T12 - Round 3 - Punch-Out
Moderator: giro-X
T12 - Round 3 - Punch-Out
In this third round we are going to play to Punch-Out game chosen by Chufoglu with Hardest Settings
The rom is punchout
MARPs record: 6,561,220 by Rick Carter (@) at 13 Nov 02 12:29:51
Good luck!
Note:
+ 15 extra points if any player reach the MARP's record
Final Standings
Updated on 2012/02/27
The Marcos's inp is corrupt
Final Standings
Updated on 2012/02/27
The rom is punchout
MARPs record: 6,561,220 by Rick Carter (@) at 13 Nov 02 12:29:51
Good luck!
Note:
+ 15 extra points if any player reach the MARP's record
Final Standings
Updated on 2012/02/27
The Marcos's inp is corrupt
Final Standings
Updated on 2012/02/27
Re: T12 - Round 3 - Punch-Out
The Expert keyboard
Re: T12 - Round 3 - Punch-Out
Really hard game compared to the snes version, super punchout. It has some weird timing compared to that one.
http://replay.marpirc.net/inp/c/b/8/j8s ... olf141.zip
http://replay.marpirc.net/inp/c/b/8/j8s ... olf141.zip
Re: T12 - Round 3 - Punch-Out
My inp´s in punch-out desync in 106, i recommend to use wolfmame 141
- ballas
- MARP Knight
- Posts: 203
- Joined: Fri Sep 05, 2008 11:24 am
- Location: Johannesburg, South africa.
Re: T12 - Round 3 - Punch-Out
Yes, on the SNES version this game was very easy and reacted quicker with the controls.1up wrote:Really hard game compared to the snes version, super punchout. It has some weird timing compared to that one.
http://replay.marpirc.net/inp/c/b/8/j8s ... olf141.zip
KVD
Koos van Dyk
Johannesburg
SOUTH AFRICA
Koos van Dyk
Johannesburg
SOUTH AFRICA
Re: T12 - Round 3 - Punch-Out
empardopo... the score table has an error. The top score is from Potante and not from me! I have no score in this game... at the moment.
Re: T12 - Round 3 - Punch-Out
Updated provisional standings!
Greetings
Empardopo.
Greetings
Empardopo.
- ballas
- MARP Knight
- Posts: 203
- Joined: Fri Sep 05, 2008 11:24 am
- Location: Johannesburg, South africa.
Re: T12 - Round 3 - Punch-Out
Dammit 23980 for now.... This game was so much easier and "control responsive" on NES than on MAME...
KVD
Koos van Dyk
Johannesburg
SOUTH AFRICA
Koos van Dyk
Johannesburg
SOUTH AFRICA
Re: T12 - Round 3 - Punch-Out
Updated provisional standings!
Greetings
Empardopo.
Greetings
Empardopo.
Re: T12 - Round 3 - Punch-Out
I can´t confirm Notman and Marco Marocco inp´s, desync. Can someone?Chufoglu wrote:My inp´s in punch-out desync in 106, i recommend to use wolfmame 141
- CrazyKongFan
- MARP Knight
- Posts: 218
- Joined: Wed Sep 17, 2008 5:32 am
Re: T12 - Round 3 - Punch-Out
I just checked both, Marco's desyncs on Piston Hurricane. Notman's made it thru him, but desync'd on Bald Bull. I didn't note the scores, but they weren't what was uploaded I don't know if you can disable audio CPU's and stuff on playback...would that help?
Re: T12 - Round 3 - Punch-Out
It's impossible to me to confirm the inp! I can only see till 26620 points without press any key!
Marco, Notman??
Marco, Notman??
Re: T12 - Round 3 - Punch-Out
Playing back desyncing inps with high frameskip sometimes you succeed in jumping the frames where desync happens.
I played back Notman's inp with frameskip=11 correctly to the end, score 100600.
Marco's inp is worse: although most of the times it desyncs at Piston Hurricane, sometimes I could play it back to Bald Bull. In any case it desyncs between its 1st and 2nd KO, with a final score of 54490.
I played back Notman's inp with frameskip=11 correctly to the end, score 100600.
Marco's inp is worse: although most of the times it desyncs at Piston Hurricane, sometimes I could play it back to Bald Bull. In any case it desyncs between its 1st and 2nd KO, with a final score of 54490.
Re: T12 - Round 3 - Punch-Out
RAX,
how can you put the frameskip to 11?
Notman, Marco can you upload the same inp again?
Thanks in advance.
how can you put the frameskip to 11?
Notman, Marco can you upload the same inp again?
Thanks in advance.