[K9] Round 2 - Go Go! Mile Smile (gogomile)

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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby Phil Lamat » Tue Nov 08, 2011 10:59 am

The TJT wrote:it's basically anteater with fancy stuff

Anteater is better, because there is randomness in it (mazes+enemies).
Here, this is only pattern :evil:
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby Barra » Tue Nov 08, 2011 11:35 am

Phil Lamat wrote:
Barra wrote:This is where save states for this game would be handy :)

Save states don't work for me, in any version (0.106 or 0.143)
Anyone got luckier ?


Yeah says "unable to save/load due to pending anonymous timers" for me. There are methods to get around this, by setting the timers to null, but its beyond me (Just going from a quick google search earlier)
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby dickmoreland » Tue Nov 08, 2011 12:13 pm

This is a pretty fun game but it's my opinion that this type of game is more a test of memorizing levels than game playing skills and this really favors the person who has the most time. Not having save states makes this issue even bigger.

Barthax-I only played for about an hour last night but when I finally got around to recording a game, I think I lost all three of my lives on level 10.
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby Fordy » Tue Nov 08, 2011 12:39 pm

Barthax the way to beat level ten is to mostly use the two entry points at the bottom to clear all the stars in the middle first and then try and lure the jokers down there while you move to one of the higher points to clear the top stars, but I found it took quite a bit of practice.
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby TRB_MetroidTeam » Tue Nov 08, 2011 1:05 pm

RAX wrote:34 match? I thougth they were going to be 32. Any triple matchup in Round3 too?
Yes, Round 3 will have some 3P matches in Winners Bracket, and many in Losers Bracket.

RAX wrote:And how Triple matchup in Round2 will finish? Winner only will advance and the two losers go to losers-bracket, correct?
Only the 1st placed in each match will advance in Winners bracket. The other players will play Round 3 in Losers bracket.


Phil Lamat wrote:
Barra wrote:This is where save states for this game would be handy :)
Save states don't work for me, in any version (0.106 or 0.143)
Anyone got luckier ?
I remember I used savestates for this game earlier... I will try to confirm what was the version later...

Please remember... there are only 7h30 left for the NewComers say hello.
Reminder: if you didn't play Round 1 and wanna enter in the "Slots" in Round 2, you are a "NewComer", and you NEED to to post your interest publicly in the forum, before THIS TIME (Link)! And submit the 1st time before THIS TIME (Link)!

@ ZID: It looks like Trauma from Spain want to play in Round 2. Tell him to consider this time limit. If he submit a score on GOGOMILE with K9 in the description, it's valid (like simpsons99 did).

@mahlemiut: Please look for Trauma forum account to be activated.

Dick Moreland and simpsons99 are the NewComers. Maybe Trauma too. There are more?

Yep, I am working in a Bracket file, and I want to post something tonight.
Lunch time for now... Good games guys!
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby ZID » Tue Nov 08, 2011 2:00 pm

TRB_MetroidTeam wrote:@ ZID: It looks like Trauma from Spain want to play in Round 2. Tell him to consider this time limit. If he submit a score on GOGOMILE with K9 in the description, it's valid (like simpsons99 did).


Please read my email.
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby mahlemiut » Tue Nov 08, 2011 5:28 pm

TRB_MetroidTeam wrote:@mahlemiut: Please look for Trauma forum account to be activated.


Closest that I found was TrauMan, with a spanish e-mail, so I've activated that one. Is this correct?
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby TRB_MetroidTeam » Wed Nov 09, 2011 1:24 am

Hi guys!

The NewComers in Round 2 are:
Slot01 = Dick Moreland / Beaversfan [USA]
Slot02 = simpsons99 [USA]
Slot03 = TrauMan [Spain]

Attention to TrauMan: You NEED to do a GOGOMILE submission before the followind time limit (19 hours from now)! Dick Moreland and simpsons99 already submitted, and they are OK.
TRB_MetroidTeam wrote:And submit the 1st time before THIS TIME (Link)!

And about the BRACKETS, I have this file at this moment (I am finishing the Losers Brackets and the formulas):
https://skydrive.live.com/view.aspx?cid ... B38A%21131

I just updated the 1st post of this thread, with the matches and this link.
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby empardopo » Wed Nov 09, 2011 5:50 pm

What is the difference between to start the tournament in the round 1 or round 2?
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby Marco Marocco » Wed Nov 09, 2011 5:58 pm

Would be nice to know something from DaLar, for fair play
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby Chrono256 » Thu Nov 10, 2011 11:12 am

The TJT wrote:To Chrono...you say that classic games are hard for many players...why do you think that is???
I claim that many classics are harder (than later games), test you gaming abilities in more basic areas - and their learning curve and increase in difficulty is different, more steep I feel. As I've always said...back then the gameplay was king and games were innovative - later on it became graphics and "extra features"...bosses, powerups etc.

Anyway, good luck Chrono and hopefully I'll be able to give you a fight. :)

Ooops, sorry if I'm answering just now, I missed this post. :?
I didn't mean that old old games were hard, but usually they can be really frustrating. There are often repeated levels, repeated gameplay, etc.
Yep, they were innovative and all, but if you don't like the game is a suffer to play it for a week.

By the way, good luck to you too, hopefully you're playing. :D
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby The TJT » Thu Nov 10, 2011 4:50 pm

Chrono256 wrote:Ooops, sorry if I'm answering just now, I missed this post. :?


No problem sir, I'm only submitting my first inp now... :oops:

I didn't mean that old old games were hard, but usually they can be really frustrating. There are often repeated levels, repeated gameplay, etc.
Yep, they were innovative and all, but if you don't like the game is a suffer to play it for a week.


Yeah, but isn't that true for any game...

By the way, good luck to you too, hopefully you're playing. :D


Thanks, I need it!

I'm doubtful if I play more than for modest 350k I submitted couple hour ago. It's actually a very good game...but it pisses me off that while I play I get a feeling I should be watching Dan's inp instead. I sort of feel that this is a round of who can copycat Dan the best...

Incredible inp by Dan I have to say, I don't think he made a single mistake and got pretty much maximum points for every level! You learned the the game/tactics very quickly as well...looks almost like job well done and good luck for next round...

Or, maybe I'm bluffing...
:)
(I'm not)
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby Dax » Thu Nov 10, 2011 4:58 pm

Nah. theres something about the classics. Theyre hard yes, but with practice you can have that "moment of zen" feeling that I just dont get with modern games ie post 89'. You master some technique that allows you to crack those levels never seen by average players. Then the challenge really begins. Classix rock
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby Phantomas » Thu Nov 10, 2011 8:16 pm

Hi all

I could not play anything more than symbolic score I uploaded to participate.

Sorry but I have to travel tomorrow for a few days and will be impossible to play.

I will not send more scores :cry: , luck and fun for all.

regards
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Re: [K9] Round 2 - Go Go! Mile Smile (gogomile)

Postby RAX » Fri Nov 11, 2011 6:07 am

Snapshot @ 11 Nov 11 02:12:09 GMT

Chrono256 (1) [1512380] _VS_ (48) TJT [356740]
RedStar (2) [329520] _VS_ (47) Frankie [388700]
saulonpb (3) [1212760] _VS_ (46) Atomo79 [0]
OgeMalis (4) [929620] _VS_ (45) MassimoGaspari@AIVA [426080]
The_Pro (5) [0] _VS_ (44) coffeejoerx [0]
Barra (6) [859980] _VS_ (43) IUR Dhurin / IUR [131280]
Oldtimes (7) [603920] _VS_ (42) unclechicken [20]
essekappa (8) [523100] _VS_ (41) Fordy / Fordie [878300]
Dax (9) [856280] _VS_ (40) Luy / luy_br [0]
Metrackle (10) [1261340] _VS_ (39) Blost [0]
INNUENDO (11) [394120] _VS_ (38) gstrain / Zhorik [0]
nii-san (12) [830300] _VS_ (37) C. Hatchett [0]
RdP (13) [244260] _VS_ (36) Redsun [0]
TheBSM (14) [485460] _VS_ (35) mahlemiut [384280]
el_fumador (15) [0] _VS_ (34) wolfman24 [466860]
WoodElf (16) [295920] _VS_ (33) valneo [0]
DaLar (17) [0] _VS_ (32) MarcoMarocco@AIVA [816300]
Phil Lamat (18) [494460] _VS_ (31) Phantomas [239820]
ballas / KVD (19) [275060] _VS_ (30) Tekkaman@AIVA [451720]
giro-X (20) [500560] _VS_ (29) nibbler 69@AIVA [477700]
shadowbringer (21) [0] _VS_ (28) Gurk [0]
SFCHAMP (22) [0] _VS_ (27) Goldtimes [1107040]
AGODZILLA@AIVA (23) [254660] _VS_ (26) giv [547140]
RJM / RMacauley (24) [955860] _VS_ (25) IIOPAII [0]
YAR / Rev John (49) [598060] _VS_ (64) PatBB / Pat Belair [0]
Sawys (50) [212760] _VS_ (63) Mewtwo879 / NeoScyther [0]
bigbee99 (51) [408240] _VS_ (62) RAX@AIVA [241720]
Barthax (52) [424460] _VS_ (61) Nanni [0] _VS_ (S03) TrauMan [262740]
Gerhard Schindler (53) [367540] _VS_ (60) Cicca [353460] _VS_ (S02) simpsons99 [488360]
SkoroLegal / MDF (54) [338900] _VS_ (59) Zicher [250940] _VS_ (S01) Dick Moreland / Beaversfan [241800]
RichyS (55) [425340] _VS_ (68) Vik Leroy / vikleroy [0] _VS_ (72) swaggers / Charles Adams [234600]
d3scride / Craig R. Gallant (56) [280960] _VS_ (67) Kollision [391920] _VS_ (71) DOOMGuy [0]
CrazyKongFan (57) [0] _VS_ (66) 1up [0] _VS_ (70) Larcen Tyler [0]
AL / Alex Weir (58) [0] _VS_ (65) Flop [306180] _VS_ (69) empardopo [90320]
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