![Drool =P~](./images/smilies/eusa_drool.gif)
I just finished a nightly run for a game of just above 4M, which I'll upload to MARP later today; I was too tired to take note of the score and I am really going to sleep now, but later on I'll play it back with F10 and see the exact score (should be 4.031.xxx but I'm not really sure).
My best performances:
8.12 on 100m
9m67 on long jump (boy do I suck at getting close to the line, and indeed I lost the game with 3 jumps under 9m, the shame)
99m68 on javelin
9.89 on 110hs (had 3 extraordinary runs, the rest was in the neighborhood of 10.30)
99.49 on hammer
2m50 on high jump
Notes: I hadn't played T&F for over 3 years before this game, and it shows. I was able to get either arm to produce short bursts of high speed, but both arms locked up when exercised for more than a few seconds (and yeah, in my case it's definitely old age). It appears that 110 hurdles are less sensitive to the lockups than 100m dash.
There were two occasions where hammer throw was out of sync and it would throw along the upper line instead of along the lower, one at 1.4M and the other at 2.37M.
At 3.8M, after 110hs, the game celebrated me as champion of the .th (yes, dot-th) match, and it reset difficulty to what it is at beginning of the game; since then the celebration always happened after 110hs and before hammer throw.
I think it took me 7 hours to play, and I'm not sure I'll have the heart to do that again when you folks get on top of my score
![Laughing :lol:](./images/smilies/icon_lol.gif)
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