K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Discussion about the MAME Championships
http://sawys.ifrance.com/K7.htm

Moderator: Knockout Coordinators

User avatar
ballas
MARP Knight
MARP Knight
Posts: 203
Joined: Fri Sep 05, 2008 11:24 am
Location: Johannesburg, South africa.

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by ballas » Mon Sep 22, 2008 5:01 am

Can we submit a score without finishing the game? Just a querry for the ppl who are some of the lower scoring in this game? I keep getting killed on the last damn boss!!! :evil:
KVD
Koos van Dyk
Johannesburg
SOUTH AFRICA

verty
Button Masher
Button Masher
Posts: 50
Joined: Wed Sep 10, 2008 7:49 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by verty » Mon Sep 22, 2008 5:33 am

Can we submit a score without finishing teh game? just a querry for the ppl who are some of the lowest scoring in this game? I keep getting killed on the last damn boss!!!
Yes indeed. You can also get those recordings, although I only found that out recently. If you go to marp.retrogames.com and search for goldnaxj, you'll see the top three scores. For the rest, click the goldnaxj link, it looks like this:
Golden Axe (set 4, Japan, FD1094 317-0121) (goldnaxj)
Click that link and you'll see all of them.

User avatar
Marco Marocco
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 427
Joined: Fri Nov 04, 2005 8:35 am
Location: Trieste - Italy

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by Marco Marocco » Mon Sep 22, 2008 6:03 am

ATTENTION: if MARP's site is down, remember you can send the zip files attached at the posts here in the forum

User avatar
ballas
MARP Knight
MARP Knight
Posts: 203
Joined: Fri Sep 05, 2008 11:24 am
Location: Johannesburg, South africa.

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by ballas » Mon Sep 22, 2008 6:23 am

Thanks, MARP is actually down at the moment. Here's my replay for K7.
Attachments
goldnaxj - 958 MARP.zip
K7 - Hensachi = 95.8
(27.62 KiB) Downloaded 69 times
Last edited by ballas on Mon Sep 22, 2008 8:20 am, edited 1 time in total.
KVD
Koos van Dyk
Johannesburg
SOUTH AFRICA

User avatar
INNUENDO
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 579
Joined: Mon Mar 11, 2002 12:49 am
Location: Brasília, Brasil
Contact:

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by INNUENDO » Mon Sep 22, 2008 7:08 am

GHEMANT wrote:
INNUENDO wrote:I´ve made my objective. Targets B and C :twisted: . That´s enough. Back to the studies. :) :)
sorry but....

Target B is missed because: stage 3, enemy n. 4 dead on the ground [score is 80 and not 84]

however, congratulations for target C, you are the first player that made it!

Oh, that´s true. Sorry for my mistake, Ghemant. You are right. And thanks about target C. I confess was very difficult to me do that.

Anyway, I´ll go back to the studies. Maybe in this weekend I´ll try again. But I´m satisfied with this result. :)
Long life to good games

User avatar
mahlemiut
Editor
Posts: 4133
Joined: Mon Feb 04, 2002 10:05 pm
Location: New Zealand
Contact:

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by mahlemiut » Mon Sep 22, 2008 7:41 am

Here's my latest attempt. Slowly getting there.

Meanwhile, looks like ZTNet has screwed something up again. Zwaxy says it doesn't appear to be fixable from this end, so we'll just have to wait for ZTNet to fix it. Fun. ;)

EDIT: Looks like it's back up already. \:D/
Attachments
br_k7_goldnaxj_1175.zip
K7 - Hensachi = 117.5
(23.95 KiB) Downloaded 65 times
- Barry Rodewald
MARP Assistant Web Maintainer
Image

User avatar
GHEMANT
MARP Seer
MARP Seer
Posts: 618
Joined: Sun Jul 28, 2002 7:11 am
Location: Italy

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Mon Sep 22, 2008 10:07 am

Flop (@) 430score is mistake, score correct is 443, Mahlemiut please correct because I can't re-write correct score.

User avatar
ballas
MARP Knight
MARP Knight
Posts: 203
Joined: Fri Sep 05, 2008 11:24 am
Location: Johannesburg, South africa.

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by ballas » Mon Sep 22, 2008 10:55 am

verty wrote:
Can we submit a score without finishing teh game? just a querry for the ppl who are some of the lowest scoring in this game? I keep getting killed on the last damn boss!!!
Yes indeed. You can also get those recordings, although I only found that out recently. If you go to marp.retrogames.com and search for goldnaxj, you'll see the top three scores. For the rest, click the goldnaxj link, it looks like this:
Golden Axe (set 4, Japan, FD1094 317-0121) (goldnaxj)
Click that link and you'll see all of them.
Thanks, Verty. I have seen it and I'm finding my way around much better on MARP now that I'm getting use to it. I have submitted my 1st .inp now. Hopefully I can improve on this.
KVD
Koos van Dyk
Johannesburg
SOUTH AFRICA

User avatar
Phil Lamat
Regulation Coordinator
Posts: 2014
Joined: Wed Mar 06, 2002 9:19 am

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by Phil Lamat » Mon Sep 22, 2008 1:01 pm

verty wrote:If you go to marp.retrogames.com and search for goldnaxj, you'll see the top three scores. For the rest, click the goldnaxj link
No need to do that each time, just set "worst position to show" to 100 instead of default 3, and you will have the whole table

verty
Button Masher
Button Masher
Posts: 50
Joined: Wed Sep 10, 2008 7:49 pm

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by verty » Mon Sep 22, 2008 2:27 pm

Phil Lamat wrote:
verty wrote:If you go to marp.retrogames.com and search for goldnaxj, you'll see the top three scores. For the rest, click the goldnaxj link
No need to do that each time, just set "worst position to show" to 100 instead of default 3, and you will have the whole table
Thanks, that'll be much quicker. :D

Then, I've found some extra points which Ghemant may or may not know about. I've sent him a PM about it.

User avatar
INNUENDO
MARPaltunnel Wrists
MARPaltunnel Wrists
Posts: 579
Joined: Mon Mar 11, 2002 12:49 am
Location: Brasília, Brasil
Contact:

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by INNUENDO » Mon Sep 22, 2008 2:57 pm

The_Pro wrote:Thanks goes to INNUENDO and his incessant rolling for giving me an idea :) .

I´m very curious to see your replay, The_Pro. Congratulations for you! =D>

I´ve seen that you did more than 400,0 points, but here in my job I can´t see inps. I´ll watch in night.
Long life to good games

User avatar
MJS
MARP Knight
MARP Knight
Posts: 367
Joined: Mon Jul 29, 2002 10:07 pm
Location: Buenos Aires, Argentina

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by MJS » Mon Sep 22, 2008 4:11 pm

The_Pro wrote:Thanks goes to INNUENDO and his incessant rolling for giving me an idea :) .
Very nice trick!!! =D>
Not useful if you play normally because you can make that skeleton fall with magic, but... excellent :D

I can almost see my first place being smashed after K7 hehe

User avatar
GHEMANT
MARP Seer
MARP Seer
Posts: 618
Joined: Sun Jul 28, 2002 7:11 am
Location: Italy

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Mon Sep 22, 2008 4:56 pm

sorry, I have mistake (again :oops: ) in the sum of points for MISSION IMPOSSIBLE... I write a incorrect number (I had calculated 0,5 pts less in a passage), correct is:

4 ? ? , 0

thanks Verty!

User avatar
GHEMANT
MARP Seer
MARP Seer
Posts: 618
Joined: Sun Jul 28, 2002 7:11 am
Location: Italy

Re: K7 - Round 1 - Part 1 - Golden Axe (goldnaxj) no magic rule

Post by GHEMANT » Mon Sep 22, 2008 5:22 pm

MJS wrote: Very nice trick!!! =D>
Not useful if you play normally because you can make that skeleton fall with magic, but... excellent :D

I can almost see my first place being smashed after K7 hehe
remember all strategies of 3 years ago on my guide?

well.

after 3 years you can add other 35.5 pts from new technics and secrets :mrgreen:

User avatar
BDF
Button Masher
Button Masher
Posts: 39
Joined: Thu Aug 24, 2006 7:58 am
Location: FRANCE

What if you throw dragon in the pit ?

Post by BDF » Mon Sep 22, 2008 6:15 pm

Just did a game with a funny trick!
I have thrown the dragon in the pit with the enemy while killing it. :idea:
As i am not as good as some of you, no idea of the amount of points i got. Do you have an idea :?:
Jerome

Post Reply