K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Moderator: Knockout Coordinators
K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
ROUND 2 Puzzle Bobble 2 " pbobble2j " (Taito) 1995
Target Score: TOP 16 players move on ROUND 3.
GENRE: PUZZLE GAME.
Duration of round: October 28th 2010 20:00 GMT – November 4th 2010 19:59 GMT [7 DAYS PLAY]
TIME REMAINING
Place in your ROMS folder: pbobble2 (parent ROM) and pbobble2j (clone). We'll use the Japanese version for this tournament.
BUTTONS MAP :
BUTTON 1 : shot balls.
- Top scores known in the World –
«2001» 501.955.860 – 1CC – Player : SOLID-S.S from Aichi (Chūbu).
RULES FOR THIS GAME
Defaut settings. Select ひとりでパズル (hitoride puzzle) first mode from left. Another World is allowed (A, left, right, A on the title screen).
--------------------------------------------------------- ---------------------------------------------------------
Ok, the fight begins!
----------------------------------------------------------------LEADERBOARD (click here to read) --------------------------------------------------------------
Target Score: TOP 16 players move on ROUND 3.
GENRE: PUZZLE GAME.
Duration of round: October 28th 2010 20:00 GMT – November 4th 2010 19:59 GMT [7 DAYS PLAY]
TIME REMAINING
Place in your ROMS folder: pbobble2 (parent ROM) and pbobble2j (clone). We'll use the Japanese version for this tournament.
BUTTONS MAP :
BUTTON 1 : shot balls.
- Top scores known in the World –
«2001» 501.955.860 – 1CC – Player : SOLID-S.S from Aichi (Chūbu).
RULES FOR THIS GAME
Defaut settings. Select ひとりでパズル (hitoride puzzle) first mode from left. Another World is allowed (A, left, right, A on the title screen).
--------------------------------------------------------- ---------------------------------------------------------
Ok, the fight begins!
----------------------------------------------------------------LEADERBOARD (click here to read) --------------------------------------------------------------
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
So far all games have had dragons... is this on purpose?
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Well noticed so what will be the next gameMJS wrote:So far all games have had dragons... is this on purpose?
Maybe that it would be better to focus on this game - lol -
And... good luck to you MJS ! I think that i will need some luck too ^^
Sawys is Sébastien GIRAUD, admin of MAMESCORE, member of MARP, TWIN GALAXIES, RETRO UPRISING and ex-member of JVRM
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Thank you and same to you Sawys!sawys wrote:And... good luck to you MJS ! I think that i will need some luck too ^^
Beware of my super skills at puzzle games!
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
WTF!!!! ¿Really??? Today is 28th October or 28th December?? maybe 1st April???
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Let's go head to head for real
who wants to VS me?
who wants to VS me?
The king of lamer - winner of K8
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
MJSTY's recording uses "Another World". Are we allowed to do that? I thought default settings implied the original world. And if we are allowed to use the other world, what is the code to enter?
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
A, left, right, A on the title screen.
- Barry Rodewald
MARP Assistant Web Maintainer
MARP Assistant Web Maintainer
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Another World is allowed
- CrazyKongFan
- MARP Knight
- Posts: 218
- Joined: Wed Sep 17, 2008 5:32 am
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
I'm out of the competition, but just curious, what's with using Japanese ROMsets on everything?
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Because the japanese romset are the real original games (at least for games from 1986~). Often the western version have cut, censored, wrong score system or infinite pattern (not existing in jap version).
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Questo gioco funziona perfettamente su tutte le Wolfmame ho meno di 0.160 Wolfmameplus
Spero che tu mi dia un'altra possibilità di registrare il mio gioco su un altro wolfmame rispetto al 0.106
Grazie!
Spero che tu mi dia un'altra possibilità di registrare il mio gioco su un altro wolfmame rispetto al 0.106
Grazie!
- CrazyKongFan
- MARP Knight
- Posts: 218
- Joined: Wed Sep 17, 2008 5:32 am
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
Ah ok, I guess that makes sense...just makes all the onscreen text a tad confusing (I guess unless you can read Japanese text)GHEMANT wrote:Because the japanese romset are the real original games (at least for games from 1986~). Often the western version have cut, censored, wrong score system or infinite pattern (not existing in jap version).
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
wolfmame 0.99el wil wrote:Questo gioco funziona perfettamente su tutte le Wolfmame ho meno di 0.160 Wolfmameplus
Spero che tu mi dia un'altra possibilità di registrare il mio gioco su un altro wolfmame rispetto al 0.106
Grazie!
Re: K8 - Round 2 - Puzzle Bobble 2 (pbobble2j)
lol can we change replay submission void condition for head to head to within 24 hours of opponent's replay submission?
or maybe we do that for K9
It's kind of boring to submit when your opponent doesn't have anything lol
or maybe we do that for K9
It's kind of boring to submit when your opponent doesn't have anything lol
The king of lamer - winner of K8