alphamame .65 and puzzle bobble 2

Discussion of playback questions / problems. Any recording where people have playback problems should appear here.

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piot
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alphamame .65 and puzzle bobble 2

Post by piot »

Hi all.

Since Monday I played several times on "Puzzle Bobble 2 (Neo Geo)".
1) My inps seems not working :( even sometimes on my own PC
2) Hiscore are kept I don't know where but they appear in the hall of fame.

I checked the files on my HD: no hiscore.dat but a memcard file (1st time I've seen that). I removed the memcard dir then created a dummy file named "memcard". But nothing changed.

Finally I tried to playback inps made by several players from JVRM newsgroup ("Puzzle Bobble 2 (Neo Geo)" is the game of the week there) and the playback failed for each of them.

Any ideas where the problem is ?
Piot
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tar
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Post by tar »

I downloaded alphamame 64 dos from the uploads page. It will boot up the game roms and they can be played. The problem is that the inps i try to watch will not work. In the dos window it says playing back previously recorded game invad2ct (Space Invaders 2 Midway cocktail)) [press return] then instead of booting up, it lists mame version and usage options and an explanation of M.A.M.E.The readme in tg64 states the inps are compressed and encrypted...I have 35tg3 that works fine. I can imagine many are unable to use alpha 64 or 65. I tried on two different computers ,with versions of winzip that are not the same.
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Post by piot »

François Daniel succeeded in playbacking my first inp just by adding a nvram folder. Am I right François ?

How strange it is cause I've turned nvram folder into a dummy file with the same name (since .63 release). How could it be possible ? Is there something different with this game (others games record and playback fine with the same settings) ?
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Francois Daniel
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Post by Francois Daniel »

piot wrote:François Daniel succeeded in playbacking my first inp just by adding a nvram folder. Am I right François ??
Yes you're right. Have you make a search in your computer to see if an nvram folder is somewhere ? For me it's clearly the problem.

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Post by piot »

Francois Daniel wrote:Have you make a search in your computer to see if an nvram folder is somewhere ? For me it's clearly the problem.
Not yet, I was at work (I'm still there) when I saw your validation. I have to, tonight if I find time for.

What puzzles me is I have no nvram folder, just a dummy file in fact. So I can not understand why this game needs nvram folder for be playbacked and not others. :?:

I'll try to find the .nv files and clearly reinstall alphamame with the last easymame pack. Who know, I surely change one option somewhere that affects this game.
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Post by Chad »

it is possible that nvram is pointing to a different place than mame/nvram (check the mame.ini or mame.cfg files if you use CLImame or dos mame)
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Post by Francois Daniel »

piot wrote:
Francois Daniel wrote:Have you make a search in your computer to see if an nvram folder is somewhere ? For me it's clearly the problem.
I'll try to find the .nv files and clearly reinstall alphamame with the last easymame pack. Who know, I surely change one option somewhere that affects this game.
I had the same problem lately. In Emuloader (Piot use emuloader), you must create a dummy file for any version of mame. And, I'm sure the nvram folder is in the last version of mame or in the var folder of the Easymame version of Emuloder (I find it here when I had the problem).

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Post by piot »

Chad wrote:it is possible that nvram is pointing to a different place than mame/nvram (check the mame.ini or mame.cfg files if you use CLImame or dos mame)
nvram is pointing a file named whatsnew.txt. I don't know how but this file has been turned into a directory with the same name in which I found .nv files. I'm lucky older inps has been validated.

Francois I think JVRM players have to check this point cause we all use the same emuloader package.

I'm removing the directory and creating a new whatsnew file then I'll test to play and check if the file is once again turned into a directory.

Let you know !
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Post by piot »

All is OK now !

Maybe a wrong package of emuloader.

Thx all for your help.
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Post by Blost »

By the way, has anyone succeed to playback the two top scores at this game.

http://marp.retrogames.com/inp/ddr_pbob ... mame54.zip
http://marp.retrogames.com/inp/wpc_pbob ... m37b15.zip

No chance for me.
Only try on win2k though...
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Post by Chad »

me neither on either of those two with xp. they seem to play differen't with nosound or nvram but none get passed the first level.
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Post by kranser »

Has this got anything to do with the Neo Geo 'time' problem which was fixed in MAME.60. This caused older recordings to loose sync on playback (as the Neo Geo clock was not reset at the start of playback).

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Post by mahlemiut »

Most probably, yes.
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Post by kranser »

So, I guess the playback problem with Alphamame 0.64 could be related to a NVRAM issue, or to this bug retuning, or maybe recording on different OS's?

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Post by mahlemiut »

I'd go with NVRAM. :)
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