mirninja

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

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Q.T.Quazar
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mirninja

Post by Q.T.Quazar »

Maybe I'm just having bad luck tonight/this morning:

Kale's Mirai Ninja seems to go out of sync very quickly. Dies at the first boss. tried with/without -nosound. when testing, note that this game creates an .nvram file which affects playback.

http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

http://marp.retrogames.com/inp/0/6/0/ka ... m37b16.zip
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BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
Buttermaker
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Post by Buttermaker »

Plays back to 45050.
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Q.T.Quazar
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Post by Q.T.Quazar »

he claims 175760. can Kale tell us what options he used, or if this was a dosmame recording?
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BrokenVaus--Q.T.Quazar's law of MAME: Any game I am good at will have something seriously f***ed with its emulation.
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Mr. Kelly R. Flewin
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Post by Mr. Kelly R. Flewin »

Buttermaker wrote:Plays back to 45050.
I concur with this.... 45050... I kept wondering if this game had one of those "Don't idle or you will die beeyotch!"


Kelly
Just a gaming junkie looking for his next High Score fix.
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