Vote on tournament style settings

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Moderator: Chad

Gameboy9

Vote on tournament style settings

Post by Gameboy9 »

OK - time for the ultimate showdown(again)
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For each game I put out and all subsequent games that other people will put out when they reply(I hope :) ) - everyone who votes(which I hope are a lot of people) are requested to reply as follows:

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A. Keep it as it is - with marathons only.

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B. Split into two games - marathon and tournament(5 lives / no extras)

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C. Split into two games - marathon and tournament(5 lives / no extras) - MAME 35 TG 3 and all subsequent versions ONLY for marathons.

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D. Erase all marathon scores and use only tournament settings.(5 lives / no extras)

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E. Other - and mention the other :)

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I'm only coming up with probably a minute selection of games. Hopefully the people who reply with this message will come up with more games that have this problem.

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Qbert - D

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Joust(and all clones) - D

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Bombjack - D - with all due respect to Lord Gaz who really showed his stamina.

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why can't I think of anything else right now? I'll vote on all subsequent games that other people suggest :)

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Thanks for your attention on this important matter. GB9

--
goldengameboy@yahoo.com
Chad

Post by Chad »

D. for all games that repeat the same levels/difficulties after X
levels are passed, all of those games you mentioned do that.

--
churritz@cts.com
Chad

Post by Chad »

I should say D. for all games that if someone using defaults can
reach and pass the most difficult level which repeats, tgsettings
should be used for that game only.

--
churritz@cts.com
Q.T.Quazar

Post by Q.T.Quazar »

D.<p>

Add Flicky, Galaga, and Gyruss to the list. Is till think I'm missing
a few as well.

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Q.T.Quazar, MARP Rules Coordinator

--
qan@home.com
Pat

Post by Pat »

Lord AxE

Post by Lord AxE »

B & E
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Add Bubble Bobble, Tapper, Mr Do.

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All games should set to what the games dipswitch allowed. For
example, In D2K I found completely annoying that only 5 men are
allowed in Q*bert. And there is no way to set Q*bert for 5 men.

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PS, the purpose of MARP is to show what best players can do. So
removing the kft Q*bert, LordGaz Bombjack, or Mark Joust would not
only cheat them but us. Besides what cost of keeping couple 100k of
information in Marp (for Marathoned scores).

<p>

AxE

--
alvaromarques@hotmail.com
Q.T.Quazar

Post by Q.T.Quazar »

LordGaz's Bombjack IS TG, if not harder than TG. And Mark even admits
he only played his marathon Joust as a warmup (at least, that's what
I remember him saying) As for kft, I'll ask before we change his
score. Worst comes to worst he can always include the .inp in the
new .zip, and post an added line to his description.

<p>

Q.T.Quazar, MARP Rules Coordinator

--
qan@home.com
QRS

Post by QRS »

I vote for B. I think that there should be a marathon option, to show
other player how the game is played, asnd the stamina, but also there
should be a TG (or a game with 3 lives or 5 lives only)

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Let4s split those games into two categories!

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Just my opinion..

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Regards

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QRS

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hmm other games...

--
qrs@telia.com
J.D. Lowe

Post by J.D. Lowe »

hmmmm......just a quick idea; marathon games can be kept, but they
don't count to leaderboard, like those bowling games that were
archived (or something like archiving, I have no idea). When you
submit an inp for a marathon game, perhaps at the end of the short
game name could be a "-mt".

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Once again, just a daft idea from the youngster. Hope they somehow
help.

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Sincerely,

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J.D. Lowe

--
jedidrunkenllama@hotmail.com
Buddude

Post by Buddude »

I vote B, The games should be played the way they were in the
gamerooms, the tournament play is great for a "Tournament". If we
changed to Tournament play only, we can't compare the scores to any
valid arcade records such as the ones at TG. As for the # of lives in
tournament play, I agree with Axe, it's too much agravation to deal
with counting five lives when your "into the game". The # of lives
needs to be set to whatever the Dips can be adjusted to.

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just my thoughts,

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Buddude

--
budman2000@atl.mediaone.net
Lagavulin

Post by Lagavulin »

I vote D ...

--
darre@cybercable.fr
AL

Post by AL »

On games where there are one or two more versions, I think they
should be split into TGTS/ or marathon. Example, Joust,T+F , Q-Bert.
I think this is fair?
After all, not all ( if any) arcade machines were set to TGTS
settings, so surely it`s OK to have both as an option.

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Just my opinion...

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AL

--
alexweir@indigo.ie
Mark Longridge

Post by Mark Longridge »

Back in the day, I used to be able to play Gauntlet, Punchout,
and Joust forever. After the first 10 million on Joust I didn't
really feel I was proving very much.

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But the spirit of MARP seems to be to include everything, what
with the clones of Dig Dug and all. So I guess the best thing to
do is have both. Twin Galaxies does track scores for marathon and
tournament for a lot of games, but think if you had a Qbert
tournament and it was on factory, it really wouldn't prove who was
the best player, just who could stay awake the longest.

<p>

Personally I wouldn't really want to go for the Marathon Joust
world record... It's over 67.5 hours. That has to be bad for your
health, plus I'm over 30 now, and I don't have the luxury of
playing Joust for 3 days (I really doubt anyone here has that much
free time).

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It is good practise though.

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As for the Qbert 5 men rule, all you need for that to work is a
version of MAME with a death counter on screen, which would be
easy to make. Then once it hits 5 then player can see they are
finished.

<p>

I'd add that to my list of things to do... ;-)

--
cubeman@iname.com
Tommi

Post by Tommi »

I vote for B on all occasions. + I vote Paperboy to be split into 3
games: easystreet, middleroad and hardway + TG settings should be
used.
And a bonus vote for overallscore where all 3 "avenues" are counted
together.

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Thank you

--
tiihoto@hotmail.com
Q.T.Quazar

Post by Q.T.Quazar »

I just want gamers to realize what some of them are voting on here. If
you choose to vote B, then not only are THESE 3 games going to be
split, but so is ANY game that eventually reaches the point that Chad
mentions above, reaching X to the point where it repeats and you're
still not fazed. Personally, I find having these settings rather
silly, because a true master will be able to marathon on TG settings
eventually anyways, maybe not the same distance as an easier marathon,
but a marathon nonetheless.

<p>

Case in point: LordGaz scores 14 mil on Bomb Jack at hardest
difficulty. I'm sure on marathon settings he could do well over 100
million, given time. What the hell's the point? A marathon race is a
race set at a certain distance; arcade games are indefinite for the
most part. I'm sorry, but I'm not impressed by 70 hours of playing a
game. To me it's just like those contests they had in the 80s where
they gave a car to the last person to let go of it. (anyone remember
these?) It's something that might be a neat tidbit to read in the
Guinness, but at the end of the day, who the hell cares?

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Gamers will eventually get good enough at a game, if they desire, to
play at any settings. While a few games might not hold true to this
because of insane speed (Joust 2, etc.) those games aren't likely to
be marathonable at any settings. Having marathon and TG settings is
redundant and as I said in a n earlier post, the points will almost
surely be going to the same player anyways.

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Consider well these points before casting your vote, MARPers. And
consider also the confirmers that have to confirm the scores. They're
not watching at the same time you're making them.

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Q.T.Quazar, MARP Rules Coordinator

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p.s. Tommi, I would pick one or the other, and personally, I would
prefer the split. I always though Grand SLam was a silly method in the
first place, and I think it's the only exception of its type at MARP.

--
qan@home.com
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