Tommi, this is done now. Sorry for the delay!The TJT wrote:Super Breakout prototypes need splits...
sbrkoutct => progressive / cavity / double
(-pro / -cav / -dbl)
sbrkoutc => canyon / vertical
(-can / -ver)
Discussion about MARP's regulation play
Any chance that Vaportrx could be split into the three courses. For scoring I was thinking it could be no. of checkpoints passed at 100,000 per checkpoint minus time in centiseconds, so for Eagle Canyon and Midnight Bullet there are a total of eight checkpoints (nine if you wanted to include the finish line) and for Alpine Edge there are ten, with an eleventh for the finish line - personally I would rather not have the finish line included.
I know it could be boring....but, for the sake of completeness, they should all be splitted (there's a Lunar Rescue in each of them....***PL*** wrote:I don't think there will be a lot of demand for these games, much less all the clones. There are many of them!tar wrote:invmultip and 3 other sets- invmultim1a , invmultim2a, invmultim3a
invmulti is the parent so I will split only this one.
Thanks for your collaboration....