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Posted: Fri Feb 16, 2007 10:30 am
by destructor
Oh man, what you did with BBH's cat?

You are NotMan.
Posted: Mon Feb 19, 2007 1:39 pm
by welby1
I've been off the forums for a while, and didn't realize there had been problems till now. BBH is right about the points/de-synch issues. Sometimes I have to delete the .cfg files, others, not. I notice sometimes it awards 490 instead of the usual 495 on round 1. The 490 ones usually don't playback, and seem to happen if you don't pick a first tile quickly enough? I don't usually fiddle with frameskipping/speed. I do (usually) play with sound on, and always on mame32 gui versions.
Posted: Tue Feb 20, 2007 2:57 am
by BBH
welby1 wrote:BBH is right about the points/de-synch issues.
wait, what? I don't remember posting in this thread :D
Posted: Wed Feb 21, 2007 2:05 am
by welby1
Oops, I was fooled by the kitty

Should've been Notman.
Posted: Fri Mar 02, 2007 1:11 pm
by WilliamP
Hi guys, I got a score of 24421 in chindrag using Wolf .103, but when I play it back, it desyncs and the game is lost in stage 1-2.
http://marp.retrogames.com/inp/1/2/3/wl ... olf103.zip
My script for both recording and playback always runs
del hi /Q
del cfg /Q
del nvram /Q
I recorded with -volume -30, if that matters.
Posted: Fri Mar 02, 2007 2:27 pm
by destructor
Try to use no sound when you record game.
PS. Maybe new wolfmame with new sound 'emulation' will be better.
Posted: Fri Mar 02, 2007 6:00 pm
by Phil Lamat
Playbacks perfectly for me !
I only used F10, but no F8 or F9 as frameskip is on "auto 4" during all the recording
Posted: Wed Mar 07, 2007 11:46 am
by Chad
works for me too, i think you must start out using the -nothrottle -fs 0 -noautofs options and definitley no pressing 'p' or F8/F9.