First of all, hi and thanks for reading.
<p>
Here's the question... What do I have to do to submit hiscores for MARP? Do I just have to send the final screen shot of my game, my .hi file, or need to record an .inp file to let them watch my playing through all the game?
And... about original settings... like for example, for submitting a high score for SF2 I have to play the game at normal, and I can't play at hard? or, for KOF, can't the game be at level 8, because it must be at level 4? I know easier is cheating... but why not harder?
Also, a question about EMU+'s "Highest Score (MARP Info)" option: where can I get the file containing the information about the highest scores for each game, so I will know when I beat one of the highest scores before submitting them to MARP? (By the way, I got the MARP's URL from EMU+.
--
takuma683@yahoo.com
Newbie at MARP...
Moderator: Chad
-
Chad
Welcome! most of your answers can be found browseing the site,
perhaps starting with http://marp.retrogames.com/rulespg.html
<p>
Screenshots are nice but not acceptable alone. You must have a .inp
file that playsback. it's a good idea to make sure it playsback with
the mame version you recorded it with before you upload. if there
were special options you've used like: you've recorded without sound
or with a special frameskip or if there was a nvram/gamename.nv file
in your mame dir, put that in the upload description.
<p>
it's best to download some of the recordings you plan on uploading to,
to see what settings previous users have used. and then go along with
the flow. these settings may change, but it's best to keep everyone
at an even playing level. if things get too easy then they might
change.
--
churritz@cts.com
perhaps starting with http://marp.retrogames.com/rulespg.html
<p>
Screenshots are nice but not acceptable alone. You must have a .inp
file that playsback. it's a good idea to make sure it playsback with
the mame version you recorded it with before you upload. if there
were special options you've used like: you've recorded without sound
or with a special frameskip or if there was a nvram/gamename.nv file
in your mame dir, put that in the upload description.
<p>
it's best to download some of the recordings you plan on uploading to,
to see what settings previous users have used. and then go along with
the flow. these settings may change, but it's best to keep everyone
at an even playing level. if things get too easy then they might
change.
--
churritz@cts.com
-
phil
Welcome Takuma
<p>
SUBMIT : zip your inp file ; then click on "submit" (you'll have to
register your name first)
<p>
SETTINGS : it's better using default settings ; if you want harder ,
some games have harder settings named "tg settings" (tg is Twin
Galaxies) you can use if you want
<p>
TOP SCORES : click above on "top3" ... you will have all top 3 scores
on each games
<p>
I'm very impatient waiting for your games (I don't know why but I have
the presentiment that you're not a newbie on fighting games)
--
plamat@club-internet.fr
<p>
SUBMIT : zip your inp file ; then click on "submit" (you'll have to
register your name first)
<p>
SETTINGS : it's better using default settings ; if you want harder ,
some games have harder settings named "tg settings" (tg is Twin
Galaxies) you can use if you want
<p>
TOP SCORES : click above on "top3" ... you will have all top 3 scores
on each games
<p>
I'm very impatient waiting for your games (I don't know why but I have
the presentiment that you're not a newbie on fighting games)
--
plamat@club-internet.fr
-
Takuma Sakazaki
Yes, I'm not a newbie at fighting. Yesterday, I beat by far MARP's
KOF96 highest score (416600 I believe), I scored 612500 points. I
almost finished the game using a single character (Wolfgang Krauser),
I only lost him once. But my INP file does not work, even with the
same MAME version I recorded it (K6-optimized EMUPLUS 0.37b2), with
the same ROM set and the same NVRAM. That's because MAME works only
with recorded input. For example, when I recorded the INP the first
character chosen by the CPU was Choi Bounge, and whenever I load the
INP the first character is Kyo Kusanagi. That means MAME messes up all
my gameplay and makes me a big loser. That's why I think screen shots
are well worth as a record proof. All right, screen shots can be
edited, but an expert MARPer could easily point it out. If I had a
screen shot of my record I could submit it, but... I only got that
good-for-nothing INP file which won't prove I did it, so I'll have to
do it again. It was the first time in my whole life I scored so high
in an KOF game. I think you could accept screen shot sequences as
proof of the record (for example, I could take one screen shot for
each stage I cleared.)
--
takuma683@yahoo.com
KOF96 highest score (416600 I believe), I scored 612500 points. I
almost finished the game using a single character (Wolfgang Krauser),
I only lost him once. But my INP file does not work, even with the
same MAME version I recorded it (K6-optimized EMUPLUS 0.37b2), with
the same ROM set and the same NVRAM. That's because MAME works only
with recorded input. For example, when I recorded the INP the first
character chosen by the CPU was Choi Bounge, and whenever I load the
INP the first character is Kyo Kusanagi. That means MAME messes up all
my gameplay and makes me a big loser. That's why I think screen shots
are well worth as a record proof. All right, screen shots can be
edited, but an expert MARPer could easily point it out. If I had a
screen shot of my record I could submit it, but... I only got that
good-for-nothing INP file which won't prove I did it, so I'll have to
do it again. It was the first time in my whole life I scored so high
in an KOF game. I think you could accept screen shot sequences as
proof of the record (for example, I could take one screen shot for
each stage I cleared.)
--
takuma683@yahoo.com
-
Chad
Sure, we could accept screen shots as proof, but we don't because who
wants to look at a screen shot when they could look at the full game
and all the strategies used to win? all the special moves and kicks
and shots are what make marp special... there is a small learning
curve to get passed to make recordings playback, but they do playback
and it is sweet when they do.
--
churritz@cts.com
wants to look at a screen shot when they could look at the full game
and all the strategies used to win? all the special moves and kicks
and shots are what make marp special... there is a small learning
curve to get passed to make recordings playback, but they do playback
and it is sweet when they do.
--
churritz@cts.com