http://marp.retrogames.com/inp/kkl_vamp ... _win61.zip
http://marp.retrogames.com/index.cgi?mo ... 00&tourn=0
Loses sync on the second to last stage (Sasquatch). Not an NVRAM problem. Used MAME 0.61 (Win32 console). Anyone want to try it under Win98/MAME32?
Vampire: The Night Warriors (Japan 940705)
Moderator: Chad
Vampire: The Night Warriors (Japan 940705)
- Barry Rodewald
MARP Assistant Web Maintainer

MARP Assistant Web Maintainer

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- MARP Seer
- Posts: 788
- Joined: Sun May 19, 2002 9:06 am
playsback to 865500 with out nvram (in 98 and xp), but it sits at the credit screen after the game is over for a long time so it means it's not just a mistaken recordign. probably an nvram problem but since it playsback consistantly it proly deserves a score change... i'll let barry decided to zero or not to zero.
-skito