Donkey Kong (US set 2) [dkongo]
Moderator: Chad
edited, maybe it wasn't alphamame, here's another one he uploaded before.
http://marp.retrogames.com/inp/ac_dkong ... mame65.zip
http://marp.retrogames.com/inp/ac_dkong ... mame65.zip
-skito
Sorry dunno what happened there ????
Seems all my other INP's have been ok.
I use alphamame32, but that shouldn't make any difference.
I have retested my 129700 score and it plays back fine for me.
I have no nvram file, I have no idea what the problem is ?
Screen shot attached.
Oh well it's not my personal best, so I will beat it one day, hope it works next time.
edit
I'm going to beat you diabolik
I think I might pick on few more of your scores, the "marathonable" remark you made about Stratovox when you beat my score there really set me off. Now I'm going to claim your place in the top 10
Seems all my other INP's have been ok.
I use alphamame32, but that shouldn't make any difference.
I have retested my 129700 score and it plays back fine for me.
I have no nvram file, I have no idea what the problem is ?
Screen shot attached.
Oh well it's not my personal best, so I will beat it one day, hope it works next time.
edit
I'm going to beat you diabolik

I think I might pick on few more of your scores, the "marathonable" remark you made about Stratovox when you beat my score there really set me off. Now I'm going to claim your place in the top 10

rat, are you using sound? if so what audio setting? are you using frameskip? if so what frameskip?
perhaps this is one of those games that are picky about those aspects for inp playback.
Sharing your settings you are using for playback would help others possibly confirm it.
If you used automatic frameskipping I don't recommend that at all as then you don't have a clear frameskip value that someone else can have the same value for those picky games to playback.
perhaps this is one of those games that are picky about those aspects for inp playback.
Sharing your settings you are using for playback would help others possibly confirm it.
If you used automatic frameskipping I don't recommend that at all as then you don't have a clear frameskip value that someone else can have the same value for those picky games to playback.
You mean in dkongo? That shouldn't be too hardRat wrote: I'm going to beat you diabolik

You are evil!Rat wrote: I think I might pick on few more of your scores, the "marathonable" remark you made about Stratovox when you beat my score there really set me off. Now I'm going to claim your place in the top 10


How about if i team up with Rat to put an end to your conquests 
Seriously though, i think you are a main contender.(skillful)Nemesis
I confirmed Spacfura score of 52k or 53k but actually should be 58090.
Edit it if you want for a few points.
Not many people play old classics anymore
pity...
Greetings from United States of America
Ahh... springtime in the northern hemisphere

Seriously though, i think you are a main contender.(skillful)Nemesis
I confirmed Spacfura score of 52k or 53k but actually should be 58090.
Edit it if you want for a few points.
Not many people play old classics anymore

Greetings from United States of America
Ahh... springtime in the northern hemisphere

Thanks for the compliments, but I don't really consider myself that good of a player.tar wrote:Seriously though, i think you are a main contender.(skillful)Nemesis
I changed the score, could you confirm it again?I confirmed Spacfura score of 52k or 53k but actually should be 58090.
Edit it if you want for a few points.
I agree, maybe those old games just ain't pretty enough for some people...Not many people play old classics anymorepity...
Still some snow here in FinlandGreetings from United States of America
Ahh... springtime in the northern hemisphere![]()

Yes that helps, but I would stop using auto frameskip. Auto frameskip if frameskip is anything other than 0 throughout the entire inp will result in a dynamically changing frameskip that still might playback fine for you cuz it's the same system etc. so performance on playback would match what it was when you recorded.Rat wrote:Yeah i used auto frameskip, I always do but if it starts causing a problem them I will change that.
I have sound on sample rate 44100, playing without sound is lame.
Does that help ?
That isn't the same when someone else views it. I have no idea if that rom set/game is one of the picky ones, but I have come across enough of them that no way I would use auto frameskip.
As also pointed out using a manual frameskip instead of auto frameskip actually helps performance a little bit. With auto on some code is used on each game tic/frame to calculate if the current frameskip is good enough or if it should be decreased or increased.
Now if dkongo is a game where turning off your speed throttle makes it play at 300+%, then odds are even with auto frameskip on it would always be "0" so no problems would occur then.
However, given the inp seems to playback fine for you but not for others it's very possible this is one of the picky games where using a manual frameskip at whatever value you need to always be at 90+% speed would allow others to view it just fine also.