MAME 0.222 Game Changes

Discussion about MARP's regulation play

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***PL***
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MAME 0.222 Game Changes

Post by ***PL*** » Thu Jul 16, 2020 3:47 pm

Code: Select all

*** new games
airduelu          "Air Duel (US location test, M82 hardware)"
blackhol          "Black Hole (EFG Sanremo)"
circusb           "Circus (bootleg)"
cleopatro         "Cleopatra Fortune (Ver 2.1O 1996/09/05, bootleg)"
crazybal          "Crazy Balls [TTL]"
dendego3          "Densha de GO 3! Tsukin-hen (V2.03J)"
dinokich          "Konglongwang - D-Kids VS Alpha Yaosai (China, Ver 2.501) (MDA-C0081)"
dirtdashj         "Dirt Dash (Rev. DT1 Ver.A, Japan)"
donpachijs        "DonPachi (Japan, Satsuei version)"
drdmania          "Dardomania (v2.1)"
galsnewt          "Gals Panic (Taiwan, EXPRO-02 PCB)"
gpgolfa           "Golden Par Golf (Joystick, V1.0)"
hotblocka         "Hot Blocks - Tetrix II (set 2)"
hotblockb         "Hot Blocks - Tetrix II (set 3)"
karateda          "Karate Dou (Arfyc bootleg)"
pbillianb         "Prebillian (bootleg)"
policetr          "Police Trainer (Rev 1.3B, Rev 0.3 PCB)"
raiden2es         "Raiden II (Spain)"
roadfu            "Road Fighter (set 3, unencrypted)"
sfjbl             "Street Fighter (Japan, bootleg)"
shinobldb         "Shinobi (Datsu bootleg, set 3)"
shufshot135-pro   "Shuffleshot (v1.35) [Pro Challenge]"
shufshot135-rbc   "Shuffleshot (v1.35) [Regular Play - Bocce]"
shufshot135-rbe   "Shuffleshot (v1.35) [Regular Play - Bullseye]"
shufshot135-rsa   "Shuffleshot (v1.35) [Regular Play - ShuffleAlley]"
shufshot135-rsb   "Shuffleshot (v1.35) [Regular Play - Shuffleboard]"
shufshot138-pro   "Shuffleshot (v1.38) [Pro Challenge]"
shufshot138-rbc   "Shuffleshot (v1.38) [Regular Play - Bocce]"
shufshot138-rbe   "Shuffleshot (v1.38) [Regular Play - Bullseye]"
shufshot138-rsa   "Shuffleshot (v1.38) [Regular Play - ShuffleAlley]"
shufshot138-rsb   "Shuffleshot (v1.38) [Regular Play - Shuffleboard]"
smotor            "Super Motor (prototype)"
twinbeeb          "TwinBee (Bubble System)"
varthb2           "Varth: Operation Thunderstorm (bootleg, set 2)"
videopina         "Video Pinball (4 ROMs version)"
vsavb             "Vampire Savior: The Lord of Vampire (Brazil 970519)"

*** changed short
galsnew -> galsnewu        "Gals Panic (US, EXPRO-02 PCB)"
galsnewa -> galsnew        "Gals Panic (Export, EXPRO-02 PCB)"
policetr -> policetr13     "Police Trainer (Rev 1.3)"

*** changed both
headonb -> foolrace        "Head On (bootleg on dedicated hardware)" -> "Fool Race"
jchan -> jchana            "Jackie Chan - The Kung-Fu Master" -> "Jackie Chan - The Kung-Fu Master (rev 3?)"
roadf3 -> roadfh           "Road Fighter (set 3, conversion hack on Hyper Sports PCB)" -> "Road Fighter (bootleg GX330 conversion)"
Last edited by ***PL*** on Fri Jul 17, 2020 1:38 pm, edited 1 time in total.

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TER
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Re: MAME 0.222 Game Changes

Post by TER » Fri Jul 17, 2020 11:22 am

Looks like 'foolrace' is actually a rename of 'headonb', yeah?

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Re: MAME 0.222 Game Changes

Post by giro-X » Fri Jul 17, 2020 1:17 pm

TER wrote:
Fri Jul 17, 2020 11:22 am
Looks like 'foolrace' is actually a rename of 'headonb', yeah?
Yeah, just checked the mameinfo.
So this should belong to the "changed both"
headonb -> foolrace
"Head On (bootleg on dedicated hardware)" -> "Fool Race"
Attachments
foolrace.png
foolrace.png (80.14 KiB) Viewed 586 times

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Re: MAME 0.222 Game Changes

Post by ***PL*** » Fri Jul 17, 2020 1:30 pm

OK, I will fix. Thank you for pointing it out!

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Cicca
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Re: MAME 0.222 Game Changes

Post by Cicca » Sun Aug 30, 2020 9:24 am

I'm afraid things have been messed up with this game.....I can't say if at MAME side, at MARP's, or both.....anyway....foolrace does not appear to be just headonb renamed...it's actually a complete different game.....headonb used to be a headon clone (blue background), and complete name was "Head on (1 player)" (at least, at the time I played it.....dunno when exacty it had been modified into "Head on (bootleg on dedicated hardware)", while Fool Race is a parent game (with black background ad pretty different gameplay, much harder than Head on)....so far, all foolrace scores should be moved to headon1 ....

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Re: MAME 0.222 Game Changes

Post by ***PL*** » Mon Aug 31, 2020 9:16 am

Cicca wrote:
Sun Aug 30, 2020 9:24 am
I'm afraid things have been messed up with this game...
Cicca, I do see the error I made. Back at m148 I mixed up (headon1) & (headonb). It then propagated to foolrace, which became a separate parent.

I will correct and move the INPs to the proper locations.

Thank you!!

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Re: MAME 0.222 Game Changes

Post by Cicca » Mon Aug 31, 2020 10:22 am

***PL*** wrote:
Mon Aug 31, 2020 9:16 am
Cicca wrote:
Sun Aug 30, 2020 9:24 am
I'm afraid things have been messed up with this game...
I will correct and move the INPs to the proper locations.
Thanks a lot !!!
Of course, also last foolrace score from TK2012, played with headonb rom, should be moved to headon1....once done, please mark it as verified (I did, as "Head On (1 player)"...I would have written a note, but I'm not allowed to....)

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Re: MAME 0.222 Game Changes

Post by Cicca » Wed Sep 02, 2020 7:13 pm

Pat....sorry, but a few more fixes are needed; among all the foolrace scores, only TER's is atually a foolrace one; the others are headon1, and the only one to be kept (you can mark it as confirmed) is kbz3pa's. Both diabolik's and TK2012's could be deleted, since they already better scores on headon1.

Thanks for your cooperation.....
Cicca

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Re: MAME 0.222 Game Changes

Post by ***PL*** » Wed Sep 02, 2020 10:21 pm

No problem... I think everything is in order now!

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Cicca
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Re: MAME 0.222 Game Changes

Post by Cicca » Thu Sep 03, 2020 10:59 pm

I'm sorry for the misunderstanding, Pat.....but kbz3pa's foolrace score is actually an headon1 score, and has to be moved there.
Thanks again
Cicca

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