That makes a (sort of) sense.
It's still not optimal even then, it means going thru the folder itself and remember which random letter you just used. And in cases like hih
* it's rather easy to just mess it up and zip the wrong thing.
*Random example, just to make the idea.
Also what about managing
all of these?
Regardless that he uses split or joined folder structure for inp creation based off which version of MAME he's currently using then it must be a nightmare to deal with by using random letters. And it means some sort of micromanagement which is dull at least.
As for the versions he uses, he tells me he just uses whatever version others used for that specific game. (Although for me, that just makes me ignore it more, at least for versions older than 2 years). Some sort of weird fairness thing or something, I don't get the point of it, really.
imho MARP should really force newest version available, since the whole site is up on basis concepts such as
A) the scores can be compared to the real thing as far as possible
, since until proven otherwise
that latest is better.
B) that the devs can checkout games for possible bugs, and possibly make MAME even better
But even if we don't agree on this, because I'm aware that either your warehouse doesn't have the requirements
or you have performance issues with a specific game, it is a damn effing good practice to consider these two elements.
In this specific case scenario: TK doesn't seem to have problems with warehouse or rig anyway ...
I'm not seeing the issue, he took a hit before reaching the score, the car blew up afterwards, at which point time ran out.
I watched that thing some time ago, I remember something like getting intentionally slow or something.
But I can't be bothered in checking again also because we implicitly understand what's going on thanks also to the f1gpstr2-gb stuff he pulled off recently.