Panic Mode Puzz Loop

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

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Chad
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Panic Mode Puzz Loop

Post by Chad »

Puzzloop stage mode recordings seem to have no problem playing back but the randomness in the playback of the next move balls that come up in Panic Mode somehow cause playback to faulter. I was able to playback either Kransers or Abbes recording once, but never again, and now i'm able to playback Zwaxy's but barry can't. I hope this issue is resolved with the new mame random number generator but just out of curiousity anyone get this one to work or not?

http://marp.retrogames.com/inp/zw_puzzl ... mame64.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

I'm going to try it again when i get home and i'm affraid it wont work the second time i try it the next day.
-skito
kranser
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Post by kranser »

Hi Chad,

This plays back fine for me too!

Not sure why you can't always play mime back. I used keyword as input, by the way.

I guess we'll have to wait for someone to upload a version 65 recording to find out if Panic Mode works for everyone with the new random number generator!

Kranser.
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Post by Chad »

i think we have to wait till 66 or later because 65 recordings dont work for me, and i think they haven't put the randum number generator in just yet. Kranser, try the recording again at a later date (tommorrow or so), i'm curious if it works across a time period... It did work for me but i think it will fail the next time i try it.
-skito
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Post by Haze »

in suprnova.c add a #include "machine/random.h" near the top of the file and find
if(hit.disconnect)
return 0x0000;
switch(adr) {
case 0x28:
case 0x2a:
return (UINT16)((rand()&0xff)|((rand()&0xff)<<8));

replace the last line there with

return mame_rand();

recompile.

if it works it works, if it doesn't f*ck knows, its using the same sound chip as the cave games maybe thats the problem somehow.

i haven't submitted this change in my most recent driver updates.
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Post by Chad »

http://marp.retrogames.com/inp/sld_puzz ... _win62.zip

this recording also playsback for me but barry i bet can't get it to playback. This recording will be "Alpha blocked" if the vote passes since it already has an alphamame recording in it...

anyone else want to try? still can't playback my own recordigns, even with in knob mode.

Haze we're trying to get that compiled in (I haven't tried it yet) I wish i knew what Controlers zwaxy and sld were using, they are analogue ones but the analogue controlers i use still don't make it playback.
-skito
kranser
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Post by kranser »

Chad wrote:
This recording will be "Alpha blocked" if the vote passes since it already has an alphamame recording in it...
Yep, indeed. Only because it was submitted after 03-03-03 though!

Kranser.
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Post by kranser »

Chad wrote:
this recording also playsback for me but barry i bet can't get it to playback. This recording will be "Alpha blocked" if the vote passes since it already has an alphamame recording in it...
Yep, it plays back fine for me too!

So, if we are accepting -pm recordings again, does that mean my 96K recording gets re-instated, as I remember some people could play it back fine?

Kranser.
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Post by kranser »

Chad wrote:
Kranser, try the recording again at a later date (tommorrow or so), i'm curious if it works across a time period... It did work for me but i think it will fail the next time i try it.
Tried it again this morning, and it played back fine again, and I played it at a different time to when I played it before!

I don't think I ever experienced any random number problems (wrong colours), I just remember on some recordings Puzzle Mode was not selected correctly.

Kranser.
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Post by mahlemiut »

Chad wrote:http://marp.retrogames.com/inp/sld_puzz ... _win62.zip

this recording also playsback for me but barry i bet can't get it to playback.
You're quite right. It doesn't work for me.
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Post by Chad »

kranser wrote:Chad wrote:

So, if we are accepting -pm recordings again, does that mean my 96K recording gets re-instated, as I remember some people could play it back fine?

Kranser.
nah, barry still can't play these "confirmed" ones back, and i cant playback my own recordins (or yours), all puzzle modes are pretty much in limbo. And come on, you can do better than 96k. Be patient, practice with stagemode (and beat my scores there :) and when mame is fixed (barry still has to try that haze fix) record in -pm then.
-skito
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Post by mahlemiut »

I've added the fix to a MAME 0.65 build, and I'll try it later in XMAME. Hopefully, the different OSes will give enough difference.
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Post by Chad »

add another to the playback failure bunch.

http://marp.retrogames.com/inp/ff_puzzl ... _win65.zip
-skito
kranser
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Post by kranser »

Very strange! Yep, you guessed it, the http://marp.retrogames.com/inp/ff_puzzl ... _win65.zip recording plays back fine for me.

It's an excellent recording - a 15/16 chain in the first few seconds giving a 64K lead, plus 127K by level 13, and just about keeping above water for quite a while until he got a bomb!

I played it back with sound (it needed Frameskip 11 on my pc with sound!) on Windows 2000.

Kranser.
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Post by Chad »

Kranser send me your mame.ini.zip! and also do you have a hiscore.dat file in your mame dir?
-skito
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Post by kranser »

Attached.

Also, just incase this is the problem, I remove any hi\puzzloop.hi, cfg\puzzloop.cfg and nvram\puzzloop.nv files before playing back.

Regards,
Kranser.
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