K8 - Round 4 - Turbo Force (turbofrc)
Moderator: Knockout Coordinators
- Phil Lamat
- Regulation Coordinator
- Posts: 2076
- Joined: Wed Mar 06, 2002 9:19 am
Re: K8 - Round 4 - Turbo Force (turbofrc)
Everybody agree to zero all pre-72u2 recordings because of diff=1 (easiest) ?
Re: K8 - Round 4 - Turbo Force (turbofrc)
The funny thing is that it's actually advantageous to die at that part, otherwise you die twice to some combination of flaming arrows + boss.BBH wrote:And then there's the stage 6 debacle, where everyone dies at least once because it is nearly impossible to find a safe spot through all that.
yeah let's do itPhil Lamat wrote:Everybody agree to zero all pre-72u2 recordings because of diff=1 (easiest) ?
The king of lamer - winner of K8
Re: K8 - Round 4 - Turbo Force (turbofrc)
Well I'll be damned. Good shit Kale!Kale wrote: Actually there is really a way, but there's a really small percentage of error.
In my inp I've managed to kill them without losing any life.
EDIT: here we go -> http://www.youtube.com/watch?v=fP5Jy85yQDw
Re: K8 - Round 4 - Turbo Force (turbofrc)
Also I think that section might be a joke on newer mame versions from slowdown.
I got past that section the first time I got there when I played on 118 (I have a youtube of this somewhere, and it's basically no death because I get so much slowdown, except I die from trying to shoot off the right arm of one of the mechs)
I got past that section the first time I got there when I played on 118 (I have a youtube of this somewhere, and it's basically no death because I get so much slowdown, except I die from trying to shoot off the right arm of one of the mechs)
The king of lamer - winner of K8