fitter

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

Moderator: Chad

Post Reply
User avatar
Q.T.Quazar
MARP Knight
MARP Knight
Posts: 377
Joined: Sun Jun 08, 2003 10:14 am

fitter

Post by Q.T.Quazar »

^Cronos^'s fitter.inp was made in a MAME version (.36b3) where the game was broken--collision detection for enemies was not working properly. It should accordingly be DQed (seems to me a bunch of other .inps were DQed way back when...not sure how this one slipped through)

http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

http://marp.retrogames.com/inp/1/2/5/jo ... _m36b3.zip
--------------
BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
User avatar
Q.T.Quazar
MARP Knight
MARP Knight
Posts: 377
Joined: Sun Jun 08, 2003 10:14 am

Post by Q.T.Quazar »

Does anyone know or can find out what versions of MAME this game (and possibly Round Up) had broken collision detection for, so that Phil can update the rules link?

Thanks.
--------------
BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
Post Reply