cgraplop2 needs special rules

Discussion about MARP's regulation play

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PP.
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cgraplop2 needs special rules

Post by PP. »

http://replay.marpirc.net/r/cgraplop2

As DaLar mentioned, shield is infinite in this clone. Saulon already took advantage and made some score.
My score is real, I mean without shield. So there must be a special rule like "shield in this game is forbidden".
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Re: cgraplop2 needs special rules

Post by Kale »

Image

It's a prototype game, there's no title screen encoded to it.
Also yeah, the only way that the shield feature could work is to disable it entirely.
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Re: cgraplop2 needs special rules

Post by PP. »

I guess nobody will fix it, as happens to other similar reported fake inps (tmnta, ultracin etc).
I wonder why mods/editors exist, if they don't do their job. Or they do it on purpose because they are games which I'm involved with?
The other day an editor(BBH) said that, fixing such a problem would be a favor to me :lol:
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Re: cgraplop2 needs special rules

Post by BeeJay »

PP. wrote:The other day an editor(BBH) said that, fixing such a problem would be a favor to me :lol:
No he didn't. He said you weren't doing yourself any favours with your attitude/responses on these forums. It's a figure of speech the meaning of which you completely missed, you aren't aware of what was meant, or you deliberately chose to misinterpret his meaning.
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Re: cgraplop2 needs special rules

Post by PP. »

BeeJay wrote: No he didn't. He said you weren't doing yourself any favours with your attitude/responses on these forums. It's a figure of speech the meaning of which you completely missed, you aren't aware of what was meant, or you deliberately chose to misinterpret his meaning.
I don't ask for any favors, I only ask for same regulations to all. It is not fair a fake score beat a clean one. I asked him to do his editor's job and still refuses...
The rest of what you said is humbug, as usual.
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Re: cgraplop2 needs special rules

Post by BBH »

BeeJay wrote:
PP. wrote:The other day an editor(BBH) said that, fixing such a problem would be a favor to me :lol:
No he didn't. He said you weren't doing yourself any favours with your attitude/responses on these forums. It's a figure of speech the meaning of which you completely missed, you aren't aware of what was meant, or you deliberately chose to misinterpret his meaning.
Yep, that's exactly what I meant. Thank you for having a functioning brain, BeeJay :)
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Re: cgraplop2 needs special rules

Post by PP. »

There are no excuses. Fake scores still remain, and instead of fix them you prefer to run after me :roll:
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Re: cgraplop2 needs special rules

Post by BeeJay »

PP. wrote:I don't ask for any favors
Sigh....
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Re: cgraplop2 needs special rules

Post by simpsons99 »

here we go again with another one of this posts..
If you have a FB Account I'm Brian Allen
On KLOV and other sites I'm Simpsons99
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DKJR 1,073,800 Level F Kill screen !
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PP.
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Re: cgraplop2 needs special rules

Post by PP. »

You' re right, they don't give a s**.... They only know to run after me or to delete my scores.
From now on I' ll follow Saulon's tactic. No more patience.
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Re: cgraplop2 needs special rules

Post by Kale »

Being impatient doesn't get anyone's sympathy.
Or you're so insecure that a 2nd place at this will make you uneasy? :?

ETA: upped an example inp, all I needed is a weight on button 2 :o
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Re: cgraplop2 needs special rules

Post by PP. »

Kale wrote:Being impatient doesn't get anyone's sympathy.
And what was your sympathy when I was patient?
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Re: cgraplop2 needs special rules

Post by Kale »

Kale wrote:Image

It's a prototype game, there's no title screen encoded to it.
Also yeah, the only way that the shield feature could work is to disable it entirely.
Here's my symphathy.
It's imho otherwise not top priority to add a special rules (& doing trivial MAME code changes) for a clone set that was left unnoticied here since 0.148 (!?) but ok, special rules added anyway, enjoy.
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Re: cgraplop2 needs special rules

Post by PP. »

Well then. What are you waiting for? Delete those two scores which violate your special rules.
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Re: cgraplop2 needs special rules

Post by Kale »

I don't have editor rights if it wasn't clear, can just edit game rules (from Regululation Play coordination).

Somebody else should zero all the scores if/when they bother.
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