Tourney 5 - Games we're playing and settings
Moderator: Chad
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Gameboy9
Tourney 5 - Games we're playing and settings
OK - here we go. I'd like to thank the editors for their help in this matter. Anything in CAPS is a change in the settings. Anything with a * means the settings were changed.
<p>
1. Renegade(bootleg) - Normal difficulty - 1 life - Extra at 30K
<p>
* 2. Tempest - 5 LIVES - NO EXTRAS - Medium1 difficulty
<p>
* 3. Moon Patrol - 5 LIVES - NO EXTRAS
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* 4. WindJammers - Level 4 - 60 SECOND TIME LIMIT - this is temporary so far - but I'm putting 60 instead of 30 because there's a time bonus for reaching 12 points early - which will make the game a little more competitive I think.
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* 5. Metal Slug - 3 lives - 60 second play time - LEVEL 6
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* 6. Elevator Action(bootleg) - NORMAL DIFFICULTY, 3 lives, extra at 10 K
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* 7. The Pit - Fast speed - SHORT TIME LIMIT - 3 lives
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8. Vulgus - 3 lives - 20K & 60K for bonus lives.
<p>
The following games were voted out for certain reasons:
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New Rally X - because of Rally X being in T4
<p>
Meikyu Jima - Not a MAME 35 game
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Freeze - Because of Elevator Action being a duplicate
<p>
Kangaroo - I think because of EA + a big points leeching problem
--
goldengameboy@yahoo.com
<p>
1. Renegade(bootleg) - Normal difficulty - 1 life - Extra at 30K
<p>
* 2. Tempest - 5 LIVES - NO EXTRAS - Medium1 difficulty
<p>
* 3. Moon Patrol - 5 LIVES - NO EXTRAS
<p>
* 4. WindJammers - Level 4 - 60 SECOND TIME LIMIT - this is temporary so far - but I'm putting 60 instead of 30 because there's a time bonus for reaching 12 points early - which will make the game a little more competitive I think.
<p>
* 5. Metal Slug - 3 lives - 60 second play time - LEVEL 6
<p>
* 6. Elevator Action(bootleg) - NORMAL DIFFICULTY, 3 lives, extra at 10 K
<p>
* 7. The Pit - Fast speed - SHORT TIME LIMIT - 3 lives
<p>
8. Vulgus - 3 lives - 20K & 60K for bonus lives.
<p>
The following games were voted out for certain reasons:
<p>
New Rally X - because of Rally X being in T4
<p>
Meikyu Jima - Not a MAME 35 game
<p>
Freeze - Because of Elevator Action being a duplicate
<p>
Kangaroo - I think because of EA + a big points leeching problem
--
goldengameboy@yahoo.com
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Gameboy9
The renegade we'll be playing is the kunikub clone cause that's the
only one that works.
<p>
Thanks to JSW for pointing this out. GB9
--
goldengameboy@yahoo.com
only one that works.
<p>
Thanks to JSW for pointing this out. GB9
--
goldengameboy@yahoo.com
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BBH
Question: since we will have to go into the soft dips on each
recording to raise the difficulty on Metal Slug, will turning blood on
be allowed? It has no effect on difficulty, doesn't make the game
easier or harder... just looks better than seeing sweat come out of
the enemies. Should be an optional choice of course...
--
lordbbh@aol.com
recording to raise the difficulty on Metal Slug, will turning blood on
be allowed? It has no effect on difficulty, doesn't make the game
easier or harder... just looks better than seeing sweat come out of
the enemies. Should be an optional choice of course...
--
lordbbh@aol.com
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phil
ok ... it looks fun ; just 2 questions :
10) will the "60 seconds" wjammers'inputs be valable for regular marp?
20) aren't mpatrol and mslug too similar (games with a tank firing and
jumping) ?
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plamat@club-internet.fr
10) will the "60 seconds" wjammers'inputs be valable for regular marp?
20) aren't mpatrol and mslug too similar (games with a tank firing and
jumping) ?
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plamat@club-internet.fr
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Giovanni
Phil, have you ever played mslug or mpatrol ? 
<p>
the gameplay is totally different, mslug is like a "platform
shooter", mpatrol is basically....er, difficult to say, it's a sort
of "jumping shooter"
the only things the two games have in common
are the presence of a fire button and a jump button.....stop
--
tharon@tiscalinet.it
<p>
the gameplay is totally different, mslug is like a "platform
shooter", mpatrol is basically....er, difficult to say, it's a sort
of "jumping shooter"
are the presence of a fire button and a jump button.....stop
--
tharon@tiscalinet.it
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Lord AxE
Whoa!! Five shooters isn't that kinda of too many. Elevator Action
and Metal Slug are both platform shooters. So, I believe that EA
should be removed for the reason.
<p>
In regards to Kangaroo and EA the only thing they have their both
platform games. One being a shooter and the other as a beat em up.
<p>
18r
AxE
--
alvaromarques@hotmail.com
and Metal Slug are both platform shooters. So, I believe that EA
should be removed for the reason.
<p>
In regards to Kangaroo and EA the only thing they have their both
platform games. One being a shooter and the other as a beat em up.
<p>
18r
AxE
--
alvaromarques@hotmail.com
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phil
Giovanni , I do know the 2 games , and I know there is a big
difference between the graphics of the 2 games (and also in the sizes
of the roms !) ; I was just noticing a similitude in the 1st round of
mslug on the PRINCIPLE to be in a tank which can jump and fire in the
same time ... but mslug sounds fun to me (even if it doesn't sound
very "pacifist")
<p>
Gameboy : I had a problem with settings on wjammers ("60 seconds
options") and mslug("level 6") : I don't find them in my dipswitch
menu ... I hope there is nothing more difficult to change (remember we
had some problems in the beginning of t3 with gauntlet2) ; can you
explain us how to do ? or maybe we could let wjammers to "30 seconds"
so that we have one of the 8 with a short time to play a game
<p>
thanks
<p>
PS : are mpatrol t5 settings the same than tg settings ?
--
plamat@club-internet.fr
difference between the graphics of the 2 games (and also in the sizes
of the roms !) ; I was just noticing a similitude in the 1st round of
mslug on the PRINCIPLE to be in a tank which can jump and fire in the
same time ... but mslug sounds fun to me (even if it doesn't sound
very "pacifist")
<p>
Gameboy : I had a problem with settings on wjammers ("60 seconds
options") and mslug("level 6") : I don't find them in my dipswitch
menu ... I hope there is nothing more difficult to change (remember we
had some problems in the beginning of t3 with gauntlet2) ; can you
explain us how to do ? or maybe we could let wjammers to "30 seconds"
so that we have one of the 8 with a short time to play a game
<p>
thanks
<p>
PS : are mpatrol t5 settings the same than tg settings ?
--
plamat@club-internet.fr
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Gameboy9
Sure thing Phil. There's a service mode in WindJammers - set the
soft dip I think it's called - you'll find the adjustable settings
there.
<p>
Hope this answers your inquiry. GB9
--
goldengameboy@yahoo.com
soft dip I think it's called - you'll find the adjustable settings
there.
<p>
Hope this answers your inquiry. GB9
--
goldengameboy@yahoo.com
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Barry Rodewald
Quick question regarding Windjammers settings. I'm happy with the 60
seconds per set, but am wondering about the difficulty of it at the
default of level 4. I think it has been mentioned before, but at
level 4 it would get difficult fairly quickly. I personally have
difficulty getting past round 2 as it starts getting incredibly
infuriating (as infuriating as Telstra's pathetic attempt at an EFNet
server). Level 1 or 2 may be a better solution, as it still gets
difficult around round 4, and I'm sure we don't want another repeat
of Rally X, do we?
--
bsr@hn.pl.net
seconds per set, but am wondering about the difficulty of it at the
default of level 4. I think it has been mentioned before, but at
level 4 it would get difficult fairly quickly. I personally have
difficulty getting past round 2 as it starts getting incredibly
infuriating (as infuriating as Telstra's pathetic attempt at an EFNet
server). Level 1 or 2 may be a better solution, as it still gets
difficult around round 4, and I'm sure we don't want another repeat
of Rally X, do we?
--
bsr@hn.pl.net
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phil
ok Gameboy : I partially found the hidden dipswitch (I had quite never
used the F2 touch before) but still don't manage to memorize it : I
have to hit F2 each time I play a game ; I hope there is a way to
avoid that , because it would be boring changing the "soft dip" each
time we start a new game
<p>
Can you help me again , please ?
--
plamat@club-internet.fr
used the F2 touch before) but still don't manage to memorize it : I
have to hit F2 each time I play a game ; I hope there is a way to
avoid that , because it would be boring changing the "soft dip" each
time we start a new game
<p>
Can you help me again , please ?
--
plamat@club-internet.fr
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BBH
Regarding soft dip settings in Neo-Geo games:
<p>
Push F2 to bring up the test menu.
Scroll down to "Setting up the Soft Dip". Push A.
Another menu appears, scroll down from "Setting up the Cabinet" to
"Slot1 [game name]". Push A again.
Change whatever settings need to be changed, A and B cycle through the
available choices on each setting.
When finished, the C button will take you back, so push it twice to
return to the original test menu. Scroll down to Exit and push A
again.
<p>
Yeah, this'll get annoying, especially in the case of Windjammers
where we'll have to push A quite a bit just to change the timer from
30 to 60 on EVERY SINGLE GAME.
--
lordbbh@aol.com
<p>
Push F2 to bring up the test menu.
Scroll down to "Setting up the Soft Dip". Push A.
Another menu appears, scroll down from "Setting up the Cabinet" to
"Slot1 [game name]". Push A again.
Change whatever settings need to be changed, A and B cycle through the
available choices on each setting.
When finished, the C button will take you back, so push it twice to
return to the original test menu. Scroll down to Exit and push A
again.
<p>
Yeah, this'll get annoying, especially in the case of Windjammers
where we'll have to push A quite a bit just to change the timer from
30 to 60 on EVERY SINGLE GAME.
--
lordbbh@aol.com
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Gameboy9
I believe the settings are put in the CFG file. If you don't move
the CFG file to a TMP file when you start a recording - you should be
able to start with lv 4, 60 seconds. Doesn't MAME place the CFG into
the INP anyway? Doing this is quite legal. Just change it to level
4, 60 seconds - leave mame to save the cfg, reenter mame w/o moving
the cfg to somewhere else, and you'll be fine.
<p>
GB9
--
goldengameboy@yahoo.com
the CFG file to a TMP file when you start a recording - you should be
able to start with lv 4, 60 seconds. Doesn't MAME place the CFG into
the INP anyway? Doing this is quite legal. Just change it to level
4, 60 seconds - leave mame to save the cfg, reenter mame w/o moving
the cfg to somewhere else, and you'll be fine.
<p>
GB9
--
goldengameboy@yahoo.com
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Zylquin
Just a note about t5-mpatrol,
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If no one has any objections, I believe the settings should be 5 men
+ 1 extra at 10,000... to conform to settings in which inps have
been submitted in regular Marp
--
zylquin@hotmail.com
<p>
If no one has any objections, I believe the settings should be 5 men
+ 1 extra at 10,000... to conform to settings in which inps have
been submitted in regular Marp
--
zylquin@hotmail.com