solvalou

Discussion about MARP's regulation play

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Novice
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solvalou

Post by Novice » Sat Nov 07, 2020 5:05 am

always stop by fatal error.
how to avoid?

current highscore 110K requires first stage finisher. so this bug did not happen I think
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Phil Lamat
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Re: solvalou

Post by Phil Lamat » Sun Nov 08, 2020 2:56 pm

Bug is known (see below), game has been promoted to "not working".
I think you can play using something between Mame 0.121 & 0.198, but pending to be zeroed when the game will be fixed.

Bugs
◦Crashes during the first level. Smitdogg (ID 02085)

WIP
◦0.202: Restored CPU yield hack for Solvalou [David Haywood]. Removed c67.bin, sys2c65c.bin and sys2mcpu.bin rom. Replaced TMS32025 CPU5/6 with 5x Namco C67 (TMS320C25). Changed description to 'Solvalou (SV1, Japan)'.
◦0.198: Demoted Solvalou to not working, added notes describing the issue [Angelo Salese].
◦0.120u1: Phil Stroffolino fixed lockups in Solvalou and sprite priority (see mountain range).
◦0.119u1: Phil Stroffolino fixed Solvalou - Game now playable.

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