K7 - Round 5 - JuJu Densetsu (tokij)

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http://sawys.ifrance.com/K7.htm

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GHEMANT
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K7 - Round 5 - JuJu Densetsu (tokij)

Post by GHEMANT » Wed Nov 19, 2008 4:09 pm

ROUND 5 Ju Ju Densetsu (japan) "tokij" (Tad) 1989

[4 players in game – SEMI-FINAL] Defeat your opponent and move to ROUND 6.

Target Score: TOP 2 players move on ROUND 6.

GENRE: ACTION GAME. Category : PLATFORM / ACTION GAME.

Duration of round: November 19th 2008 20:00 GMT – November 26th 2008 19:59 GMT [7 DAYS PLAY]

TIME REMAINING

Place in your ROMS folder: toki (parent rom) + tokij (japan romset).

BUTTONS MAP :

BUTTON 1 : SHOOT
BUTTON 2 : JUMP

- Top scores known in the World -

«07-1990» 765.800 AUTOFIRE ON – Player SFL-KMG-MIYU PEY [Gamest's Top score]
«05-1990» 662.150 AUTOFIRE NO – Player INDICK-Y.384 [Gamest's Top score]
«04-2008» 520.400 AUTOFIRE NO – Player Majygool [Western's Top score]

no marp’s scores because not default settings

RULES FOR THIS GAME

OPTIONS: USE DEFAULT SETTINGS: DIFFICULTY NORMAL, EXTEND 70.000 PTS, LIVES 3.

-------------------------------Image-------------------------------[

Match 1: BBH (639.200) vs FRAN (605.600)
Match 2: Lastninja2 (473.700) vs Sikraiken (---)

next match (THE FINAL) : BBH vs LASTNINJA2

--------------------------------------------------------LEADERBOARD------------------------------------------------------

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Phil Lamat
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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by Phil Lamat » Wed Nov 19, 2008 6:50 pm

Maybe you should add that inputs are to be uploaded with short name = juju.
0.111u2: David Haywood added clone JuJu Densetsu (Japan, bootleg). Renamed (tokij) to (juju).

Or not uploaded at Marp (only hardest diff allowed there). Only here ?

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by destructor » Thu Nov 20, 2008 2:52 am

I don't believe. Toki in final :)
I can only say:
my condolences when you will leech :)

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by BBH » Thu Nov 20, 2008 3:40 am

destructor wrote:my condolences when you will leech :)
I'm already dreading this. :(

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by destructor » Thu Nov 20, 2008 3:44 am

Maybe coordinators can change rule and give bonus points for extra lives after finish game. I know what I say!

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by BBH » Thu Nov 20, 2008 7:32 am

destructor wrote:Maybe coordinators can change rule and give bonus points for extra lives after finish game. I know what I say!
I fully support this idea. It's not too late, nobody's submitted anything yet!

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by GHEMANT » Thu Nov 20, 2008 9:54 am

We thought about the porpousal of BBH but we decided it's not necessary to apply a special rules (infinite leech isn't possible)

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by destructor » Thu Nov 20, 2008 10:18 am

GHEMANT wrote:(infinite leech isn't possible)
We say about nerves and lost time during plant leeching, not infinite leeching.

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by flutotal » Fri Nov 21, 2008 9:19 pm

japanese game sucks. Leeching sucks :evil:

:lol: :lol:

For me the greatest player is not only who makes the biggest score, but who go more far in the stages of the game. If some player go to 10th stage on magical drop and do 500.000 pts, it's a best player, in my oppinion, than another player that scores 1.000.000 in first stage. I liked k6, round of ghosts' n goblins. That was fair.

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by TRB_MetroidTeam » Fri Nov 21, 2008 9:26 pm

Hi Gemant!

We know you would love to compare K7 records with Japanese ones. But for sure TOKI was not a good choice due the leeching possibilities.

I played this one during a French tournament in 2005, and it was a bad choice too.

Like Kale said on #MARP, a Time Trial for this game would be very better (a la GNG).
Valter "TRB" - The Real Battle
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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by mmxx » Sat Nov 22, 2008 7:42 am

k7 is great .
in my views ,choosing a hard game better than a common game ,If i'm a umpire ,I will choose these hard-games which haven't been finished on marp yet! such as: Knuckle Bash ,riot city,Teenage Mutant Ninja Turtles - Turtles in Time......
I'm a chinese boy.I just like "NO MISS ALL",but not always the scores

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by GHEMANT » Sat Nov 22, 2008 9:04 am

flutotal wrote:japanese game sucks. Leeching sucks :evil:

:lol: :lol:

For me the greatest player is not only who makes the biggest score, but who go more far in the stages of the game. If some player go to 10th stage on magical drop and do 500.000 pts, it's a best player, in my oppinion, than another player that scores 1.000.000 in first stage. I liked k6, round of ghosts' n goblins. That was fair.
500.000 pts in ten stages it's easy target. 1.000.000 after first stage is very hard, because 20 or more chains is hard.

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by dan » Sat Nov 22, 2008 12:23 pm

flutotal wrote:japanese game sucks. Leeching sucks :evil:

:lol: :lol:

For me the greatest player is not only who makes the biggest score, but who go more far in the stages of the game. If some player go to 10th stage on magical drop and do 500.000 pts, it's a best player, in my oppinion, than another player that scores 1.000.000 in first stage. I liked k6, round of ghosts' n goblins. That was fair.
I am not breaking the rule though you seem to want to criticize me.
I am not a great player at all, though.

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by BBH » Tue Nov 25, 2008 6:01 am

Nobody has submitted anything on this game yet because nobody wants to play it.

20+ minutes of leeching in the same spot is STUPID. Nobody should be forced to go through something like this. It's not fun or interesting for anyone involved. A decent platform game turns into a completely horrible one for competition because of its horrible scoring system. All of this could be averted with an alternate scoring system (as K4 did in the finals with Battle Chopper, another game with leeching but I don't remember it being anywhere near as bad as this), or a time trial, like TRB said. But no, for some reason it's more important to compare this tournament's scores to the Gamest record, even though nobody's going to beat that.

I know I have a reputation for complaining about a lot of games, but this is completely justified. This game is one of the worst choices for a tournament ever.

I think everyone who dropped out and didn't submit a score in recent rounds is smarter than me :(

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Re: K7 - Round 5 - JuJu Densetsu (tokij)

Post by destructor » Tue Nov 25, 2008 6:22 am

I didn't play in K7 but fully agree with BBH.
Please look how its was simple in K4:
viewtopic.php?p=30956#p30956

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