Archive these games -topic

Discussion about MARP's regulation play

Moderator: BBH

Haze
MARP Knight
MARP Knight
Posts: 348
Joined: Sat Mar 23, 2002 5:04 pm

Re: Archive these games -topic

Post by Haze » Sat May 09, 2009 12:05 pm

Larcen Tyler wrote:How about this one:

TX-1 (Atari/Namco/Taito License) - tx1a
(The regular TX-1 isn't properly emulated yet.)
are you saying it's missing from the database, or should be archived because the parent doesn't work?

there are lots of games where the parent sets don't work..

User avatar
Larcen Tyler
Button Masher
Button Masher
Posts: 58
Joined: Thu Sep 13, 2007 7:39 pm
Location: USA

Re: Archive these games -topic

Post by Larcen Tyler » Tue May 12, 2009 4:40 pm

AFAIK, it's missing from the database.
Larcen Tyler
Some Eternal Champions just never die

User avatar
***PL***
Editor
Posts: 628
Joined: Mon Mar 11, 2002 9:37 pm

Re: Archive these games -topic

Post by ***PL*** » Tue May 12, 2009 4:56 pm

Both tx1 & tx1a are in the database. Click on "1st" or "Top3" to see yourself...

If no one can play them and submit a score, there is no need to archive.

User avatar
Larcen Tyler
Button Masher
Button Masher
Posts: 58
Joined: Thu Sep 13, 2007 7:39 pm
Location: USA

Re: Archive these games -topic

Post by Larcen Tyler » Wed May 13, 2009 12:18 am

OK, noted. However, I read that if you are in first place, you have to use WolfMAME .106? I'm not sure if I read that correctly, but TX-1 doesn't work with that version. I think you need .130 or higher. I know it works with .131 though.
Larcen Tyler
Some Eternal Champions just never die

User avatar
***PL***
Editor
Posts: 628
Joined: Mon Mar 11, 2002 9:37 pm

Re: Archive these games -topic

Post by ***PL*** » Wed May 13, 2009 12:43 am

You must use WolfMAME to take 1st place at MARP.

You must use WolfMAME .106 if you want to submit your score to TG.

User avatar
Phil Lamat
Regulation Coordinator
Posts: 1996
Joined: Wed Mar 06, 2002 9:19 am

Re: Archive these games -topic

Post by Phil Lamat » Wed May 13, 2009 3:47 am

ANY wolfmame is good to take 1st place for Marp, this is rule 3b :
http://replay.marpirc.net/rules/

So yes, you can use wolf130 or higher here

User avatar
Larcen Tyler
Button Masher
Button Masher
Posts: 58
Joined: Thu Sep 13, 2007 7:39 pm
Location: USA

Re: Archive these games -topic

Post by Larcen Tyler » Wed May 13, 2009 10:49 pm

Is there a GUI version for Windows? If so, I'll download it right away.

Also, I have a screencap for TX-1, since we don't have one on file. Is there a place I can submit it?
Larcen Tyler
Some Eternal Champions just never die

User avatar
mahlemiut
Editor
Posts: 4122
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: Archive these games -topic

Post by mahlemiut » Wed May 13, 2009 11:31 pm

Use M+GUI. It's basically the MAME Plus GUI as a standalone product, written using Qt.

Works with MAME/MESS (Win32), or SDLMAME/SDLMESS (Win32,Linux,OS X)

http://www.mameworld.info/ubbthreads/sh ... Post189736
- Barry Rodewald
MARP Assistant Web Maintainer
Image

User avatar
Chad
Tournament Coordinator
Posts: 4463
Joined: Tue Mar 05, 2002 3:15 pm
Location: calif

Re: Archive these games -topic

Post by Chad » Thu May 14, 2009 5:50 pm

Larcen Tyler wrote:Also, I have a screencap for TX-1, since we don't have one on file. Is there a place I can submit it?
PM me it.

I've got a picture just not uploaded yet (from your previous recording, i think with the Eiffel tower and 3 cars in a turn), if yours shows more action in one shot then i'll use it.
-skito

User avatar
Larcen Tyler
Button Masher
Button Masher
Posts: 58
Joined: Thu Sep 13, 2007 7:39 pm
Location: USA

Re: Archive these games -topic

Post by Larcen Tyler » Fri May 15, 2009 6:45 pm

I need something that will work with WolfMAME .131

I tried using the command line version and had no luck.

User avatar
mahlemiut
Editor
Posts: 4122
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: Archive these games -topic

Post by mahlemiut » Fri May 15, 2009 8:33 pm

Larcen Tyler wrote:I need something that will work with WolfMAME .131
M+GUI should work fine with 0.131.
- Barry Rodewald
MARP Assistant Web Maintainer
Image

User avatar
Larcen Tyler
Button Masher
Button Masher
Posts: 58
Joined: Thu Sep 13, 2007 7:39 pm
Location: USA

Re: Archive these games -topic

Post by Larcen Tyler » Sat Jul 25, 2009 11:06 pm

Unfortunately, that link didn't work. Any other place I can get M+GUI?

User avatar
mahlemiut
Editor
Posts: 4122
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: Archive these games -topic

Post by mahlemiut » Sun Jul 26, 2009 7:46 am

You can get it from one of the MAME Plus mirrors. Try http://mameicons.free.fr/mame32p/
- Barry Rodewald
MARP Assistant Web Maintainer
Image

User avatar
il_kornutazzo
Button Slapper
Button Slapper
Posts: 23
Joined: Sun Jul 16, 2006 9:16 pm

Re: Archive these games -topic

Post by il_kornutazzo » Mon Oct 29, 2012 11:39 am

Just an easy question: is there any special reason for which "Poker Ladies" (and clones) hasn't been archived together with other gambling games?
I tried to play many hands of this game, but never saw that skill is rewarded in any way. Btw, the game often teases the player proposing interesting projects (4 cards on 5) like straights, flushes, straight flushes and royal flushes... to make him change obviously one only card and then catch him with the damned "uuu loooooose". Only very few times the player can get the expected score. Besides in the most of hands, if u try to change all the 5 cards in order to see if another choice (based only on luck) instead of the most obvious one would have better rewarded u, u'll realize often that u would have lost the hand anyway (mostly matching some couple worse than JJ)...

User avatar
***PL***
Editor
Posts: 628
Joined: Mon Mar 11, 2002 9:37 pm

Re: Archive these games -topic

Post by ***PL*** » Mon Oct 29, 2012 11:54 am

There are too many to archive on an individual basis. In the near future, the hope at MARP is to group by genre and either have them not count towards leaderboard points or simply archive.

Post Reply