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Re: [K10] Round 2 - Hang-On [hangon]

Posted: Sun Mar 24, 2013 9:22 pm
by mahlemiut
It will be eventually, I just want to make sure he notices the edited description first (since e-mail notifications seem to not be working currently).

Nice avatar, by the way. ;)

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Mon Mar 25, 2013 9:04 am
by RAX
Phil Lamat wrote:I'm a bit upset to see Rax lose his record like that.
Thanks Phil. Nevertheless I'll die hard :)
It's nice to find friends Sawys and Agodzilla together in a racing game again.

27Millions without trick so far, and this 30M99 with it (a terrible inp indeed.)
Sorry, I forgot to sign the score (my finger is ready over the ESC key when playing this game ;) ). Anyway I'm into improving it.

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Mon Mar 25, 2013 3:19 pm
by GHEMANT
About the WR.

Apparently, in Micom database there is a better score: 57.080.800 Pts - Player 弥佐繁晴 (from Hokkaido) Model Cabinet: raid on type - Time: 4'44''69

http://www.north-wind.ne.jp/~yoshino/ch ... 5E%83C%83v

Raid on Type and Sit down type have 2 different ranking.

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Mon Mar 25, 2013 4:43 pm
by giro-X
mahlemiut wrote:It will be eventually, I just want to make sure he notices the edited description first (since e-mail notifications seem to not be working currently).

Nice avatar, by the way. ;)
I see, it's fine. Thanks for replying (and yeah thanks :) I couldn't resist to share it)
GHEMANT wrote:About the WR.

Apparently, in Micom database there is a better score: 57.080.800 Pts - Player 弥佐繁晴 (from Hokkaido) Model Cabinet: raid on type - Time: 4'44''69
(Thanks Gem for these updates ;) ) Oh whoo 8O so... there is the possibility to end the game with ~30 seconds left?

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Mon Mar 25, 2013 6:57 pm
by RdP
How enable analog with wolfmame and m+gui? 8O

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Mon Mar 25, 2013 8:40 pm
by mahlemiut
-mouse for mouse control, or -joy for joystick control should just work. You can also still use the keyboard, which a number of players seem to be sticking with. M+GUI should simply have an enable mouse and enable joystick option somewhere.

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Tue Mar 26, 2013 6:56 pm
by Kale
Slightly OT, but it looks like that somebody just dumped a new Hang-On set, with heavily rearranged courses (go figure):

http://youtu.be/r5L8Hl8NVEc

Upcoming in next MAME version.

ETA: I'm starting to believe that this new version is the Ride-On one, it has two extra foot pedals that improves the grip on turns.

Image

At my third play without using the G trick, on a course I don't know at all. I'm rather confident that the WR applies on this one, not our version ...

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Wed Mar 27, 2013 11:08 am
by Barra
Managed to submit in time for this one :P
30513550 uploaded to scoreboard. Might have another chance to play before the deadline

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Thu Mar 28, 2013 12:04 am
by wolfman24
i have a leaderboard setup in excel that does the overall ranking so people can see if they are in the top 32

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Thu Mar 28, 2013 5:09 am
by BBH
wolfman24 wrote:i have a leaderboard setup in excel that does the overall ranking so people can see if they are in the top 32
Nice!

I'm sorry for not keeping the scoreboard in the 2nd post updated, it's current as of now.

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Thu Mar 28, 2013 12:36 pm
by sikraiken
https://docs.google.com/spreadsheet/ccc ... sp=sharing

I set up a Google Docs spreadsheet so people can just view the current overall standings at all times. I'll update it a few times every day.

BBH: Paulo Valmir's score of 7,131,730 is missing from your list.

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Thu Mar 28, 2013 1:32 pm
by simpsons99
I'm going to be really pissed off if i get removed from this Toury becouse of this game.

You really can play this with a Joystick.. You go for the brake Bike goes right into the wall.

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Thu Mar 28, 2013 1:35 pm
by sikraiken
Just let off the accelerator instead of using the brake.

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Thu Mar 28, 2013 1:47 pm
by simpsons99
Plus the Murder that happened in my Famly this week has not left me with alot of playing time.

But if i get removed from this event.. It's fine it's life.. Something less for me to worry about .

Re: [K10] Round 2 - Hang-On [hangon]

Posted: Thu Mar 28, 2013 3:40 pm
by sawys
Hi. This short message just to tell you that since march 24th, i had no time to play. Maybe tomorrow but i saw many very good scores !! Good luck to everyone !