Games who might deserve a split

Discussion about MARP's regulation play

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Re: Games who might deserve a split

Postby ***PL*** » Fri Jul 17, 2015 8:42 am

The TJT wrote:Super Breakout prototypes need splits...

sbrkoutct => progressive / cavity / double
(-pro / -cav / -dbl)

sbrkoutc => canyon / vertical
(-can / -ver)


Tommi, this is done now. Sorry for the delay!
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Re: Games who might deserve a split

Postby The TJT » Fri Jul 17, 2015 9:30 am

No problem. Thank you Pat.
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Re: Games who might deserve a split

Postby Fordy » Fri Jan 01, 2016 4:02 pm

Any chance that Vaportrx could be split into the three courses. For scoring I was thinking it could be no. of checkpoints passed at 100,000 per checkpoint minus time in centiseconds, so for Eagle Canyon and Midnight Bullet there are a total of eight checkpoints (nine if you wanted to include the finish line) and for Alpine Edge there are ten, with an eleventh for the finish line - personally I would rather not have the finish line included.
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Re: Games who might deserve a split

Postby Cicca » Fri May 06, 2016 8:38 am

***PL*** wrote:
tar wrote:invmultip and 3 other sets- invmultim1a , invmultim2a, invmultim3a


I don't think there will be a lot of demand for these games, much less all the clones. There are many of them!

invmultim1a
invmultim2a
invmultim2c
invmultim3a
invmultip
invmultis1a
invmultis2a
invmultis3a
invmultit3d

invmulti is the parent so I will split only this one.

I know it could be boring....but, for the sake of completeness, they should all be splitted (there's a Lunar Rescue in each of them.... :mrgreen:
Thanks for your collaboration.... :wink:
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Re: Games who might deserve a split

Postby Cicca » Wed May 18, 2016 8:33 am

No feedback about this..... :|
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Re: Games who might deserve a split

Postby Phil Lamat » Wed May 18, 2016 10:49 am

Only Pat can do that, but I'm not sure he is motivated ...
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