2003 8:19 am
by mahlemiut
http://marp.retrogames.com/exe/xalphamame-068-1.tar.bz2 (Linux/X11 console)

Slower than the previous version - higher optimisations cause GCC to require around 300MB of RAM or so to compile x11_window.c. But it does have Athlon-specific optimisations this time, but should still work on other x86 CPUs.