WRX's rayforcj inp

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

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LN2
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WRX's rayforcj inp

Post by LN2 »

http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0

WRX's score reported as a macmame 0.60 inp is false. It needs to be zeroed out or removed.

To start with it's not even a macmame inp. It's obvious.

Also on playback the game just "tilts" so doesn't play at all.

therefore the score is "zero".

I suspect he did this as noted in the general topics forum to make some odd statement about alphamame blocking etc.

This isn't the way to go about it WRX. I'd bet the couple other omame67 inps he submitted were just played with a regular mame on a pc in Windows so should be zeroed out or resubmitted showing the right version of mame used.
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Chad
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Post by Chad »

thanks for trying these on mac just to be sure Rick! This would put to rest an "option" for people to say they recorded in macmame to get around the blocking since most macmame inps will only work in macmame... this one too has a header and mostlikely was not macmame, i also get the tilting with regular mames in XP (varing sound or nvram attempts), one more person try (to legally dq for playbacking) and it's zeroed.
-skito
Buttermaker
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Post by Buttermaker »

Doesn't work.
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