Strikers 1945 III / Strikers 1999

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

Moderator: Chad

Post Reply
User avatar
mahlemiut
Editor
Posts: 4188
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Strikers 1945 III / Strikers 1999

Post by mahlemiut »

- Barry Rodewald
MARP Assistant Web Maintainer
Image
User avatar
Chad
Tournament Coordinator
Posts: 4463
Joined: Tue Mar 05, 2002 3:15 pm
Location: calif

Post by Chad »

might be more than that, best i could do was 136k gets to mission 2, with sound and with out nvram, but if you modify the ctrlr option it dies with same settings much earlier. 2 out of 3.
-skito
wrx2
Button Slapper
Button Slapper
Posts: 6
Joined: Tue Dec 31, 2002 1:53 pm

Post by wrx2 »

I think is it NVRAM make this mistake,I have already deleted NVRAM folder,but when I after recorded this game,the NVRAM folder will auto created,and "s1945iii.nv" this file is in here,I try many time.Can use tell me how to record this game?I use "TGMAME 0.64" record and also create NVRAM folder,pls let's me know how to do....Thanks!

** use earlier version than 0.63 haven't this problem **
User avatar
Chad
Tournament Coordinator
Posts: 4463
Joined: Tue Mar 05, 2002 3:15 pm
Location: calif

Post by Chad »

hi there, yeah tgmame64 will work but you still have to manually remove the nvram files for now. However there are several tricks that allow you to surpass the nvram file. One is: after you remove the nvram folder create a "FILE" in it's place called nvram, you can do this in dos with

cd mame
copy con nvram
^Z

That ^Z is a control Z. Or in windows and you can change the extensions of files, create a new file in the mame directory called nvram (with no extension.) This has worked for many, or for the more daring you also can just create a bat script that records and removes the nvram\gamename.nv automatically before you record.

http://marp.retrogames.com/exe/alphamame-064-3.zip
http://marp.retrogames.com/exe/alphamame32-064-3.zip
http://marp.retrogames.com/exe/alphadmame-064-3.zip
-skito
User avatar
mahlemiut
Editor
Posts: 4188
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Post by mahlemiut »

Option 1: Use a dummy file. Creat a file of any type, rename it to 'nvram' and copy it to your MAME folder. MAME will not overwrite it. When you rename it, you should get a warning about changing the file extension, otherwise, you have Windows set to not show extensions.

Option 2: Open mame.ini (or mame.cfg for the DOS version) and change the value for 'nvram_directory' to NUL. For MAME32, use the GUI. Go to Options -> Directories, select NVRAM from the list box, and change the listed folder to NUL.
- Barry Rodewald
MARP Assistant Web Maintainer
Image
wrx2
Button Slapper
Button Slapper
Posts: 6
Joined: Tue Dec 31, 2002 1:53 pm

Post by wrx2 »

Thanks.....I know how to do and I will record again.
Post Reply