As Brian says there are several reasons someone may pause the games -
many of them legitimate. Unfortunately there is no way to tell for
sure whey someone paused. Actually the pausing issue is not a large
one to me - I not against it in a big way. Although it could easily be
recorded along with other keystrokes so it is clear whether the
recording was paused or not.
<p>
>Now as for autofire, I can't help but chuckle a little. I will take
>manual fire over autofire ~anyday~ when I'm playing a game. Yes, even
>Track & Field. And I suck horribly at that game. But I'm talking
>about the shooters primarily, because you need precision in addition
>to firing speed, and autofire doesn't offer that.
I can't agree with this. It depends on the game. You can find games
where autofire is a disadvantage because of the indiscriminate
shooting but in most instances autofire is superior. I know this
because I've used it in many games and almost always do better than
without it. In particular in starforc autofire is diabolical. Here are
4 reasons for this in starforc:
<p>
1.
In the game by default you have 3 lives with 3 from score if you reach
500000. Periodically, at certain points a 2X4 array of question marks
appears and one of them randomly holds a free life. Using autofire
guarantees you the free life because you almost always shoot them all
out unless you are also unluckily competing with a wicked pattern of
flying enemies at the same time. If you are using manual fire, even
when no enemies are around it is a challenge to knock over more than 5
of them. Usually you can get about 4 with a probability of a free life
of about 1/2. Good players will have at least 4 opportunities to do
this so in my estimation the autofire players on average will get 2
more lives then the manual player.
<p>
2.
Periodically a large block appears. When it turns white, if you can
shoot it very, very quickly you will get a 50000 bonus. I've never
done it with manual and it's trivial with autofire. This occurs in at
least 4 places --> 200000 points.
<p>
3.
In some places if you shoot 16 small blocks in a line you get a bonus
of 80000. Again, very hard to do with manual shoot and pathetically
easy with autofire. You can do this at least three times --> 240000
points.
<p>
4. The patterns of enemies is fairly simple and not random. By firing
quickly you can clear most of them leaving fewer enemies with fewer
bullets to avoid at any time.
<p>
Now a good players score using manual fire will be between 1.0-1.5
million (ignoring a 1 million bonus that you can get late in the game
if you are lucky). Now 440000 pts + 2 extra lives + less bullets is a
significant improvement to that score.
<p>
>Anyway, the reason I'm amused is because so many people are so, well,
>passionate about the autofire/manual fire debate. I see all kinds of
>posts about how someone is cheating (possible, depends on your view),
>how someone's score is less impressive because they used autofire
>(that one ~really~ made me laugh

.
If a person is advantaged from the use of autofire it DOES make their
recording less impressive than if they had played manual. My line is
that I want to know whether they used autofire or not in the first
instance and in the second I'd like their effort categorised
separately. I have no objection to people using autofire, only to
their efforts being compared against someone who didn't. Autofire is a
great way to play, more relaxing (your hands don't tire out) and you
get better scores.
<p>
>but when I think back to that person going on about how his score was
>more impressive for having used manual fire, well, that's when I
>think egos are getting in the way of enjoying oneself here.
Ego has nothing to do with it. I enjoy and am equally impressed with
both autofire and manual games (not my own). It depends on how
skillfully they played that game. Needless to say if the player stayed
in one corner leaning on the autofire button for 2 hours and got a
high score, I wouldn't keep the recording. I also maintain that in
starforc there are many players who can get to stage 20 but damn few
who can make it to stage 24 - those 4 levels are ball breakers. Any
person who gets to stage 24 with whatever score has more skill than
someone who can only get to stage 20 with autofire. The only thing
taking away my enjoyment here is the apparant failure admit that
there's an advantage of using autofire over manual shoot in starforc
in particular and most games in general.
<p>
In finishing I'd like to clarify a few things that I perhaps haven't
made clear earlier. I love video games with a passion in all its forms
and guises. I also believe that people should be allowed to enjoy them
in whatever way that gives them the biggest buzz. Now that may be
using autotfire, pausing the game at times, playing the game in slow
motion, playing half a game one night and continuing the next, using
the joystick with their teeth (my neighbours dog plays it this way),
whatever.
<p>
I also have a strong sense of honesty. I feel that if you've used any
particular method in your recording then you should say so and most
people probably do. But I also know that there is a minority that will
either unknowingly or deliberately omit from mentioning pertinent
information surrounding their recordings. Now I had hoped that the
playback binary would store all of the relevant information that at
least I would want to know on framerates etc. Unfortunately I found
that this is not the case. My first question was whether this could be
easily rectified - and it looks like the answer is that it can, but
not easily. In the absence of that we have to rely on the honour
system. In my own case if I submit any recordings, they will be
accompanied with the following information
<p>
01. Game (romname)?
02. Date recording?
03. Dip switch settings?
04. MAME version?
05. Where did you get that version of MAME?
Downloaded from <website>
Got it off a friend
Built it from the source code
Other - please specify
06. Specify system details
CPU
Memory
Video Card
07. What input hardware did you use?
Keyboard
Mouse
Standard 2,4,6,8 button joystick?
NES Advantage
etc
08. Did you have cheats enabled? If so specify what cheats you used.
09. Did you use any slow motion software? If so please specify.
10. What framerate was reported by MAME at the end of your recording
(fps)?
11. Did you use autofire?
12. How often did you pause the game in the recording?
13. Did you use any hardware/software methods to make the game easier?
If so, please specify?
14. Any other pertinent details surrounding the recording?
>to be a life-or-death thing. This shouldn't be stressful! Geez, go
>play a video game or something.

Great idea! Let's see, hmm!, how about starforc WITH autofire -
bwahaaahaaahaaah!
<p>
Game On,
Tim
--
tjmorrow@bigpond.com