WolfMAME Plus 0.72
Moderators: mahlemiut, seymour, QRS
WolfMAME Plus 0.72
http://mahlemiut.marpirc.net/wolfmameplussrc-072.zip (source)
http://mahlemiut.marpirc.net/wolfmameplus-072.zip (Win32 console and GUI)
Notes: I've only added the rand() fix for Poly Play in this version, as that is the only game I can recall of those affected that has playback issue, and an actual random number generation mechanism. I need feedback on the others - use http://mahlemiut.marpirc.net/wolfmameplus-071u2-2.zip to test them. The list of affected drivers is included in the zip.
Also, I've disabled the Neo Geo hacks. No need for those to be included. To disable them in the source, open the makefile, and comment out "USE_NEOGEO_HACKS=1".
http://mahlemiut.marpirc.net/wolfmameplus-072.zip (Win32 console and GUI)
Notes: I've only added the rand() fix for Poly Play in this version, as that is the only game I can recall of those affected that has playback issue, and an actual random number generation mechanism. I need feedback on the others - use http://mahlemiut.marpirc.net/wolfmameplus-071u2-2.zip to test them. The list of affected drivers is included in the zip.
Also, I've disabled the Neo Geo hacks. No need for those to be included. To disable them in the source, open the makefile, and comment out "USE_NEOGEO_HACKS=1".
- Barry Rodewald
MARP Assistant Web Maintainer
MARP Assistant Web Maintainer
- Mr. Kelly R. Flewin
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Re: WolfMAME Plus 0.72
NeoGeo hacks? As in something relating to emu'ing the Neo Geo... or do you mean hacked neogeo roms or something or other.. [tired atm, hence no sense]Also, I've disabled the Neo Geo hacks. No need for those to be included. To disable them in the source, open the makefile, and comment out "USE_NEOGEO_HACKS=1".
Kelly
Just a gaming junkie looking for his next High Score fix.
- Q.T.Quazar
- MARP Knight
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- Q.T.Quazar
- MARP Knight
- Posts: 377
- Joined: Sun Jun 08, 2003 10:14 am
Wolf MAME 72
Thanks Barry, Wolf MAME 72 is fantastic!
However, 1 problem: When recording you are not allowed to pause, but during playback you cannot pause either (whereas in Alphamame you could pause during playback).
Any chance of allowing pause when not recording?
Thanks,
Kranser.
However, 1 problem: When recording you are not allowed to pause, but during playback you cannot pause either (whereas in Alphamame you could pause during playback).
Any chance of allowing pause when not recording?
Thanks,
Kranser.
there is a way to "pause" playbacks with out P, since by default, the confirm exit is turned on (this should be turned OFF in future wolf mame's in my opinion), you can press esc to pause the playbacking, although you can't print a screen shot in this state like you can in pause mode.
Another feature i noticed that might be thrown along with the mame plus stuff, is if you hit shift P it doesn't pause but it plays back in slow motion...
Another feature i noticed that might be thrown along with the mame plus stuff, is if you hit shift P it doesn't pause but it plays back in slow motion...
-skito
Probably a pointless question:
I want to playback a recording made without NVram, with an existing NVram. I know i can do -allownvram when recording, but I don't really know what I'm doing doswise - what should i be typing when playing back eg gamename inpname?
is it: mame32p gamename -allownvram -playback inpname? or some combination of the above? is it even possible?
I normally use the GUI one hehe :/
Adi
I want to playback a recording made without NVram, with an existing NVram. I know i can do -allownvram when recording, but I don't really know what I'm doing doswise - what should i be typing when playing back eg gamename inpname?
is it: mame32p gamename -allownvram -playback inpname? or some combination of the above? is it even possible?
I normally use the GUI one hehe :/
Adi
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